Player Matchup

Anubis
Anubis
DaTiniestTurtle
Anubis
Level 23
God Stats
6W - 6L
1,536 SR
Queue Stats
70W - 48L
1,610 Elo+
Party 3
Ganesha
Ganesha
HerboBerbo
Ganesha
Level 1
God Stats
2W - 1L
1,738 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 3
Cthulhu
Cthulhu
Kveyka
Cthulhu
Level 160
God Stats
1W - 0L
1,698 SR
Queue Stats
36W - 19L
1,693 Elo+
Party 3
Da Ji
Da Ji
Velkhana
Da Ji
Level 69
God Stats
71W - 47L
1,618 SR
Queue Stats
102W - 77L
1,549 Elo+
Party 3
Skadi
Skadi
greekgeeksam236
Skadi
Level 109
God Stats
5W - 5L
1,469 SR
Queue Stats
128W - 139L
1,439 Elo+
Party 3
Team Averages
Level 72
1,612 SR
1,599 Elo+

VS

Team Averages
Level 62
1,460 SR
1,514 Elo+
Ganesha
Ganesha
BeckyOfHyrule
Ganesha
Level 97
God Stats
0W - 3L
1,221 SR
Queue Stats
85W - 103L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
Borisss19
Nu Wa
Level 46
God Stats
0W - 6L
1,500 SR
Queue Stats
291W - 284L
1,537 Elo+
Party 1
Artemis
Artemis
HurricaneBAWNG
Artemis
Level 66
God Stats
12W - 13L
1,540 SR
Queue Stats
37W - 35L
1,535 Elo+
Party 2
Pele
Pele
ParkerMJ
Pele
Level 65
God Stats
15W - 18L
1,525 SR
Queue Stats
449W - 454L
1,542 Elo+
Party 1
Discordia
Discordia
Tsünamï
Discordia
Level 38
God Stats
1W - 2L
1,514 SR
Queue Stats
47W - 44L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,248
1,025
10,952
9,465
4,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
HerboBerbo
Ganesha
17
0 / 4 / 17
10,958
1,096
8,415
10,979
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Kveyka
Cthulhu
17
5 / 0 / 14
10,842
1,084
13,728
12,350
15,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Velkhana
Da Ji
17
10 / 1 / 6
11,243
1,124
11,119
6,234
2,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 1 / 9
10,233
1,023
11,681
7,415
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

256

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 2 / 5
9,657
966
6,269
14,793
15,207
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Borisss19
Nu Wa
16
3 / 5 / 2
9,693
969
10,239
10,559
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 2
8,588
859
6,383
13,501
3,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
15
2 / 3 / 2
9,956
996
4,670
11,008
4,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Tsünamï
Discordia
15
1 / 5 / 3
9,164
916
14,653
10,943
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
22
Kills
6
6
Deaths
22
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
2
5
1.25
L
Nu Wa
Borisss19
Nu Wa
3
5
2
0.8
W
2
0
11
7.5
W
Ganesha
HerboBerbo
Ganesha
0
4
17
2.13
L
0
7
2
0.14
W
Cthulhu
Kveyka
Cthulhu
5
0
14
12
L
Pele
2
3
2
1
L
Discordia
Tsünamï
Discordia
1
5
3
0.5
W
Da Ji
Velkhana
Da Ji
10
1
6
13
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
42,214
46,443
Taken
60,804
36,258
Mitigated
28,690
10,976
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,269
103
106
803
14,793
15,207
0
8,222
6,095
19,825
0
L
Nu Wa
Borisss19
Nu Wa
10,239
2,278
0
340
10,559
2,714
0
5,021
5,343
24,950
0
W
10,952
135
0
3,936
9,465
4,251
0
7,711
1,754
51,846
0
W
Ganesha
HerboBerbo
Ganesha
8,415
66
0
1,735
10,979
11,486
0
8,060
2,919
15,252
0
L
6,383
3,014
115
404
13,501
3,286
0
7,731
5,680
0
21,396
W
Cthulhu
Kveyka
Cthulhu
13,728
151
769
1,835
12,350
15,610
0
5,853
6,497
37,224
0
L
Pele
4,670
612
0
1,847
11,008
4,701
0
5,255
5,618
0
35,920
L
Discordia
Tsünamï
Discordia
14,653
733
0
451
10,943
2,782
0
5,638
4,973
32,583
0
W
Da Ji
Velkhana
Da Ji
11,119
3,238
0
29
6,234
2,400
0
3,398
2,836
0
16,479
W
11,681
3,839
0
2,672
7,415
2,511
0
6,139
1,276
0
30,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
47,058
233
Minions Killed
186
8
Camps Cleared
6
1,045,697
Distance Traveled
974,567
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,657
966
0
0
0
204,899
0
L
Nu Wa
9,693
969
39
4
0
193,660
0
W
Anubis
10,248
1,025
111
11
1
209,359
1
W
Ganesha
10,958
1,096
0
0
0
195,923
0
L
Artemis
8,588
859
33
3
2
147,812
1
W
Cthulhu
10,842
1,084
63
6
1
232,825
2
L
Pele
9,956
996
64
6
4
220,418
2
L
Discordia
9,164
916
50
5
0
207,778
1
W
Da Ji
11,243
1,124
8
1
4
211,146
0
W
Skadi
10,233
1,023
51
5
2
196,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role