Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NinjaStank
Hades
Level 29
God Stats
3W - 2L
1,667 SR
Queue Stats
46W - 39L
1,614 Elo+
Party 1
Artemis
Artemis
RocketShip1989
Artemis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
deadgame7
Guan Yu
Level 17
God Stats
3W - 2L
1,695 SR
Queue Stats
35W - 15L
1,805 Elo+
Solo
Geb
Geb
frostybubbles
Geb
Level 25
God Stats
1W - 0L
1,328 SR
Queue Stats
41W - 34L
1,640 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,592 Elo+

VS

Team Averages
Level 18
1,574 SR
1,581 Elo+
Hercules
Hercules
Dr3adfull
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 150L
1,554 Elo+
Solo
Neith
Neith
FuseiRazuberi
Neith
Level 16
God Stats
3W - 2L
1,865 SR
Queue Stats
42W - 34L
1,628 Elo+
Solo
Cliodhna
Cliodhna
I am bad8917
Cliodhna
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Thoth
Thoth
TheLionInMe
Thoth
Level 27
God Stats
1W - 3L
1,252 SR
Queue Stats
95W - 99L
1,498 Elo+
Solo
Ymir
Ymir
luisitooo
Ymir
Level 20
God Stats
2W - 2L
1,754 SR
Queue Stats
58W - 53L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
6 / 0 / 4
7,140
649
8,126
8,149
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
9
2 / 2 / 5
5,987
544
4,788
6,921
2,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 0
6,135
558
3,860
4,625
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
deadgame7
Guan Yu
13
3 / 0 / 0
7,564
688
3,711
5,152
3,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 3
5,824
529
2,240
7,782
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr3adfull
Hercules
10
0 / 3 / 0
5,606
510
1,390
6,237
2,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 1 / 3
6,632
603
7,469
6,470
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
I am bad8917
Cliodhna
7
0 / 5 / 2
4,723
429
3,767
7,333
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 4 / 0
5,394
490
2,634
5,502
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 3 / 2
5,532
503
3,513
10,360
4,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
6
6
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
4
8
L
Hercules
Dr3adfull
Hercules
0
3
0
0
L
3
1
3
4.5
L
Cliodhna
I am bad8917
Cliodhna
0
5
2
0.2
W
Hades
2
2
5
2.25
W
3
1
0
3
L
2
4
0
0.5
W
Guan Yu
deadgame7
Guan Yu
3
0
0
3
W
2
3
3
1.17
L
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
18,773
32,629
Taken
35,902
16,146
Mitigated
12,981
14,752
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,126
3,440
593
4,814
8,149
5,440
0
1,813
6,179
32,129
16,120
L
Hercules
Dr3adfull
Hercules
1,390
649
0
980
6,237
2,940
0
386
5,851
0
30,760
L
7,469
3,606
0
2,907
6,470
1,978
0
2,189
4,281
0
41,890
L
Cliodhna
I am bad8917
Cliodhna
3,767
810
0
2,085
7,333
1,830
0
3,595
3,738
0
18,990
W
Hades
4,788
959
55
2,671
6,921
2,807
100
2,458
4,317
19,129
0
W
3,860
1,971
0
2,213
4,625
1,018
887
469
4,156
0
31,850
L
2,634
383
0
599
5,502
1,476
0
3,754
1,748
21,012
0
W
Guan Yu
deadgame7
Guan Yu
3,711
503
208
2,504
5,152
3,517
90
0
5,012
1,552
48,271
W
2,240
252
0
1,694
7,782
3,364
189
1,104
6,678
7,364
0
L
Ymir
3,513
839
1,003
1,655
10,360
4,757
0
4,423
5,937
20,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
27,887
345
Minions Killed
287
0
Camps Cleared
0
1,043,711
Distance Traveled
1,011,458
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,140
649
95
9
0
200,690
2
L
Hercules
5,606
510
75
7
0
227,998
4
L
Neith
6,632
603
86
8
0
192,607
3
L
Cliodhna
4,723
429
34
3
0
207,552
3
W
Hades
5,987
544
40
4
0
211,003
0
W
Artemis
6,135
558
71
6
0
180,939
0
L
Thoth
5,394
490
59
5
0
203,562
0
W
Guan Yu
7,564
688
124
11
0
218,413
4
W
Geb
5,824
529
15
1
0
232,666
0
L
Ymir
5,532
503
33
3
0
179,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role