Player Matchup

Thor
Thor
AsteriX8778
Thor
Level 50
God Stats
3W - 8L
1,360 SR
Queue Stats
3W - 8L
1,232 Elo+
Solo
Sylvanus
Sylvanus
Dino-Dills
Sylvanus
Level 106
God Stats
35W - 36L
1,477 SR
Queue Stats
534W - 696L
1,332 Elo+
Party 1
Sol
Sol
ShadowShot444
Sol
Level 89
God Stats
4W - 5L
1,435 SR
Queue Stats
297W - 369L
1,302 Elo+
Party 1
Cliodhna
Cliodhna
Zen Zoso Solo
Cliodhna
Level 129
God Stats
25W - 43L
1,481 SR
Queue Stats
689W - 780L
1,354 Elo+
Solo
Charybdis
Charybdis
heartofwolfblood
Charybdis
Level 84
God Stats
4W - 4L
1,531 SR
Queue Stats
180W - 265L
1,356 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,315 Elo+

VS

Team Averages
Level 70
1,484 SR
1,396 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BoomBear344
Pele
Level 50
God Stats
38W - 30L
1,515 SR
Queue Stats
116W - 159L
1,350 Elo+
Solo
Eset
Eset
I cupidd I
Eset
Level 45
God Stats
7W - 9L
1,331 SR
Queue Stats
98W - 144L
1,259 Elo+
Solo
Aphrodite
Aphrodite
IDarkLadyI
Aphrodite
Level 25
God Stats
17W - 15L
1,576 SR
Queue Stats
107W - 137L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,922
496
4,515
9,193
7,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Dino-Dills
Sylvanus
11
2 / 5 / 6
7,043
391
6,175
13,494
13,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 6 / 2
7,967
443
6,827
13,264
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Zen Zoso Solo
Cliodhna
15
5 / 1 / 5
9,307
517
6,645
8,104
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
14
3 / 4 / 3
8,366
465
9,552
11,521
4,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
14 / 2 / 4
10,878
604
15,368
9,092
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
 
Cupid
12
1 / 4 / 7
7,507
417
5,332
10,347
2,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 8
8,979
499
5,490
12,339
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 4 / 6
8,652
481
3,905
7,290
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
IDarkLadyI
Aphrodite
11
1 / 6 / 7
7,227
402
6,284
12,586
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
20
21
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
14
2
4
8
W
Cupid
 
Cupid
1
4
7
1.13
L
3
5
4
1
W
2
1
8
6
L
Sylvanus
Dino-Dills
Sylvanus
2
5
6
1
W
2
4
6
1.25
W
Aphrodite
IDarkLadyI
Aphrodite
1
6
7
0.75
L
4
6
2
0.83
L
Cliodhna
Zen Zoso Solo
Cliodhna
5
1
5
7.5
L
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
36,379
55,576
Taken
51,654
33,599
Mitigated
16,928
17,462
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,368
3,882
0
2,071
9,092
2,721
2,322
1,590
7,502
54,152
0
W
Cupid
 
Cupid
5,332
2,570
85
1,185
10,347
2,875
1,744
3,214
7,133
0
30,215
L
4,515
975
0
0
9,193
7,828
637
2,522
6,555
0
46,805
W
5,490
1,235
0
3,365
12,339
4,412
485
1,664
10,675
0
57,018
L
Sylvanus
Dino-Dills
Sylvanus
6,175
1,743
2,357
4,821
13,494
13,680
330
6,994
6,217
18,161
0
W
3,905
384
138
255
7,290
2,190
2,457
1,817
5,473
31,776
0
W
Aphrodite
IDarkLadyI
Aphrodite
6,284
418
4,137
5,191
12,586
4,730
400
4,519
8,067
26,800
0
L
6,827
968
73
3,723
13,264
5,182
2,019
7,382
5,492
40,684
3,584
L
Cliodhna
Zen Zoso Solo
Cliodhna
6,645
192
0
3,378
8,104
2,895
0
2,605
5,385
0
49,669
L
Charybdis
9,552
3,405
0
3,110
11,521
4,014
1,944
4,841
6,370
0
57,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
43,243
384
Minions Killed
376
0
Camps Cleared
0
1,474,886
Distance Traveled
1,605,413
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,878
604
107
6
0
327,287
1
W
Cupid
7,507
417
54
3
0
310,460
2
L
Thor
8,922
496
97
5
0
259,082
0
W
Pele
8,979
499
102
6
0
383,194
4
L
Sylvanus
7,043
391
22
1
0
249,805
3
W
Eset
8,652
481
71
4
0
286,097
0
W
Aphrodite
7,227
402
42
2
0
298,375
4
L
Sol
7,967
443
74
4
0
312,859
0
L
Cliodhna
9,307
517
93
5
0
331,985
1
L
Charybdis
8,366
465
98
5
0
321,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role