Player Matchup

Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DoctorFH
Vulcan
Level 126
God Stats
5W - 4L
1,638 SR
Queue Stats
459W - 311L
1,576 Elo+
Party 2
Loki
Loki
LadyNell
Loki
Level 65
God Stats
10W - 4L
1,587 SR
Queue Stats
287W - 190L
1,564 Elo+
Party 2
Xing Tian
Xing Tian
Shrekts
Xing Tian
Level 156
God Stats
3W - 0L
1,553 SR
Queue Stats
166W - 136L
1,661 Elo+
Party 2
Odin
Odin
tfdzertgg
Odin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 24L
1,701 Elo+
Party 2
Team Averages
Level 102
1,556 SR
1,600 Elo+

VS

Team Averages
Level 62
1,433 SR
1,355 Elo+
Izanami
Izanami
Dark255
Izanami
Level 17
God Stats
0W - 4L
1,114 SR
Queue Stats
15W - 32L
1,179 Elo+
Party 1
Ymir
Ymir
HappyLalka
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,319 Elo+
Party 1
Vamana
Vamana
Itsuka
Vamana
Level 84
God Stats
1W - 2L
1,697 SR
Queue Stats
2W - 2L
1,661 Elo+
Party 1
Merlin
Merlin
NuaduTheRock
Merlin
Level 29
God Stats
0W - 2L
1,508 SR
Queue Stats
18W - 34L
1,283 Elo+
Party 1
Neith
Neith
WoIfshund
Neith
Level 153
God Stats
3W - 8L
1,345 SR
Queue Stats
7W - 13L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 0 / 5
6,417
642
5,616
4,392
1,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
DoctorFH
Vulcan
12
11 / 0 / 4
7,237
724
7,483
3,208
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
6 / 0 / 11
6,800
680
5,477
5,275
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Shrekts
Xing Tian
11
6 / 0 / 3
6,757
676
2,791
3,922
2,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
8
5 / 2 / 10
5,858
586
5,219
6,850
2,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark255
Izanami
3
0 / 6 / 0
3,666
367
525
4,275
1,145
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 5 / 2
4,122
412
1,927
8,602
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Itsuka
Vamana
5
0 / 8 / 1
4,133
413
1,901
7,291
2,855
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
6
0 / 6 / 0
4,115
412
811
5,622
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
WoIfshund
Neith
6
2 / 8 / 0
4,699
470
2,631
7,433
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
33
Kills
2
2
Deaths
33
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
5
7.5
L
Izanami
Dark255
Izanami
0
6
0
0
W
Vulcan
DoctorFH
Vulcan
11
0
4
13
L
0
5
2
0.2
L
Vamana
Itsuka
Vamana
0
8
1
0.06
W
Loki
6
0
11
11.5
L
Merlin
0
6
0
0
W
Xing Tian
Shrekts
Xing Tian
6
0
3
7.5
L
Neith
WoIfshund
Neith
2
8
0
0.25
W
Odin
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
7,795
23,647
Taken
33,223
9,129
Mitigated
11,873
8,851
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,616
4,815
0
1,635
4,392
1,381
907
917
3,475
0
40,956
L
Izanami
Dark255
Izanami
525
525
0
223
4,275
1,145
0
2,591
1,612
0
7,381
W
Vulcan
DoctorFH
Vulcan
7,483
2,461
0
1,148
3,208
1,145
336
432
2,776
46,262
0
L
1,927
927
0
2,096
8,602
4,815
0
516
8,051
5,972
0
L
Vamana
Itsuka
Vamana
1,901
895
0
280
7,291
2,855
0
3,922
3,293
0
9,831
W
Loki
5,477
1,583
0
3,473
5,275
1,544
0
269
5,006
0
40,159
L
Merlin
811
0
0
0
5,622
1,387
0
2,274
3,222
13,851
0
W
Xing Tian
Shrekts
Xing Tian
2,791
382
0
1,521
3,922
2,239
0
0
3,922
29,612
0
L
Neith
WoIfshund
Neith
2,631
1,659
0
376
7,433
1,671
0
919
6,500
0
13,098
W
Odin
5,219
1,203
103
971
6,850
2,820
0
1,120
5,730
271
12,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
20,735
339
Minions Killed
97
0
Camps Cleared
0
1,026,293
Distance Traveled
798,293
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,417
642
71
7
0
177,059
0
L
Izanami
3,666
367
19
2
0
135,972
0
W
Vulcan
7,237
724
94
9
0
221,436
1
L
Ymir
4,122
412
3
0
0
188,742
2
L
Vamana
4,133
413
29
3
0
160,865
0
W
Loki
6,800
680
94
9
0
220,184
1
L
Merlin
4,115
412
23
2
0
172,068
0
W
Xing Tian
6,757
676
65
7
0
206,861
2
L
Neith
4,699
470
23
2
0
140,646
0
W
Odin
5,858
586
15
2
0
200,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role