Player Matchup

Medusa
Medusa
Platinum II
D3lirium111
Medusa
Platinum II
Level 159
God Stats
2W - 3L
1,749 SR
Queue Stats
331W - 337L
1,771 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
FullMetalBattle
Cabrakan
Platinum I
Level 136
God Stats
18W - 23L
1,616 SR
Queue Stats
206W - 199L
2,025 MMR
Solo
Nemesis
Nemesis
Platinum III
LargeEagle69
Nemesis
Platinum III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 5L
2,105 MMR
Party 1
Ymir
Ymir
Diamond V
SelfishPlum159
Ymir
Diamond V
Level 126
God Stats
8W - 7L
1,596 SR
Queue Stats
469W - 455L
1,939 MMR
Solo
Janus
Janus
Diamond IV
nT Dee
Janus
Diamond IV
Level 155
God Stats
105W - 103L
1,528 SR
Queue Stats
597W - 586L
2,014 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,598 SR
1,971 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,729 SR
1,971 MMR
Da Ji
Da Ji
Masters
KN1G4T RANGER
Da Ji
Masters
Level 150
God Stats
6W - 8L
1,603 SR
Queue Stats
421W - 412L
1,903 MMR
Solo
Mulan
Mulan
Platinum II
Ninjawizard1227
Mulan
Platinum II
Level 126
God Stats
9W - 13L
1,621 SR
Queue Stats
383W - 379L
1,969 MMR
Solo
Olorun
Olorun
Platinum III
RogueBCD
Olorun
Platinum III
Level 121
God Stats
14W - 5L
2,015 SR
Queue Stats
68W - 38L
2,089 MMR
Solo
Xing Tian
Xing Tian
Gold I
aPunkFoo
Xing Tian
Gold I
Level 127
God Stats
4W - 2L
1,858 SR
Queue Stats
121W - 103L
1,877 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
slow_soup857
Kukulkan
Diamond IV
Level 88
God Stats
4W - 11L
1,547 SR
Queue Stats
413W - 401L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 8 / 6
14,470
557
16,699
20,126
8,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
18
3 / 2 / 9
13,360
514
15,722
20,782
26,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
LargeEagle69
Nemesis
20
10 / 2 / 6
16,882
649
20,947
23,026
11,776
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 8
13,491
519
6,550
18,588
14,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
nT Dee
Janus
20
6 / 4 / 5
15,241
586
17,279
13,853
6,231
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GebArtioNoxTiamatOdin

VS

Bans
PersephoneUllrAthenaHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
12,679
488
16,462
21,445
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 2
11,314
435
14,724
26,760
16,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
RogueBCD
Olorun
13
6 / 6 / 1
9,834
378
9,527
12,657
10,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
aPunkFoo
Xing Tian
16
2 / 1 / 8
10,794
415
8,682
21,279
20,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
slow_soup857
Kukulkan
19
3 / 6 / 5
11,706
450
9,457
16,360
6,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
25
Kills
18
18
Deaths
25
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
8
6
0.88
W
Cabrakan
3
2
9
3.75
L
6
4
5
2.13
W
Nemesis
LargeEagle69
Nemesis
10
2
6
6.5
L
1
8
2
0.25
L
Olorun
RogueBCD
Olorun
6
6
1
1.08
W
2
2
8
3
L
Xing Tian
aPunkFoo
Xing Tian
2
1
8
6
W
Janus
nT Dee
Janus
6
4
5
2.13
L
Kukulkan
slow_soup857
Kukulkan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,197
Damage
58,852
96,375
Taken
98,501
67,536
Mitigated
64,557
41,815
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,699
7,629
0
6,007
20,126
8,543
6,894
7,725
12,401
0
98,990
W
Cabrakan
15,722
3,001
0
9,908
20,782
26,192
252
3,287
17,495
64,984
0
L
16,462
2,911
0
4,988
21,445
9,835
0
5,172
16,185
0
97,529
W
Nemesis
LargeEagle69
Nemesis
20,947
11,217
0
14,033
23,026
11,776
5,592
5,321
17,705
0
166,845
L
14,724
1,690
0
10,288
26,760
16,931
132
16,298
10,362
0
75,257
L
Olorun
RogueBCD
Olorun
9,527
3,940
0
1,846
12,657
10,476
0
2,576
10,033
45,791
7,468
W
6,550
783
0
7,468
18,588
14,794
1,374
6,401
11,017
62,904
0
L
Xing Tian
aPunkFoo
Xing Tian
8,682
479
0
1,427
21,279
20,602
0
9,606
11,423
40,415
0
W
Janus
nT Dee
Janus
17,279
945
0
4,399
13,853
6,231
850
4,492
9,361
117,471
0
L
Kukulkan
slow_soup857
Kukulkan
9,457
351
0
907
16,360
6,713
0
5,248
10,947
96,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,444
Gold Earned
56,327
759
Minions Killed
603
0
Camps Cleared
0
2,444,560
Distance Traveled
2,086,515
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,470
557
142
5
0
502,558
0
W
Cabrakan
13,360
514
105
4
0
436,551
2
L
Da Ji
12,679
488
153
6
0
505,583
6
W
Nemesis
16,882
649
195
8
0
570,926
0
L
Mulan
11,314
435
160
6
0
408,531
6
L
Olorun
9,834
378
67
3
0
220,143
2
W
Ymir
13,491
519
115
4
0
417,038
4
L
Xing Tian
10,794
415
40
2
0
498,375
8
W
Janus
15,241
586
202
8
0
517,487
2
L
Kukulkan
11,706
450
183
7
0
453,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role