Player Matchup

Guan Yu
Guan Yu
Nova jones3230
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,123 Elo+
Party 1
Thanatos
Thanatos
WhiteDeath3654
Thanatos
Level 8
God Stats
1W - 6L
1,313 SR
Queue Stats
1W - 11L
979 Elo+
Party 1
Ymir
Ymir
uragano-pudico
Ymir
Level 9
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 9L
1,012 Elo+
Solo
Team Averages
Level 11
1,426 SR
1,038 Elo+

VS

Team Averages
Level 23
1,466 SR
1,268 Elo+
Nemesis
Nemesis
BackFromTheEd
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,127 Elo+
Solo
Chaac
Chaac
SCOREDXWHEEL
Chaac
Level 29
God Stats
3W - 4L
1,345 SR
Queue Stats
27W - 30L
1,369 Elo+
Solo
Agni
Agni
kcoburn425
Agni
Level 29
God Stats
7W - 5L
1,554 SR
Queue Stats
91W - 107L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
9,449
591
6,259
22,856
18,855
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
14
5 / 8 / 3
11,170
698
12,538
21,474
9,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 11 / 4
8,821
551
2,138
17,140
6,728

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 5 / 5
9,396
587
2,753
9,358
2,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 3 / 11
12,542
784
19,513
24,175
20,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
13 / 2 / 6
12,632
790
19,572
12,276
4,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
25
26
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
5
5
0.7
L
2
7
4
0.57
W
11
3
11
5.5
L
Thanatos
5
8
3
0.81
W
13
2
6
8
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
41,838
61,470
Taken
45,809
35,540
Mitigated
28,022
16,571
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,753
2,502
0
800
9,358
2,525
0
1,663
7,695
0
11,887
L
6,259
2,099
1,764
5,570
22,856
18,855
0
6,551
15,462
834
23,829
W
19,513
3,551
411
8,798
24,175
20,915
576
513
23,320
0
42,750
L
Thanatos
12,538
3,472
196
9,041
21,474
9,957
0
7,463
13,560
0
35,922
W
19,572
1,031
250
5,376
12,276
4,582
784
1,288
10,988
49,054
0
L
2,138
467
0
0
17,140
6,728
67
6,530
10,125
12,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
34,570
99
Minions Killed
108
1
Camps Cleared
6
813,680
Distance Traveled
865,974
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,396
587
8
1
2
247,956
0
L
Guan Yu
9,449
591
28
2
0
303,014
5
W
Chaac
12,542
784
50
3
1
340,646
4
L
Thanatos
11,170
698
51
3
1
277,760
2
W
Agni
12,632
790
50
3
3
277,372
3
L
Ymir
8,821
551
20
1
0
232,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role