Player Matchup

Chaac
Chaac
Lil-LowLow974
Chaac
Level 86
God Stats
3W - 7L
1,344 SR
Queue Stats
4W - 8L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
PassiveLine347
Sun Wukong
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 167L
1,397 Elo+
Solo
Ah Puch
Ah Puch
theboarf
Ah Puch
Level 100
God Stats
1W - 4L
1,309 SR
Queue Stats
4W - 8L
1,331 Elo+
Party 2
Team Averages
Level 104
1,384 SR
1,353 Elo+

VS

Team Averages
Level 92
1,541 SR
1,446 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bervey
Danzaburou
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,457 Elo+
Solo
Mulan
Mulan
DanaKIL--RooTS
Mulan
Level 116
God Stats
50W - 39L
1,622 SR
Queue Stats
514W - 584L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,722
545
7,154
14,906
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
PassiveLine347
Sun Wukong
12
3 / 5 / 0
9,259
579
10,545
12,865
8,321
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
theboarf
Ah Puch
13
0 / 3 / 2
8,783
549
12,019
6,945
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 1 / 7
10,577
661
13,234
9,626
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Bervey
Danzaburou
14
3 / 2 / 6
9,898
619
8,320
9,596
3,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 7
10,175
636
10,322
16,381
15,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
7
8.5
W
Danzaburou
Bervey
Danzaburou
3
2
6
3
W
5
0
7
8.5
L
0
5
3
0.3
L
Sun Wukong
PassiveLine347
Sun Wukong
3
5
0
0.6
L
Ah Puch
theboarf
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,718
Damage
31,876
34,716
Taken
35,603
18,530
Mitigated
22,378
6,102
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,234
2,962
0
3,452
9,626
3,373
230
2,727
6,599
42,708
0
W
Danzaburou
Bervey
Danzaburou
8,320
3,825
0
3,604
9,596
3,428
0
3,468
6,084
0
42,601
W
10,322
1,332
0
5,795
16,381
15,577
52
6,443
9,491
856
27,600
L
7,154
811
86
4,711
14,906
8,068
0
5,894
9,012
0
26,220
L
Sun Wukong
PassiveLine347
Sun Wukong
10,545
978
0
509
12,865
8,321
0
5,250
7,615
0
24,871
L
Ah Puch
theboarf
Ah Puch
12,019
175
0
796
6,945
2,141
0
2,708
4,237
46,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
30,650
191
Minions Killed
197
4
Camps Cleared
10
802,667
Distance Traveled
883,894
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,577
661
83
5
2
294,996
3
W
Danzaburou
9,898
619
69
4
6
278,229
5
W
Mulan
10,175
636
45
3
2
310,669
4
L
Chaac
8,722
545
49
3
0
265,549
6
L
Sun Wukong
9,259
579
37
2
2
273,660
0
L
Ah Puch
8,783
549
105
7
2
263,458
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role