Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Bubbles2ifi
Cernunnos
Level 63
God Stats
6W - 1L
1,772 SR
Queue Stats
51W - 42L
1,592 Elo+
Party 2
Eset
Eset
Gammelbrötchen
Eset
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 38L
1,561 Elo+
Party 2
Arachne
Arachne
Nescha
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
ZockerEule
Hou Yi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 93L
1,430 Elo+
Solo
Team Averages
Level 54
1,554 SR
1,521 Elo+

VS

Team Averages
Level 41
1,500 SR
1,508 Elo+
Neith
Neith
Grahnbank
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Party 3
Bacchus
Bacchus
StrongWiller
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,379 Elo+
Solo
Olorun
Olorun
Valerun
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,455 Elo+
Party 1
Arachne
Arachne
Vondarkmoore
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
shayan
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 2 / 14
8,203
820
8,913
8,188
4,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Bubbles2ifi
Cernunnos
16
8 / 3 / 11
9,547
955
11,453
9,974
4,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 14
8,973
897
10,155
7,036
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Nescha
Arachne
16
3 / 0 / 18
9,015
902
8,071
5,752
3,004
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
ZockerEule
Hou Yi
17
5 / 0 / 16
9,488
949
9,770
5,969
2,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grahnbank
Neith
16
2 / 2 / 6
7,634
763
10,091
10,457
5,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
StrongWiller
Bacchus
13
0 / 5 / 4
6,952
695
5,674
13,147
16,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Valerun
Olorun
12
1 / 6 / 4
7,006
701
5,944
8,973
4,165
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Vondarkmoore
Arachne
14
2 / 5 / 2
7,394
739
3,498
8,428
3,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
shayan
Bakasura
13
2 / 5 / 5
7,479
748
2,554
10,729
5,263
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
23
Kills
7
8
Deaths
23
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
14
4.5
W
Cernunnos
Bubbles2ifi
Cernunnos
8
3
11
4.5
W
5
3
14
4
L
Neith
Grahnbank
Neith
2
2
6
2.5
W
Arachne
Nescha
Arachne
3
0
18
12
L
Bacchus
StrongWiller
Bacchus
0
5
4
0.4
L
Olorun
Valerun
Olorun
1
6
4
0.5
L
Arachne
Vondarkmoore
Arachne
2
5
2
0.6
W
Hou Yi
ZockerEule
Hou Yi
5
0
16
13
L
Bakasura
shayan
Bakasura
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,362
Damage
27,761
36,919
Taken
51,734
16,339
Mitigated
34,540
16,622
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,913
529
4,130
2,667
8,188
4,047
212
2,069
6,026
14,319
0
W
Cernunnos
Bubbles2ifi
Cernunnos
11,453
4,202
814
1,221
9,974
4,296
661
4,118
5,796
0
37,352
W
10,155
601
2,157
1,547
7,036
2,662
104
1,969
4,917
20,723
0
L
Neith
Grahnbank
Neith
10,091
6,054
108
4,535
10,457
5,037
0
3,129
7,232
0
25,102
W
Arachne
Nescha
Arachne
8,071
6,086
1,218
1,883
5,752
3,004
359
1,788
3,864
0
10,862
L
Bacchus
StrongWiller
Bacchus
5,674
138
231
1,753
13,147
16,352
0
5,774
7,152
14,971
0
L
Olorun
Valerun
Olorun
5,944
1,883
829
778
8,973
4,165
0
1,990
6,871
13,921
0
L
Arachne
Vondarkmoore
Arachne
3,498
1,805
0
351
8,428
3,723
0
4,088
4,228
0
7,496
W
Hou Yi
ZockerEule
Hou Yi
9,770
2,484
0
985
5,969
2,330
849
1,674
4,295
0
25,497
L
Bakasura
shayan
Bakasura
2,554
1,808
464
1,774
10,729
5,263
0
3,342
7,183
0
5,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
36,465
151
Minions Killed
106
0
Camps Cleared
0
961,311
Distance Traveled
944,079
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,203
820
15
2
0
189,763
0
W
Cernunnos
9,547
955
57
6
0
170,911
1
W
Eset
8,973
897
26
3
0
181,381
2
L
Neith
7,634
763
38
4
0
173,276
0
W
Arachne
9,015
902
7
1
0
211,595
2
L
Bacchus
6,952
695
14
1
0
197,101
0
L
Olorun
7,006
701
17
2
0
176,987
1
L
Arachne
7,394
739
12
1
0
195,500
0
W
Hou Yi
9,488
949
46
5
0
207,661
0
L
Bakasura
7,479
748
25
3
0
201,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role