Player Matchup

He Bo
He Bo
lilcajunkilla
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 73L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
lsuforu
Danzaburou
Level 76
God Stats
11W - 4L
1,658 SR
Queue Stats
239W - 155L
1,589 Elo+
Party 1
Bacchus
Bacchus
savagebeast1515
Bacchus
Level 19
God Stats
30W - 15L
1,603 SR
Queue Stats
100W - 83L
1,486 Elo+
Party 1
Team Averages
Level 66
1,587 SR
1,552 Elo+

VS

Team Averages
Level 46
1,546 SR
1,401 Elo+
Guan Yu
Guan Yu
Khomaniak
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,211 Elo+
Party 2
Achilles
Achilles
NumberMoon95329
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Tflashpr
Ah Puch
Level 123
God Stats
6W - 5L
1,637 SR
Queue Stats
319W - 316L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
10,798
720
12,709
9,746
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lsuforu
Danzaburou
15
5 / 3 / 11
10,923
728
14,079
14,313
5,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 9
11,191
746
6,104
11,469
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Khomaniak
Guan Yu
11
1 / 6 / 3
8,591
573
1,700
9,135
4,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
13
4 / 5 / 3
9,933
662
11,550
20,357
14,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Tflashpr
Ah Puch
13
2 / 5 / 4
9,494
633
13,561
9,463
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
7
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Khomaniak
Guan Yu
1
6
3
0.42
L
Achilles
4
5
3
1.1
L
Ah Puch
Tflashpr
Ah Puch
2
5
4
0.8
W
7
1
6
10
W
Danzaburou
lsuforu
Danzaburou
5
3
11
3.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,892
Damage
26,811
35,528
Taken
38,955
22,416
Mitigated
20,943
10,902
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Khomaniak
Guan Yu
1,700
443
410
447
9,135
4,165
0
4,216
4,919
0
4,535
L
Achilles
11,550
1,201
158
4,203
20,357
14,411
0
10,292
10,065
0
25,402
L
Ah Puch
Tflashpr
Ah Puch
13,561
493
0
509
9,463
2,367
0
4,949
4,514
43,626
0
W
12,709
340
0
3,944
9,746
2,935
625
3,372
5,897
42,450
0
W
Danzaburou
lsuforu
Danzaburou
14,079
6,648
0
4,790
14,313
5,375
289
5,892
7,887
0
43,492
W
6,104
366
204
1,964
11,469
14,106
268
3,618
7,228
19,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
28,018
197
Minions Killed
131
10
Camps Cleared
4
890,582
Distance Traveled
719,948
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,591
573
8
1
0
211,405
0
L
Achilles
9,933
662
34
2
1
277,936
1
L
Ah Puch
9,494
633
89
6
3
230,607
3
W
He Bo
10,798
720
78
5
4
292,957
5
W
Danzaburou
10,923
728
74
5
5
278,907
2
W
Bacchus
11,191
746
45
3
1
318,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role