Player Matchup

Tiamat
Tiamat
LT_Yousuck
Tiamat
Level 30
God Stats
2W - 1L
1,836 SR
Queue Stats
87W - 53L
1,621 Elo+
Solo
Mulan
Mulan
RegionaIManager
Mulan
Level 28
God Stats
29W - 37L
1,542 SR
Queue Stats
155W - 180L
1,536 Elo+
Solo
Bakasura
Bakasura
TryMyPrePlz
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,627 Elo+
Solo
Ares
Ares
Ultarus
Ares
Level 17
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo
King Arthur
King Arthur
tsmregold
King Arthur
Level 29
God Stats
1W - 6L
1,266 SR
Queue Stats
116W - 125L
1,517 Elo+
Solo
Team Averages
Level 26
1,501 SR
1,526 Elo+

VS

Team Averages
Level 16
1,522 SR
1,583 Elo+
Ravana
Ravana
ElmataP3rras
Ravana
Level 29
God Stats
1W - 0L
1,530 SR
Queue Stats
11W - 4L
1,890 Elo+
Solo
Charybdis
Charybdis
JerBear229
Charybdis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,524 Elo+
Solo
Chang'e
Chang'e
MookieMocha
Chang'e
Level 29
God Stats
3W - 0L
1,761 SR
Queue Stats
151W - 114L
1,559 Elo+
Solo
Odin
Odin
Tren_Papi
Odin
Level 8
God Stats
1W - 2L
1,320 SR
Queue Stats
24W - 31L
1,587 Elo+
Solo
Ymir
Ymir
veraruiz
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LT_Yousuck
Tiamat
5
0 / 2 / 0
5,105
319
1,154
2,099
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 1
7,905
494
4,343
7,303
5,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
TryMyPrePlz
Bakasura
15
7 / 6 / 2
8,829
552
11,577
14,221
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Ultarus
Ares
7
0 / 5 / 0
5,383
336
1,166
6,692
3,304
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
tsmregold
King Arthur
13
0 / 5 / 1
7,230
452
2,366
11,713
4,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
7 / 1 / 7
10,872
680
10,300
7,861
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
JerBear229
Charybdis
14
1 / 4 / 1
8,483
530
1,675
11,074
2,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MookieMocha
Chang'e
18
12 / 1 / 3
11,434
715
11,973
9,341
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
0 / 2 / 1
7,202
450
786
5,296
4,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
1 / 5 / 6
8,027
502
2,633
10,961
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
12
Kills
21
21
Deaths
13
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
1
7
10.5
W
Charybdis
JerBear229
Charybdis
1
4
1
0.38
L
Tiamat
LT_Yousuck
Tiamat
0
2
0
0
W
Chang'e
MookieMocha
Chang'e
12
1
3
13.5
L
5
3
1
1.83
W
Odin
0
2
1
0.25
L
Bakasura
TryMyPrePlz
Bakasura
7
6
2
1.33
L
Ares
Ultarus
Ares
0
5
0
0
L
King Arthur
tsmregold
King Arthur
0
5
1
0.1
W
Ymir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
27,367
42,028
Taken
44,533
19,481
Mitigated
22,086
8,745
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,300
2,747
0
3,123
7,861
3,430
1,238
157
7,502
0
81,109
W
Charybdis
JerBear229
Charybdis
1,675
759
0
4,380
11,074
2,866
112
0
10,295
0
73,260
L
Tiamat
LT_Yousuck
Tiamat
1,154
294
0
615
2,099
656
0
1,052
1,047
10,569
0
W
Chang'e
MookieMocha
Chang'e
11,973
1,553
1,701
5,983
9,341
3,405
0
1,632
7,463
83,694
0
L
4,343
1,520
0
750
7,303
5,356
0
2,713
4,590
0
32,592
W
Odin
786
185
0
370
5,296
4,443
210
0
5,296
10,982
12,606
L
Bakasura
TryMyPrePlz
Bakasura
11,577
7,004
0
4,673
14,221
5,690
0
4,052
10,169
0
50,124
L
Ares
Ultarus
Ares
1,166
401
0
145
6,692
3,304
0
3,667
3,025
11,129
0
L
King Arthur
tsmregold
King Arthur
2,366
250
0
2,562
11,713
4,475
0
3,436
8,277
0
46,727
W
Ymir
2,633
1,342
0
1,357
10,961
7,942
711
355
9,519
18,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
46,018
334
Minions Killed
495
0
Camps Cleared
0
1,160,383
Distance Traveled
1,419,807
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,872
680
153
10
0
341,546
2
W
Charybdis
8,483
530
116
7
0
272,857
5
L
Tiamat
5,105
319
20
1
0
170,131
0
W
Chang'e
11,434
715
142
9
0
317,984
1
L
Mulan
7,905
494
76
5
0
228,925
2
W
Odin
7,202
450
54
3
0
225,408
6
L
Bakasura
8,829
552
107
7
0
291,822
0
L
Ares
5,383
336
25
2
0
161,480
0
L
King Arthur
7,230
452
106
7
0
308,025
4
W
Ymir
8,027
502
30
2
0
262,012
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role