Player Matchup

Ares
Ares
OhAdonay
Ares
Level 64
God Stats
4W - 4L
1,470 SR
Queue Stats
196W - 226L
1,381 Elo+
Solo
Terra
Terra
SEABEE_BRUSKI_
Terra
Level 125
God Stats
1W - 1L
1,381 SR
Queue Stats
153W - 157L
1,442 Elo+
Solo
Raijin
Raijin
THESIXTENBLACK
Raijin
Level 69
God Stats
0W - 2L
1,331 SR
Queue Stats
32W - 38L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZiggSVO
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,350 SR
Queue Stats
95W - 77L
1,451 Elo+
Solo
The Morrigan
The Morrigan
kurtalert
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,343 Elo+
Solo
Team Averages
Level 87
1,406 SR
1,405 Elo+

VS

Team Averages
Level 123
1,676 SR
1,501 Elo+
Chiron
Chiron
KUSHxYUNGBOSS
Chiron
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 191L
1,369 Elo+
Solo
Sobek
Sobek
Smiles Wins
Sobek
Level 158
God Stats
4W - 4L
1,518 SR
Queue Stats
599W - 417L
1,525 Elo+
Party 1
Sol
Sol
TanglyCrown8
Sol
Level 144
God Stats
2W - 0L
1,734 SR
Queue Stats
234W - 181L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
TemperingList8
Danzaburou
Level 89
God Stats
8W - 1L
1,943 SR
Queue Stats
262W - 235L
1,529 Elo+
Party 1
Chang'e
Chang'e
txgnrl
Chang'e
Level 149
God Stats
7W - 2L
1,686 SR
Queue Stats
533W - 395L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 7 / 3
8,591
661
11,959
17,298
18,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 7 / 3
9,385
722
6,302
17,391
16,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 2
8,485
653
8,026
12,563
5,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
ZiggSVO
Morgan Le Fay
17
3 / 8 / 5
9,912
762
16,490
16,308
8,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
kurtalert
The Morrigan
16
1 / 6 / 7
8,866
682
10,350
9,599
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 14
10,621
817
16,695
12,599
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 26
11,116
855
10,797
17,470
28,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 21
11,060
851
15,296
15,150
6,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TemperingList8
Danzaburou
16
3 / 1 / 18
10,115
778
11,259
11,628
5,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
txgnrl
Chang'e
18
12 / 1 / 18
11,065
851
13,179
14,631
13,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
133
10
Kills
36
36
Deaths
10
20
Assists
97
Player
Kills
Deaths
Assists
KDA
W
10
3
14
5.67
L
Ares
2
7
3
0.5
L
3
7
3
0.64
W
4
3
26
5.67
L
1
8
2
0.25
W
7
2
21
8.75
W
Danzaburou
TemperingList8
Danzaburou
3
1
18
12
L
Morgan Le Fay
ZiggSVO
Morgan Le Fay
3
8
5
0.69
L
The Morrigan
kurtalert
The Morrigan
1
6
7
0.75
W
Chang'e
txgnrl
Chang'e
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
67,226
73,159
Taken
71,478
54,486
Mitigated
58,906
19,053
Healing
45,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,695
6,197
2,839
2,865
12,599
6,058
1,116
10,233
2,178
0
32,828
L
Ares
11,959
111
229
1,616
17,298
18,914
0
8,605
8,693
14,303
0
L
6,302
677
6,821
4,836
17,391
16,637
0
10,771
6,620
16,557
0
W
10,797
740
1,045
4,410
17,470
28,153
324
10,049
6,676
28,632
0
L
8,026
791
240
1,231
12,563
5,931
0
7,216
5,347
21,599
0
W
15,296
4,930
3,565
7,333
15,150
6,449
2,153
11,163
3,716
41,692
0
W
Danzaburou
TemperingList8
Danzaburou
11,259
4,008
0
5,376
11,628
5,144
673
10,180
1,273
0
24,040
L
Morgan Le Fay
ZiggSVO
Morgan Le Fay
16,490
1,748
320
2,277
16,308
8,491
0
7,617
8,691
32,322
0
L
The Morrigan
kurtalert
The Morrigan
10,350
590
253
1,230
9,599
4,513
0
4,936
4,522
22,484
388
W
Chang'e
txgnrl
Chang'e
13,179
294
10,512
7,154
14,631
13,102
413
9,816
4,605
24,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
53,977
113
Minions Killed
163
0
Camps Cleared
0
1,008,343
Distance Traveled
1,197,524
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,621
817
44
3
0
211,910
0
L
Ares
8,591
661
8
1
0
229,311
0
L
Terra
9,385
722
11
1
0
219,546
6
W
Sobek
11,116
855
34
3
0
233,002
0
L
Raijin
8,485
653
28
2
0
169,219
1
W
Sol
11,060
851
40
3
0
257,615
4
W
Danzaburou
10,115
778
30
2
0
239,048
3
L
Morgan Le Fay
9,912
762
34
3
0
196,257
1
L
The Morrigan
8,866
682
32
2
0
194,010
0
W
Chang'e
11,065
851
15
1
0
255,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role