Player Matchup

Merlin
Merlin
AresOfLegend
Merlin
Level 123
God Stats
6W - 13L
1,406 SR
Queue Stats
44W - 48L
1,604 Elo+
Solo
Artemis
Artemis
Dorkheals
Artemis
Level 65
God Stats
18W - 17L
1,443 SR
Queue Stats
231W - 288L
1,387 Elo+
Solo
Ra
Ra
Kabuza69
Ra
Level 49
God Stats
5W - 6L
1,380 SR
Queue Stats
83W - 84L
1,343 Elo+
Party 2
Cupid
Cupid
debokotru
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 64L
1,270 Elo+
Party 2
Jormungandr
Jormungandr
itachisgambit
Jormungandr
Level 41
God Stats
6W - 5L
1,525 SR
Queue Stats
88W - 119L
1,391 Elo+
Solo
Team Averages
Level 64
1,451 SR
1,399 Elo+

VS

Team Averages
Level 62
1,347 SR
1,420 Elo+
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Boiii Chilll
Bellona
Level 29
God Stats
7W - 10L
1,433 SR
Queue Stats
36W - 44L
1,437 Elo+
Party 1
He Bo
He Bo
BtH DaTonic
He Bo
Level 68
God Stats
1W - 2L
1,177 SR
Queue Stats
35W - 57L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
GoB Gravy
Heimdallr
Level 29
God Stats
2W - 4L
1,359 SR
Queue Stats
9W - 12L
1,399 Elo+
Party 1
Zeus
Zeus
Halolus Hokie
Zeus
Level 62
God Stats
20W - 31L
1,267 SR
Queue Stats
448W - 496L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 6 / 10
10,652
1,065
12,629
11,319
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dorkheals
Artemis
17
4 / 8 / 8
10,468
1,047
17,318
15,629
6,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 9 / 15
10,207
1,021
9,490
18,978
7,044
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
debokotru
Cupid
17
5 / 8 / 11
10,673
1,067
11,327
18,425
6,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
itachisgambit
Jormungandr
17
5 / 5 / 13
11,109
1,111
11,935
15,986
18,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

102

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 4 / 10
9,369
937
5,857
13,101
6,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Boiii Chilll
Bellona
17
7 / 3 / 11
11,059
1,106
12,831
15,546
14,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
20 / 5 / 13
14,859
1,486
33,852
19,491
7,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
GoB Gravy
Heimdallr
19
8 / 4 / 15
12,218
1,222
14,621
11,176
5,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 15
10,010
1,001
8,542
9,174
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
100
19
Kills
36
36
Deaths
19
57
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
4
10
1.25
L
Merlin
3
6
10
1.33
W
Bellona
Boiii Chilll
Bellona
7
3
11
4.17
W
20
5
13
5.3
L
Artemis
Dorkheals
Artemis
4
8
8
1
W
Heimdallr
GoB Gravy
Heimdallr
8
4
15
3.88
W
1
3
15
2.83
L
2
9
15
1.06
L
Cupid
debokotru
Cupid
5
8
11
1.31
L
Jormungandr
itachisgambit
Jormungandr
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,699
Damage
75,703
80,337
Taken
68,488
42,149
Mitigated
37,165
8,125
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,857
3,308
88
1,244
13,101
6,785
0
5,951
7,004
0
21,170
L
Merlin
12,629
524
0
565
11,319
3,945
0
6,146
5,173
28,922
0
W
Bellona
Boiii Chilll
Bellona
12,831
4,037
0
944
15,546
14,097
0
6,931
8,425
0
18,887
W
33,852
2,361
0
8,882
19,491
7,640
0
10,070
9,051
53,941
0
L
Artemis
Dorkheals
Artemis
17,318
9,218
0
800
15,629
6,098
0
8,610
7,019
0
40,411
W
Heimdallr
GoB Gravy
Heimdallr
14,621
9,090
92
3,519
11,176
5,220
0
4,529
6,547
0
41,644
W
8,542
1,180
191
541
9,174
3,423
0
5,663
3,407
20,110
0
L
9,490
674
776
3,518
18,978
7,044
0
11,786
7,179
29,538
0
L
Cupid
debokotru
Cupid
11,327
5,768
175
1,201
18,425
6,462
0
8,441
9,984
0
24,631
L
Jormungandr
itachisgambit
Jormungandr
11,935
3,211
576
514
15,986
18,600
0
7,411
8,575
24,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,109
Gold Earned
57,515
178
Minions Killed
175
4
Camps Cleared
3
898,478
Distance Traveled
820,450
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,369
937
29
3
0
158,358
2
L
Merlin
10,652
1,065
38
4
0
143,256
2
W
Bellona
11,059
1,106
8
1
1
196,104
0
W
He Bo
14,859
1,486
53
5
0
169,572
1
L
Artemis
10,468
1,047
34
3
1
157,992
0
W
Heimdallr
12,218
1,222
57
6
1
155,010
2
W
Zeus
10,010
1,001
28
3
1
141,406
1
L
Ra
10,207
1,021
54
5
1
234,615
0
L
Cupid
10,673
1,067
26
3
2
174,145
0
L
Jormungandr
11,109
1,111
26
3
0
188,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role