Player Matchup

Nemesis
Nemesis
CaptainKazma
Nemesis
Level 82
God Stats
1W - 1L
1,509 SR
Queue Stats
12W - 9L
1,492 Elo+
Solo
Neith
Neith
JayManni007
Neith
Level 40
God Stats
16W - 23L
1,508 SR
Queue Stats
54W - 61L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
LookItsJimm
Gilgamesh
Level 93
God Stats
3W - 3L
1,573 SR
Queue Stats
29W - 22L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
Oscar95221
Kukulkan
Level 15
God Stats
2W - 5L
1,370 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WettestCascade
Cthulhu
Level 23
God Stats
0W - 2L
1,702 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Team Averages
Level 51
1,533 SR
1,429 Elo+

VS

Team Averages
Level 92
1,507 SR
1,481 Elo+
Neith
Neith
AnuusReaper
Neith
Level 63
God Stats
28W - 20L
1,627 SR
Queue Stats
34W - 26L
1,560 Elo+
Party 1
Da Ji
Da Ji
Atlasesque
Da Ji
Level 21
God Stats
16W - 15L
1,649 SR
Queue Stats
18W - 18L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
CCComatose
Cthulhu
Level 109
God Stats
1W - 2L
1,261 SR
Queue Stats
79W - 61L
1,218 Elo+
Solo
Hel
Hel
TouchMyDog
Hel
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,548 Elo+
Party 1
The Morrigan
The Morrigan
xjorianx
The Morrigan
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 111L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptainKazma
Nemesis
15
2 / 7 / 6
9,784
753
4,895
14,982
7,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 9 / 2
10,323
794
11,917
13,798
5,165
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
LookItsJimm
Gilgamesh
13
1 / 9 / 2
7,692
592
6,855
17,555
16,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Oscar95221
Kukulkan
15
1 / 8 / 3
8,919
686
8,241
11,597
4,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 1
8,572
659
6,732
18,058
18,571
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 29
12,180
937
18,657
14,210
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
17
10 / 3 / 18
12,365
951
13,137
12,098
5,034
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
CCComatose
Cthulhu
16
5 / 2 / 23
11,521
886
9,488
12,736
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 3 / 22
11,846
911
8,830
9,834
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
xjorianx
The Morrigan
19
13 / 1 / 21
12,842
988
19,106
6,342
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
156
10
Kills
43
43
Deaths
10
14
Assists
113
Player
Kills
Deaths
Assists
KDA
W
7
1
29
21.5
W
Da Ji
10
3
18
6.33
W
Cthulhu
CCComatose
Cthulhu
5
2
23
8.25
L
Nemesis
CaptainKazma
Nemesis
2
7
6
0.71
L
4
9
2
0.56
L
Gilgamesh
LookItsJimm
Gilgamesh
1
9
2
0.22
L
Kukulkan
Oscar95221
Kukulkan
1
8
3
0.31
W
8
3
22
6.33
L
2
10
1
0.25
W
The Morrigan
xjorianx
The Morrigan
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,640
Damage
69,218
75,990
Taken
55,220
51,758
Mitigated
31,515
6,210
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,657
10,173
0
4,039
14,210
5,690
2,021
5,179
9,031
0
41,351
W
Da Ji
13,137
6,076
0
1,842
12,098
5,034
2,312
4,167
7,931
0
33,539
W
Cthulhu
CCComatose
Cthulhu
9,488
716
727
831
12,736
14,118
391
2,104
10,632
27,024
0
L
Nemesis
CaptainKazma
Nemesis
4,895
1,455
0
2,061
14,982
7,031
0
6,442
8,270
0
19,758
L
11,917
4,927
0
1,213
13,798
5,165
0
3,810
9,830
0
31,801
L
Gilgamesh
LookItsJimm
Gilgamesh
6,855
960
677
1,258
17,555
16,655
1
8,781
8,455
0
16,386
L
Kukulkan
Oscar95221
Kukulkan
8,241
845
0
938
11,597
4,336
0
6,790
4,483
37,427
0
W
8,830
780
9,793
4,832
9,834
4,050
528
3,655
6,179
21,185
0
L
6,732
558
0
63
18,058
18,571
0
5,605
12,078
22,835
0
W
The Morrigan
xjorianx
The Morrigan
19,106
2,312
350
1,385
6,342
2,623
1,775
586
5,637
35,893
5,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,290
Gold Earned
60,754
201
Minions Killed
248
5
Camps Cleared
11
1,045,121
Distance Traveled
1,249,951
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,180
937
51
4
1
257,162
0
W
Da Ji
12,365
951
46
4
6
236,279
0
W
Cthulhu
11,521
886
35
3
2
261,675
2
L
Nemesis
9,784
753
34
3
0
218,612
1
L
Neith
10,323
794
40
3
2
194,146
0
L
Gilgamesh
7,692
592
18
1
0
223,121
1
L
Kukulkan
8,919
686
86
7
3
203,103
0
W
Hel
11,846
911
51
4
2
237,065
1
L
Cthulhu
8,572
659
23
2
0
206,139
0
W
The Morrigan
12,842
988
65
5
0
257,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role