Player Matchup

Erlang Shen
Erlang Shen
EdwardR19
Erlang Shen
Level 143
God Stats
0W - 1L
1,736 SR
Queue Stats
16W - 26L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
Enept
Danzaburou
Level 65
God Stats
2W - 5L
1,505 SR
Queue Stats
79W - 76L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leobolics
Ah Muzen Cab
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,351 Elo+
Party 2
Discordia
Discordia
No code8542
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,412 Elo+
Solo
Sobek
Sobek
RobDQZ
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Party 2
Team Averages
Level 69
1,548 SR
1,415 Elo+

VS

Team Averages
Level 106
1,567 SR
1,523 Elo+
Nemesis
Nemesis
DestinMercy
Nemesis
Level 136
God Stats
1W - 0L
1,713 SR
Queue Stats
34W - 31L
1,616 Elo+
Party 1
Discordia
Discordia
L0rdR4tb3lly
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,544 Elo+
Party 1
Persephone
Persephone
MachineMother
Persephone
Level 140
God Stats
2W - 1L
1,487 SR
Queue Stats
28W - 30L
1,441 Elo+
Solo
Artio
Artio
Proto x Shift
Artio
Level 147
God Stats
2W - 3L
1,598 SR
Queue Stats
93W - 88L
1,590 Elo+
Party 1
Skadi
Skadi
lilzink--
Skadi
Level 81
God Stats
3W - 2L
1,536 SR
Queue Stats
192W - 172L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EdwardR19
Erlang Shen
18
4 / 5 / 10
11,240
803
7,665
22,191
25,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Enept
Danzaburou
19
3 / 7 / 9
11,849
846
13,657
15,511
5,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Leobolics
Ah Muzen Cab
14
1 / 7 / 8
9,628
688
12,231
14,511
4,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
No code8542
Discordia
18
4 / 4 / 9
11,097
793
14,617
10,681
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
RobDQZ
Sobek
16
3 / 8 / 9
10,627
759
7,023
18,724
20,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DestinMercy
Nemesis
17
5 / 4 / 10
10,481
749
11,392
13,779
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
L0rdR4tb3lly
Discordia
19
5 / 3 / 16
11,528
823
19,119
7,526
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
MachineMother
Persephone
20
12 / 4 / 14
13,726
980
28,055
14,091
6,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 3 / 14
12,767
912
13,163
34,977
44,326
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
lilzink--
Skadi
10
0 / 2 / 4
8,233
588
2,461
2,670
1,032
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
15
Kills
31
31
Deaths
16
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DestinMercy
Nemesis
5
4
10
2.5
L
Erlang Shen
EdwardR19
Erlang Shen
4
5
10
1.8
L
Danzaburou
Enept
Danzaburou
3
7
9
1.07
W
Discordia
L0rdR4tb3lly
Discordia
5
3
16
4.33
L
Ah Muzen Cab
Leobolics
Ah Muzen Cab
1
7
8
0.71
W
Persephone
MachineMother
Persephone
12
4
14
4.75
L
Discordia
No code8542
Discordia
4
4
9
2.13
W
9
3
14
5.33
L
Sobek
RobDQZ
Sobek
3
8
9
0.94
W
Skadi
lilzink--
Skadi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,193
Damage
74,190
81,618
Taken
73,043
60,446
Mitigated
62,384
25,887
Healing
32,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DestinMercy
Nemesis
11,392
3,696
958
2,105
13,779
7,145
1,906
4,281
9,498
0
18,307
L
Erlang Shen
EdwardR19
Erlang Shen
7,665
2,528
2,261
7,000
22,191
25,595
1,383
14,680
7,172
0
13,717
L
Danzaburou
Enept
Danzaburou
13,657
6,028
1,460
3,550
15,511
5,988
2,168
11,538
3,713
0
35,912
W
Discordia
L0rdR4tb3lly
Discordia
19,119
1,295
1,189
307
7,526
3,340
1,386
2,888
4,638
36,850
0
L
Ah Muzen Cab
Leobolics
Ah Muzen Cab
12,231
4,938
268
2,101
14,511
4,869
624
9,903
4,380
0
23,037
W
Persephone
MachineMother
Persephone
28,055
1,880
168
3,243
14,091
6,541
1,151
5,579
8,508
57,530
0
L
Discordia
No code8542
Discordia
14,617
428
4,216
2,978
10,681
3,981
1,164
8,450
2,019
31,568
0
W
13,163
1,072
5,044
18,996
34,977
44,326
590
7,731
27,246
25,788
0
L
Sobek
RobDQZ
Sobek
7,023
267
0
2,053
18,724
20,013
505
14,193
3,997
12,378
0
W
Skadi
lilzink--
Skadi
2,461
736
261
196
2,670
1,032
0
1,160
1,510
0
8,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,441
Gold Earned
56,735
129
Minions Killed
171
0
Camps Cleared
0
1,152,913
Distance Traveled
1,154,910
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,481
749
26
2
0
273,435
0
L
Erlang Shen
11,240
803
9
1
0
253,786
0
L
Danzaburou
11,849
846
59
4
0
213,418
0
W
Discordia
11,528
823
39
3
0
261,156
0
L
Ah Muzen Cab
9,628
688
21
2
0
203,046
0
W
Persephone
13,726
980
75
5
0
268,346
1
L
Discordia
11,097
793
29
2
0
253,751
0
W
Artio
12,767
912
17
1
0
272,308
0
L
Sobek
10,627
759
11
1
0
228,912
1
W
Skadi
8,233
588
14
1
0
79,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role