Player Matchup

Artemis
Artemis
Donchepe1
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,361 Elo+
Party 3
Arachne
Arachne
Phaedre
Arachne
Level 28
God Stats
66W - 101L
1,385 SR
Queue Stats
101W - 183L
1,251 Elo+
Party 1
Hera
Hera
Primalmaximus
Hera
Level 26
God Stats
1W - 1L
1,334 SR
Queue Stats
8W - 7L
1,406 Elo+
Solo
Cabrakan
Cabrakan
Prodexs
Cabrakan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,375 Elo+
Party 3
Bellona
Bellona
Ruinalie
Bellona
Level 16
God Stats
14W - 25L
1,332 SR
Queue Stats
53W - 105L
1,271 Elo+
Party 1
Team Averages
Level 26
1,410 SR
1,333 Elo+

VS

Team Averages
Level 16
1,452 SR
1,349 Elo+
Bellona
Bellona
Ayederbud
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
BTMKRST
Agni
Level 22
God Stats
11W - 5L
1,555 SR
Queue Stats
32W - 33L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
EVGERENTYM12
Baba Yaga
Level 14
God Stats
7W - 10L
1,389 SR
Queue Stats
13W - 22L
1,288 Elo+
Party 2
Baron Samedi
Baron Samedi
INDIGENANEGROHP
Baron Samedi
Level 29
God Stats
37W - 30L
1,483 SR
Queue Stats
168W - 204L
1,339 Elo+
Solo
Athena
Athena
Tatar11n
Athena
Level 12
God Stats
2W - 3L
1,333 SR
Queue Stats
8W - 21L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Donchepe1
Artemis
6
0 / 1 / 0
5,323
355
1,484
2,740
834
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Phaedre
Arachne
12
8 / 9 / 2
8,021
535
9,513
13,294
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 9 / 3
6,775
452
4,478
9,290
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Prodexs
Cabrakan
8
0 / 3 / 0
5,760
384
3,012
11,422
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Ruinalie
Bellona
12
7 / 4 / 2
8,003
534
13,814
13,442
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ayederbud
Bellona
11
4 / 7 / 0
7,510
501
2,971
10,602
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
BTMKRST
Agni
18
7 / 4 / 8
10,365
691
9,517
10,478
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
EVGERENTYM12
Baba Yaga
11
2 / 1 / 3
7,263
484
5,009
3,387
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
INDIGENANEGROHP
Baron Samedi
15
12 / 3 / 8
9,987
666
16,174
18,336
8,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Tatar11n
Athena
8
1 / 2 / 1
5,896
393
2,304
6,848
4,288
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
16
Kills
26
26
Deaths
17
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ayederbud
Bellona
4
7
0
0.57
W
Agni
BTMKRST
Agni
7
4
8
2.75
L
Artemis
Donchepe1
Artemis
0
1
0
0
W
Baba Yaga
EVGERENTYM12
Baba Yaga
2
1
3
3.5
W
Baron Samedi
INDIGENANEGROHP
Baron Samedi
12
3
8
5.33
L
Arachne
Phaedre
Arachne
8
9
2
1
L
1
9
3
0.28
L
Cabrakan
Prodexs
Cabrakan
0
3
0
0
L
Bellona
Ruinalie
Bellona
7
4
2
2
W
Athena
Tatar11n
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,301
Damage
35,975
50,188
Taken
49,651
28,221
Mitigated
26,179
9,577
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ayederbud
Bellona
2,971
1,303
0
491
10,602
8,856
324
96
10,466
0
21,256
W
Agni
BTMKRST
Agni
9,517
715
0
936
10,478
3,559
1,103
1,153
9,273
86,087
0
L
Artemis
Donchepe1
Artemis
1,484
493
0
316
2,740
834
0
1,894
641
0
12,398
W
Baba Yaga
EVGERENTYM12
Baba Yaga
5,009
743
0
1,484
3,387
1,086
919
919
2,468
26,156
0
W
Baron Samedi
INDIGENANEGROHP
Baron Samedi
16,174
2,893
563
10,519
18,336
8,390
557
3,868
14,115
54,729
0
L
Arachne
Phaedre
Arachne
9,513
7,367
0
1,801
13,294
5,675
344
7,704
5,588
0
40,715
L
4,478
1,427
0
590
9,290
3,109
496
7,851
1,369
26,281
0
L
Cabrakan
Prodexs
Cabrakan
3,012
703
0
3,224
11,422
10,385
0
6,002
5,039
16,956
0
L
Bellona
Ruinalie
Bellona
13,814
4,446
0
3,646
13,442
8,218
913
8,857
4,547
0
36,996
W
Athena
Tatar11n
Athena
2,304
842
0
742
6,848
4,288
1,207
1,009
5,839
12,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
41,021
235
Minions Killed
342
0
Camps Cleared
0
1,115,127
Distance Traveled
1,353,829
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,510
501
32
2
0
278,703
0
W
Agni
10,365
691
165
11
0
308,308
1
L
Artemis
5,323
355
30
2
0
122,385
0
W
Baba Yaga
7,263
484
47
3
0
257,327
3
W
Baron Samedi
9,987
666
79
5
0
276,993
0
L
Arachne
8,021
535
62
4
0
263,044
0
L
Hera
6,775
452
52
3
0
214,891
0
L
Cabrakan
5,760
384
23
2
0
228,440
2
L
Bellona
8,003
534
68
5
0
286,367
0
W
Athena
5,896
393
19
1
0
232,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role