Player Matchup

Tiamat
Tiamat
BatTing
Tiamat
Level 68
God Stats
3W - 3L
1,682 SR
Queue Stats
113W - 109L
1,554 Elo+
Party 1
Anubis
Anubis
Chronolligence
Anubis
Level 18
God Stats
46W - 30L
1,602 SR
Queue Stats
221W - 233L
1,466 Elo+
Solo
Mulan
Mulan
JordanDawn
Mulan
Level 14
God Stats
22W - 9L
1,712 SR
Queue Stats
73W - 64L
1,472 Elo+
Party 1
Artio
Artio
Shini17
Artio
Level 24
God Stats
13W - 7L
1,766 SR
Queue Stats
118W - 122L
1,505 Elo+
Party 1
Cupid
Cupid
hanimeslayer
Cupid
Level 5
God Stats
3W - 2L
1,267 SR
Queue Stats
4W - 12L
1,273 Elo+
Solo
Team Averages
Level 26
1,606 SR
1,454 Elo+

VS

Team Averages
Level 21
1,615 SR
1,463 Elo+
Ra
Ra
Carthalamus
Ra
Level 14
God Stats
10W - 20L
1,628 SR
Queue Stats
72W - 80L
1,558 Elo+
Party 3
Danzaburou
Danzaburou
KingNovy
Danzaburou
Level 46
God Stats
25W - 19L
1,628 SR
Queue Stats
147W - 166L
1,527 Elo+
Party 3
Terra
Terra
RealmOfCalamity
Terra
Level 22
God Stats
5W - 4L
1,613 SR
Queue Stats
69W - 98L
1,420 Elo+
Party 3
Neith
Neith
Surpent
Neith
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
19W - 21L
1,405 Elo+
Party 2
Skadi
Skadi
gilthesupernova
Skadi
Level 11
God Stats
1W - 2L
1,706 SR
Queue Stats
18W - 17L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BatTing
Tiamat
20
8 / 0 / 19
13,226
1,102
31,854
13,042
17,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 3 / 10
11,522
960
18,307
11,303
5,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
19
9 / 1 / 18
13,299
1,108
16,540
14,713
19,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Shini17
Artio
19
3 / 1 / 20
11,654
971
14,585
20,471
27,027
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 3 / 18
11,848
987
18,736
12,179
5,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 4
10,818
902
9,395
14,150
6,351
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
KingNovy
Danzaburou
16
2 / 6 / 2
11,038
920
19,644
27,249
11,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 2
10,624
885
4,669
25,820
24,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Surpent
Neith
16
4 / 4 / 2
11,130
928
23,016
18,563
7,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 12 / 4
10,098
842
8,618
19,872
7,820
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
33
Kills
8
8
Deaths
33
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BatTing
Tiamat
8
0
19
17.5
L
1
6
4
0.5
W
7
3
10
4
W
Mulan
9
1
18
18
L
Danzaburou
KingNovy
Danzaburou
2
6
2
0.5
L
1
5
2
0.4
W
Artio
Shini17
Artio
3
1
20
13
L
Neith
Surpent
Neith
4
4
2
1.25
L
0
12
4
0.17
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,022
Damage
65,342
71,708
Taken
105,654
76,003
Mitigated
57,096
21,532
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BatTing
Tiamat
31,854
2,817
295
5,761
13,042
17,502
0
4,042
9,000
63,230
0
L
9,395
751
1,433
1,589
14,150
6,351
0
7,553
6,597
29,839
0
W
18,307
328
0
2,557
11,303
5,988
0
1,660
9,643
32,539
0
W
Mulan
16,540
2,452
0
987
14,713
19,870
0
1,520
13,193
0
32,954
L
Danzaburou
KingNovy
Danzaburou
19,644
10,985
0
3,220
27,249
11,084
0
16,163
11,086
0
49,276
L
4,669
1,023
4,692
3,865
25,820
24,738
0
15,059
10,761
8,547
0
W
Artio
Shini17
Artio
14,585
1,748
4,455
6,443
20,471
27,027
0
5,414
15,057
24,987
0
L
Neith
Surpent
Neith
23,016
9,611
0
682
18,563
7,103
0
12,501
6,062
0
44,489
L
8,618
5,181
0
928
19,872
7,820
0
13,470
6,402
0
27,021
W
18,736
8,748
37
997
12,179
5,616
0
1,428
10,751
0
44,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,549
Gold Earned
53,708
251
Minions Killed
189
4
Camps Cleared
5
1,154,618
Distance Traveled
955,280
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,226
1,102
80
7
2
252,326
1
L
Ra
10,818
902
53
4
0
195,120
0
W
Anubis
11,522
960
40
3
1
206,836
0
W
Mulan
13,299
1,108
41
3
0
246,574
1
L
Danzaburou
11,038
920
58
5
3
207,500
0
L
Terra
10,624
885
8
1
0
215,484
0
W
Artio
11,654
971
30
3
1
251,242
0
L
Neith
11,130
928
38
3
1
194,043
0
L
Skadi
10,098
842
32
3
1
143,133
0
W
Cupid
11,848
987
60
5
0
197,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role