Player Matchup

Sobek
Sobek
Dvanko
Sobek
Level 69
God Stats
0W - 1L
1,322 SR
Queue Stats
36W - 74L
1,230 Elo+
Party 2
Neith
Neith
SARMIENTO43
Neith
Level 47
God Stats
4W - 6L
1,201 SR
Queue Stats
40W - 52L
1,270 Elo+
Party 3
Tiamat
Tiamat
electricsoul32
Tiamat
Level 29
God Stats
11W - 13L
1,371 SR
Queue Stats
19W - 28L
1,268 Elo+
Party 3
Chronos
Chronos
hoochiemamma
Chronos
Level 43
God Stats
0W - 1L
1,684 SR
Queue Stats
21W - 35L
1,276 Elo+
Party 2
King Arthur
King Arthur
luckytin741
King Arthur
Level 49
God Stats
1W - 10L
1,011 SR
Queue Stats
166W - 231L
1,298 Elo+
Solo
Team Averages
Level 47
1,318 SR
1,269 Elo+

VS

Team Averages
Level 88
1,467 SR
1,322 Elo+
Hou Yi
Hou Yi
CaffeinatedBeast
Hou Yi
Level 88
God Stats
2W - 2L
1,433 SR
Queue Stats
717W - 948L
1,292 Elo+
Party 1
Chaac
Chaac
Orchovial
Chaac
Level 96
God Stats
75W - 86L
1,350 SR
Queue Stats
446W - 688L
1,289 Elo+
Party 1
Fenrir
Fenrir
TheRealSwOdin
Fenrir
Level 68
God Stats
7W - 5L
1,587 SR
Queue Stats
265W - 283L
1,294 Elo+
Solo
Hades
Hades
desireking
Hades
Level 125
God Stats
7W - 8L
1,466 SR
Queue Stats
190W - 236L
1,319 Elo+
Solo
Xbalanque
Xbalanque
tonyG666
Xbalanque
Level 63
God Stats
16W - 18L
1,501 SR
Queue Stats
16W - 19L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dvanko
Sobek
9
0 / 6 / 3
5,787
482
3,219
10,016
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 0 / 2
6,444
537
5,859
5,382
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,575
465
592
3,440
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
hoochiemamma
Chronos
10
1 / 6 / 0
6,028
502
4,712
9,783
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
luckytin741
King Arthur
9
1 / 1 / 0
5,680
473
1,849
10,561
3,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,783
565
4,507
6,682
2,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Orchovial
Chaac
9
1 / 4 / 4
5,855
488
4,889
8,308
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 3
6,931
578
4,970
5,896
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
12
5 / 1 / 0
7,352
613
6,780
9,031
3,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
tonyG666
Xbalanque
13
3 / 0 / 3
7,442
620
6,171
5,780
1,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Sobek
Dvanko
Sobek
0
6
3
0.25
W
Chaac
Orchovial
Chaac
1
4
4
0.75
L
3
0
2
4
W
4
0
3
5.5
W
Hades
5
1
0
5
L
0
2
0
0
L
Chronos
hoochiemamma
Chronos
1
6
0
0.17
L
King Arthur
luckytin741
King Arthur
1
1
0
1
W
Xbalanque
tonyG666
Xbalanque
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,231
Damage
27,317
39,182
Taken
35,697
16,768
Mitigated
13,979
8,260
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,507
2,465
0
2,124
6,682
2,059
894
2,010
4,632
0
37,586
L
Sobek
Dvanko
Sobek
3,219
506
0
1,268
10,016
7,713
363
0
10,016
14,270
0
W
Chaac
Orchovial
Chaac
4,889
1,412
128
2,000
8,308
4,259
596
1,326
6,942
0
25,344
L
5,859
1,915
392
1,624
5,382
1,831
609
0
5,382
0
34,422
W
4,970
922
0
2,536
5,896
2,017
0
944
4,928
0
29,333
W
Hades
6,780
1,896
344
6,434
9,031
3,812
0
3,028
5,791
44,912
0
L
592
81
0
588
3,440
993
720
1,262
2,178
24,273
0
L
Chronos
hoochiemamma
Chronos
4,712
1,941
0
1,348
9,783
2,649
392
4,325
5,458
27,700
0
L
King Arthur
luckytin741
King Arthur
1,849
468
0
3,040
10,561
3,582
102
1,193
9,368
0
17,928
W
Xbalanque
tonyG666
Xbalanque
6,171
3,017
219
3,563
5,780
1,832
54
1,176
4,604
0
47,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
34,363
210
Minions Killed
373
0
Camps Cleared
0
1,049,195
Distance Traveled
1,083,921
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,783
565
81
7
0
192,239
5
L
Sobek
5,787
482
32
3
0
209,511
0
W
Chaac
5,855
488
32
3
0
231,115
1
L
Neith
6,444
537
57
5
0
220,834
1
W
Fenrir
6,931
578
56
5
0
260,111
0
W
Hades
7,352
613
99
8
0
201,483
1
L
Tiamat
5,575
465
46
4
0
195,573
3
L
Chronos
6,028
502
46
4
0
213,024
3
L
King Arthur
5,680
473
29
2
0
210,253
0
W
Xbalanque
7,442
620
105
9
0
198,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role