Player Matchup

Anubis
Anubis
Gold IV
KoSmoS_Chrome
Anubis
Gold IV
Level 149
God Stats
2W - 3L
1,454 SR
Queue Stats
142W - 131L
1,484 MMR
Party 1
Odin
Odin
Silver I
KoSmoS_Hype
Odin
Silver I
Level 146
God Stats
7W - 3L
1,675 SR
Queue Stats
17W - 18L
1,291 MMR
Party 1
Neith
Neith
Silver I
YoJan420
Neith
Silver I
Level 128
God Stats
33W - 32L
1,553 SR
Queue Stats
144W - 146L
1,077 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,561 SR
1,284 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 110
1,507 SR
1,254 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
Nightroh
Tsukuyomi
Bronze IV
Level 109
God Stats
1W - 1L
1,446 SR
Queue Stats
64W - 71L
1,317 MMR
Party 2
Scylla
Scylla
Bronze IV
PsyonicRift
Scylla
Bronze IV
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 89L
1,317 MMR
Party 2
Geb
Geb
Bronze IV
kdiggy112
Geb
Bronze IV
Level 80
God Stats
2W - 0L
1,575 SR
Queue Stats
56W - 63L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,999
579
13,103
14,932
6,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 6 / 2
11,316
596
6,578
17,357
18,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
YoJan420
Neith
14
0 / 10 / 6
10,730
565
11,598
17,064
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeFenrirCthulhuMulanGilgamesh

VS

Bans
Sun WukongArtioCupidChaacCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nightroh
Tsukuyomi
17
8 / 2 / 12
13,079
688
14,309
16,062
9,125
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
12 / 1 / 8
13,851
729
18,096
10,043
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 18
13,100
689
8,138
18,621
21,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
21
21
Deaths
7
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
5
6
2
1
W
Tsukuyomi
Nightroh
Tsukuyomi
8
2
12
7
W
Scylla
12
1
8
16
L
Neith
YoJan420
Neith
0
10
6
0.3
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
40,543
49,353
Taken
44,726
30,352
Mitigated
34,915
10,619
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,103
361
0
3,243
14,932
6,679
0
9,117
5,815
53,681
0
L
6,578
590
0
4,703
17,357
18,527
52
9,826
7,531
0
19,763
W
Tsukuyomi
Nightroh
Tsukuyomi
14,309
3,781
0
3,750
16,062
9,125
1,591
5,788
10,274
0
47,678
W
Scylla
18,096
1,183
98
1,660
10,043
3,926
572
2,493
7,550
63,856
0
L
Neith
YoJan420
Neith
11,598
2,667
293
2,380
17,064
5,146
315
8,176
8,888
0
54,533
W
8,138
460
769
4,610
18,621
21,864
188
5,215
13,030
29,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
40,030
185
Minions Killed
217
7
Camps Cleared
8
954,676
Distance Traveled
1,138,324
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,999
579
76
4
6
293,255
5
L
Odin
11,316
596
26
1
1
368,779
2
W
Tsukuyomi
13,079
688
73
4
5
386,437
1
W
Scylla
13,851
729
109
6
3
375,439
4
L
Neith
10,730
565
83
4
0
292,642
3
W
Geb
13,100
689
35
2
0
376,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role