Player Matchup

Bakasura
Bakasura
MatheusAvellar
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Izanami
Izanami
MrGhostFace71
Izanami
Level 26
God Stats
31W - 24L
1,599 SR
Queue Stats
92W - 113L
1,458 Elo+
Party 1
Merlin
Merlin
VolkanMaximus
Merlin
Level 29
God Stats
3W - 1L
1,933 SR
Queue Stats
110W - 111L
1,520 Elo+
Solo
Cliodhna
Cliodhna
X5Oblivious
Cliodhna
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Loki
Loki
blackestblacky
Loki
Level 17
God Stats
5W - 12L
1,254 SR
Queue Stats
54W - 72L
1,415 Elo+
Party 1
Team Averages
Level 18
1,557 SR
1,511 Elo+

VS

Team Averages
Level 12
1,545 SR
1,511 Elo+
Eset
Eset
DelusionaI-_-
Eset
Level 29
God Stats
9W - 6L
1,589 SR
Queue Stats
51W - 58L
1,593 Elo+
Party 2
Artemis
Artemis
Mwehe
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Ratatoskr
Ratatoskr
Soltytr
Ratatoskr
Level 3
God Stats
3W - 0L
1,636 SR
Queue Stats
5W - 1L
1,657 Elo+
Solo
Kumbhakarna
Kumbhakarna
Valefor101
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,532 Elo+
Solo
King Arthur
King Arthur
imBlockaye
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
4
0 / 11 / 0
4,035
367
0
7,473
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
10
1 / 4 / 1
6,045
550
3,871
6,666
1,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
4,864
442
1,427
5,834
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
X5Oblivious
Cliodhna
12
7 / 3 / 1
7,274
661
7,765
6,884
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,125
557
2,048
5,370
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 1
8,156
741
7,980
3,540
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Mwehe
Artemis
10
3 / 2 / 0
5,816
529
1,857
5,205
1,297
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Soltytr
Ratatoskr
11
3 / 2 / 2
6,409
583
1,892
5,341
1,453
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Valefor101
Kumbhakarna
10
0 / 0 / 6
6,223
566
3,032
10,967
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
imBlockaye
King Arthur
8
0 / 6 / 1
5,158
469
3,074
8,667
5,184
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
10
Kills
18
23
Deaths
10
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
L
Bakasura
0
11
0
0
L
Izanami
1
4
1
0.38
W
Artemis
Mwehe
Artemis
3
2
0
1.5
W
Ratatoskr
Soltytr
Ratatoskr
3
2
2
2
W
Kumbhakarna
Valefor101
Kumbhakarna
0
0
6
3
L
0
4
0
0
L
Cliodhna
X5Oblivious
Cliodhna
7
3
1
2.5
L
2
1
0
2
W
King Arthur
imBlockaye
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
17,835
32,227
Taken
33,720
10,041
Mitigated
13,591
7,082
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,980
640
0
655
3,540
941
420
684
2,856
38,474
0
L
Bakasura
0
0
0
356
7,473
2,426
0
2,343
5,028
0
4,023
L
Izanami
3,871
3,363
0
1,812
6,666
1,815
0
2,957
3,685
0
31,996
W
Artemis
Mwehe
Artemis
1,857
1,071
0
887
5,205
1,297
419
65
5,140
0
26,763
W
Ratatoskr
Soltytr
Ratatoskr
1,892
500
0
866
5,341
1,453
0
0
5,341
0
38,212
W
Kumbhakarna
Valefor101
Kumbhakarna
3,032
234
92
5,408
10,967
4,716
87
743
10,224
27,505
0
L
1,427
126
0
490
5,834
1,871
45
2,663
2,899
18,723
0
L
Cliodhna
X5Oblivious
Cliodhna
7,765
1,899
0
1,806
6,884
2,370
0
1,031
5,809
0
40,927
L
2,048
565
0
2,618
5,370
1,559
0
1,465
3,794
0
31,357
W
King Arthur
imBlockaye
King Arthur
3,074
1,030
0
1,120
8,667
5,184
0
0
8,667
0
20,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
31,762
264
Minions Killed
289
0
Camps Cleared
0
987,423
Distance Traveled
1,094,414
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,156
741
79
7
0
252,167
3
L
Bakasura
4,035
367
8
1
0
197,439
3
L
Izanami
6,045
550
61
6
0
182,282
2
W
Artemis
5,816
529
51
5
0
192,677
1
W
Ratatoskr
6,409
583
74
7
0
246,803
0
W
Kumbhakarna
6,223
566
42
4
0
212,879
3
L
Merlin
4,864
442
37
3
0
191,291
0
L
Cliodhna
7,274
661
79
7
0
211,867
1
L
Loki
6,125
557
79
7
0
204,544
0
W
King Arthur
5,158
469
43
4
0
189,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role