Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bleezuss
Sun Wukong
Level 57
God Stats
2W - 1L
1,585 SR
Queue Stats
27W - 32L
1,396 Elo+
Solo
Danzaburou
Danzaburou
ConstantGold994
Danzaburou
Level 62
God Stats
101W - 89L
1,475 SR
Queue Stats
252W - 282L
1,401 Elo+
Solo
Kali
Kali
MHTMEGKNIGHT
Kali
Level 86
God Stats
15W - 15L
1,531 SR
Queue Stats
342W - 418L
1,363 Elo+
Solo
Vulcan
Vulcan
Wannabe_Jedi_66
Vulcan
Level 108
God Stats
4W - 7L
1,371 SR
Queue Stats
249W - 280L
1,349 Elo+
Party 1
Team Averages
Level 80
1,492 SR
1,402 Elo+

VS

Team Averages
Level 117
1,489 SR
1,402 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hykiri
Athena
Level 160
God Stats
12W - 14L
1,562 SR
Queue Stats
131W - 158L
1,448 Elo+
Solo
Ra
Ra
IIgabrielzitoII
Ra
Level 94
God Stats
11W - 11L
1,426 SR
Queue Stats
363W - 401L
1,390 Elo+
Solo
Arachne
Arachne
dopaminefarmer
Arachne
Level 85
God Stats
40W - 39L
1,525 SR
Queue Stats
321W - 365L
1,345 Elo+
Solo
Chiron
Chiron
iacs57
Chiron
Level 108
God Stats
27W - 32L
1,431 SR
Queue Stats
376W - 381L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 0 / 2
6,152
513
4,488
5,223
4,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Bleezuss
Sun Wukong
11
0 / 2 / 2
6,168
514
5,587
7,991
4,675
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ConstantGold994
Danzaburou
10
3 / 3 / 2
6,648
554
4,681
7,388
2,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 0
6,226
519
3,140
5,781
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 1 / 1
6,222
519
3,606
5,204
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 3
6,842
570
6,016
6,191
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Hykiri
Athena
9
0 / 1 / 0
5,402
450
2,033
8,558
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 1
6,510
543
2,680
5,363
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,372
531
3,006
6,836
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
iacs57
Chiron
10
3 / 4 / 0
6,308
526
6,310
8,813
2,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
0
2
4
W
Nu Wa
 
Nu Wa
1
2
3
1.25
L
Sun Wukong
Bleezuss
Sun Wukong
0
2
2
0.5
L
Danzaburou
ConstantGold994
Danzaburou
3
3
2
1.33
W
Athena
Hykiri
Athena
0
1
0
0
W
0
1
1
0.5
L
2
0
0
2
L
0
1
1
0.5
W
2
0
0
2
W
Chiron
iacs57
Chiron
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
20,045
31,587
Taken
35,761
16,177
Mitigated
12,292
10,098
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,488
1,685
658
1,805
5,223
4,920
0
1,527
3,595
16,044
0
W
Nu Wa
 
Nu Wa
6,016
1,862
0
2,135
6,191
1,620
1,186
27
6,164
42,412
0
L
Sun Wukong
Bleezuss
Sun Wukong
5,587
863
0
1,456
7,991
4,675
0
3,570
4,135
0
43,810
L
Danzaburou
ConstantGold994
Danzaburou
4,681
1,328
0
1,840
7,388
2,462
49
1,502
5,810
0
35,847
W
Athena
Hykiri
Athena
2,033
316
0
1,793
8,558
4,159
75
2,460
6,006
18,060
0
W
2,680
298
391
2,452
5,363
1,811
0
2,609
2,550
48,965
0
L
3,140
1,488
0
3,083
5,781
2,321
0
1,589
4,098
0
33,618
L
3,606
1,112
0
1,256
5,204
1,799
0
2,000
3,058
41,485
0
W
3,006
2,349
0
3,601
6,836
2,669
66
843
5,991
0
38,322
W
Chiron
iacs57
Chiron
6,310
2,516
116
3,011
8,813
2,033
987
1,857
6,956
0
31,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
31,434
346
Minions Killed
340
0
Camps Cleared
0
1,229,330
Distance Traveled
1,175,729
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,152
513
14
1
0
256,678
5
W
Nu Wa
6,842
570
79
7
0
213,995
6
L
Sun Wukong
6,168
514
83
7
0
238,201
2
L
Danzaburou
6,648
554
71
6
0
210,569
1
W
Athena
5,402
450
35
3
0
233,554
0
W
Ra
6,510
543
104
9
0
252,236
1
L
Kali
6,226
519
84
7
0
279,175
3
L
Vulcan
6,222
519
94
8
0
244,707
3
W
Arachne
6,372
531
69
6
0
267,713
4
W
Chiron
6,308
526
53
4
0
208,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role