Player Matchup

Anubis
Anubis
Firwind
Anubis
Level 25
God Stats
12W - 9L
1,513 SR
Queue Stats
57W - 51L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
GodShame
Heimdallr
Level 18
God Stats
4W - 9L
1,400 SR
Queue Stats
32W - 16L
1,661 Elo+
Solo
Chang'e
Chang'e
oLorax
Chang'e
Level 15
God Stats
1W - 3L
1,211 SR
Queue Stats
54W - 49L
1,390 Elo+
Party 3
King Arthur
King Arthur
otaap
King Arthur
Level 27
God Stats
5W - 7L
1,299 SR
Queue Stats
198W - 218L
1,425 Elo+
Party 2
Izanami
Izanami
tuturmtp
Izanami
Level 15
God Stats
9W - 4L
1,529 SR
Queue Stats
74W - 57L
1,416 Elo+
Party 3
Team Averages
Level 20
1,390 SR
1,480 Elo+

VS

Team Averages
Level 40
1,505 SR
1,613 Elo+
Jormungandr
Jormungandr
GoatMistress
Jormungandr
Level 108
God Stats
0W - 1L
1,335 SR
Queue Stats
56W - 48L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
Lacyway
Danzaburou
Level 27
God Stats
2W - 1L
1,609 SR
Queue Stats
52W - 36L
1,678 Elo+
Party 1
Aphrodite
Aphrodite
Mezmerizet
Aphrodite
Level 29
God Stats
7W - 6L
1,456 SR
Queue Stats
14W - 11L
1,660 Elo+
Party 1
Neith
Neith
Skipp01er
Neith
Level 26
God Stats
10W - 13L
1,623 SR
Queue Stats
107W - 108L
1,429 Elo+
Solo
Nox
Nox
sjöbuse
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Firwind
Anubis
20
14 / 6 / 15
18,560
1,237
38,467
31,333
17,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
GodShame
Heimdallr
18
0 / 0 / 0
11,039
736
0
0
0
Chang'e
oLorax
Chang'e
20
4 / 5 / 21
15,929
1,062
20,743
27,865
12,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
otaap
King Arthur
20
3 / 8 / 17
14,527
968
16,265
41,157
67,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
tuturmtp
Izanami
20
14 / 8 / 15
18,624
1,242
41,811
24,761
10,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoatMistress
Jormungandr
20
3 / 4 / 19
14,866
991
22,743
28,695
44,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Lacyway
Danzaburou
20
7 / 7 / 15
16,015
1,068
40,692
23,389
8,087
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Mezmerizet
Aphrodite
20
3 / 6 / 19
14,871
991
15,600
24,412
12,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Skipp01er
Neith
20
9 / 8 / 12
16,280
1,085
24,303
19,522
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 10 / 13
14,817
988
15,494
25,483
8,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
105
35
Kills
27
27
Deaths
35
68
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anubis
Firwind
Anubis
14
6
15
3.58
L
Jormungandr
GoatMistress
Jormungandr
3
4
19
3.13
W
Heimdallr
GodShame
Heimdallr
0
0
0
0
L
Danzaburou
Lacyway
Danzaburou
7
7
15
2.07
L
Aphrodite
Mezmerizet
Aphrodite
3
6
19
2.08
L
Neith
Skipp01er
Neith
9
8
12
1.88
W
Chang'e
oLorax
Chang'e
4
5
21
2.9
W
King Arthur
otaap
King Arthur
3
8
17
1.44
L
5
10
13
1.15
W
Izanami
tuturmtp
Izanami
14
8
15
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,286
Damage
118,832
125,116
Taken
121,501
108,548
Mitigated
80,863
32,694
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Firwind
Anubis
38,467
2,147
0
14,672
31,333
17,328
0
14,686
16,647
78,480
0
L
Jormungandr
GoatMistress
Jormungandr
22,743
2,076
0
0
28,695
44,528
0
15,490
13,205
49,462
0
W
Heimdallr
GodShame
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Lacyway
Danzaburou
40,692
28,145
0
2,942
23,389
8,087
0
12,622
10,767
0
79,481
L
Aphrodite
Mezmerizet
Aphrodite
15,600
206
10,043
10,541
24,412
12,426
0
12,815
11,597
32,722
0
L
Neith
Skipp01er
Neith
24,303
8,386
0
1,461
19,522
7,339
0
8,927
10,595
0
61,621
W
Chang'e
oLorax
Chang'e
20,743
1,981
8,918
7,821
27,865
12,559
0
13,874
13,991
48,300
0
W
King Arthur
otaap
King Arthur
16,265
1,896
0
83
41,157
67,873
0
12,303
28,854
11,459
23,118
L
15,494
1,673
363
2,144
25,483
8,483
0
13,711
11,772
35,653
0
W
Izanami
tuturmtp
Izanami
41,811
26,414
0
1,200
24,761
10,788
0
12,974
11,787
0
86,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,679
Gold Earned
76,849
308
Minions Killed
320
10
Camps Cleared
10
1,163,603
Distance Traveled
1,517,335
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,560
1,237
113
8
3
273,259
0
L
Jormungandr
14,866
991
52
3
0
351,262
1
W
Heimdallr
11,039
736
0
0
0
37,352
0
L
Danzaburou
16,015
1,068
98
7
3
286,170
0
L
Aphrodite
14,871
991
50
3
0
313,618
2
L
Neith
16,280
1,085
76
5
3
301,466
3
W
Chang'e
15,929
1,062
61
4
0
301,355
0
W
King Arthur
14,527
968
39
3
2
279,212
0
L
Nox
14,817
988
44
3
4
264,819
0
W
Izanami
18,624
1,242
95
6
5
272,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role