Player Matchup

Set
Set
Bobman108
Set
Level 89
God Stats
10W - 6L
1,546 SR
Queue Stats
56W - 73L
1,429 Elo+
Party 2
Artemis
Artemis
ChubbyMonkez
Artemis
Level 59
God Stats
3W - 1L
1,834 SR
Queue Stats
100W - 85L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
EmperorOfGreed
Sun Wukong
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 29L
1,370 Elo+
Party 2
Yemoja
Yemoja
SebIsCute
Yemoja
Level 25
God Stats
13W - 12L
1,689 SR
Queue Stats
24W - 33L
1,451 Elo+
Party 2
Nox
Nox
aProBore90
Nox
Level 121
God Stats
3W - 2L
1,285 SR
Queue Stats
100W - 94L
1,467 Elo+
Party 2
Team Averages
Level 68
1,571 SR
1,444 Elo+

VS

Team Averages
Level 72
1,549 SR
1,444 Elo+
Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Catwoman10
Aphrodite
Level 48
God Stats
1W - 1L
1,786 SR
Queue Stats
241W - 369L
1,322 Elo+
Party 1
Izanami
Izanami
ChazWilliamsTV
Izanami
Level 59
God Stats
149W - 193L
1,379 SR
Queue Stats
256W - 396L
1,313 Elo+
Party 1
Ymir
Ymir
FlaccidNinja
Ymir
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 5L
1,555 Elo+
Party 3
Merlin
Merlin
Radicaled06
Merlin
Level 146
God Stats
3W - 8L
1,358 SR
Queue Stats
271W - 277L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,391
639
2,663
3,511
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ChubbyMonkez
Artemis
10
3 / 1 / 6
6,077
608
4,868
4,374
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
EmperorOfGreed
Sun Wukong
9
0 / 0 / 0
5,420
542
3,104
6,038
3,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
SebIsCute
Yemoja
10
4 / 0 / 4
6,147
615
2,090
6,044
3,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 3
6,823
682
4,020
3,607
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
5,106
511
3,469
5,399
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Catwoman10
Aphrodite
5
0 / 6 / 0
3,900
390
418
5,634
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 6 / 0
5,546
555
4,833
6,611
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,908
491
775
5,783
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
0 / 3 / 0
5,344
534
2,002
5,403
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
19
Kills
2
3
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
6
1
1
6.5
L
Aphrodite
Catwoman10
Aphrodite
0
6
0
0
L
2
6
0
0.33
W
Artemis
ChubbyMonkez
Artemis
3
1
6
6
W
Sun Wukong
EmperorOfGreed
Sun Wukong
0
0
0
0
L
0
4
0
0
L
Merlin
0
3
0
0
W
Yemoja
SebIsCute
Yemoja
4
0
4
6
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
11,497
23,574
Taken
28,830
10,547
Mitigated
11,759
3,505
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,469
525
0
3,257
5,399
3,960
0
0
5,399
1,703
19,296
W
2,663
1,268
0
502
3,511
1,564
520
848
2,624
0
20,080
L
Aphrodite
Catwoman10
Aphrodite
418
313
0
1,481
5,634
1,936
0
2,350
3,284
11,251
0
L
4,833
3,011
0
640
6,611
1,217
0
1,798
4,813
0
29,690
W
Artemis
ChubbyMonkez
Artemis
4,868
2,654
0
0
4,374
774
2,016
352
4,022
0
30,321
W
Sun Wukong
EmperorOfGreed
Sun Wukong
3,104
1,395
0
131
6,038
3,273
0
1,261
4,256
0
23,425
L
775
108
0
538
5,783
3,291
0
1,202
4,581
14,294
0
L
Merlin
2,002
159
0
2,459
5,403
1,355
0
760
4,643
29,977
0
W
Yemoja
SebIsCute
Yemoja
2,090
544
1,378
994
6,044
3,729
764
632
5,412
12,843
0
W
4,020
379
0
500
3,607
1,207
1,182
837
2,770
35,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
24,804
226
Minions Killed
234
0
Camps Cleared
0
956,513
Distance Traveled
790,737
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,106
511
55
6
0
165,774
2
W
Set
6,391
639
45
5
0
223,339
2
L
Aphrodite
3,900
390
17
2
0
117,213
3
L
Izanami
5,546
555
61
6
0
152,229
0
W
Artemis
6,077
608
60
6
0
176,426
3
W
Sun Wukong
5,420
542
43
4
0
188,981
0
L
Ymir
4,908
491
24
2
0
173,547
0
L
Merlin
5,344
534
77
8
0
181,974
1
W
Yemoja
6,147
615
14
1
0
176,915
0
W
Nox
6,823
682
64
6
0
190,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role