Player Matchup

Nu Wa
Nu Wa
Gordreck
Nu Wa
Level 28
God Stats
4W - 6L
1,548 SR
Queue Stats
100W - 89L
1,550 Elo+
Solo
Chaac
Chaac
Mikemage42
Chaac
Level 45
God Stats
7W - 7L
1,660 SR
Queue Stats
42W - 41L
1,571 Elo+
Party 2
Rama
Rama
Smagalaz
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Mulan
Mulan
SupaIcyBoi
Mulan
Level 16
God Stats
22W - 21L
1,476 SR
Queue Stats
40W - 39L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
VLeoNa
Jormungandr
Level 7
God Stats
1W - 1L
1,687 SR
Queue Stats
3W - 4L
1,638 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,596 Elo+

VS

Team Averages
Level 22
1,486 SR
1,577 Elo+
Charybdis
Charybdis
Clasd
Charybdis
Level 7
God Stats
2W - 2L
1,246 SR
Queue Stats
11W - 10L
1,436 Elo+
Solo
Arachne
Arachne
NewbieTrainer
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,608 Elo+
Party 1
Hel
Hel
Punky0
Hel
Level 29
God Stats
36W - 16L
1,658 SR
Queue Stats
107W - 110L
1,524 Elo+
Solo
Ares
Ares
ThoonderBolt
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,710 Elo+
Solo
Kukulkan
Kukulkan
shalip
Kukulkan
Level 24
God Stats
4W - 1L
1,527 SR
Queue Stats
10W - 3L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gordreck
Nu Wa
10
2 / 5 / 5
6,629
474
8,312
8,941
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
4 / 2 / 1
8,136
581
7,567
8,590
5,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
9
0 / 10 / 3
5,468
391
2,323
9,627
3,378
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
12
3 / 6 / 0
6,978
498
4,988
12,733
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
VLeoNa
Jormungandr
10
4 / 4 / 2
6,489
464
6,042
12,935
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Clasd
Charybdis
10
1 / 3 / 5
6,213
444
6,585
7,139
2,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
16
15 / 1 / 3
9,575
684
11,749
12,145
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
Punky0
Hel
14
1 / 4 / 2
8,043
575
5,096
9,663
8,090
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 3 / 8
7,019
501
8,981
12,682
9,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
shalip
Kukulkan
14
7 / 2 / 5
8,664
619
10,043
7,187
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
27
27
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Clasd
Charybdis
1
3
5
1.17
L
Nu Wa
Gordreck
Nu Wa
2
5
5
0.9
L
Chaac
4
2
1
2.25
W
Arachne
15
1
3
16.5
W
Hel
Punky0
Hel
1
4
2
0.5
L
Rama
0
10
3
0.15
L
Mulan
3
6
0
0.5
W
3
3
8
2.33
L
Jormungandr
VLeoNa
Jormungandr
4
4
2
1.25
W
Kukulkan
shalip
Kukulkan
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
42,454
52,826
Taken
48,816
28,582
Mitigated
28,937
12,344
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Clasd
Charybdis
6,585
4,759
0
2,159
7,139
2,535
236
4,119
2,688
0
33,914
L
Nu Wa
Gordreck
Nu Wa
8,312
872
0
1,004
8,941
2,780
0
5,456
3,485
31,366
0
L
Chaac
7,567
1,056
0
3,132
8,590
5,650
784
4,391
4,199
0
44,793
W
Arachne
11,749
7,696
0
6,985
12,145
5,850
0
1,189
10,804
0
62,601
W
Hel
Punky0
Hel
5,096
642
183
4,440
9,663
8,090
424
693
8,818
52,789
0
L
Rama
2,323
2,160
0
554
9,627
3,378
0
6,961
2,666
0
14,473
L
Mulan
4,988
962
0
4,570
12,733
5,448
0
3,813
8,920
0
44,267
W
8,981
1,165
270
3,480
12,682
9,962
54
6,406
5,830
18,754
0
L
Jormungandr
VLeoNa
Jormungandr
6,042
1,953
134
2,950
12,935
11,326
0
3,499
9,436
22,539
0
W
Kukulkan
shalip
Kukulkan
10,043
1,863
0
1,501
7,187
2,500
0
713
6,322
55,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
39,514
301
Minions Killed
405
0
Camps Cleared
0
1,218,569
Distance Traveled
1,360,271
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,213
444
64
5
0
223,835
2
L
Nu Wa
6,629
474
61
4
0
248,235
3
L
Chaac
8,136
581
90
6
0
285,264
4
W
Arachne
9,575
684
102
7
0
344,757
0
W
Hel
8,043
575
115
8
0
241,312
0
L
Rama
5,468
391
27
2
0
222,796
1
L
Mulan
6,978
498
94
7
0
229,955
1
W
Ares
7,019
501
12
1
0
273,356
3
L
Jormungandr
6,489
464
29
2
0
232,319
4
W
Kukulkan
8,664
619
112
8
0
277,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role