Player Matchup

Achilles
Achilles
Viczin_-
Achilles
Level 27
God Stats
8W - 4L
1,568 SR
Queue Stats
162W - 207L
1,360 Elo+
Solo
Bellona
Bellona
Vitim22
Bellona
Level 18
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Ra
Ra
g0rdalha
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
v1n1j4y
Mulan
Level 28
God Stats
3W - 5L
1,702 SR
Queue Stats
111W - 122L
1,408 Elo+
Solo
Hou Yi
Hou Yi
zfenniixx
Hou Yi
Level 11
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,564 SR
1,495 Elo+

VS

Team Averages
Level 28
1,422 SR
1,442 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Cleberfried
Merlin
Level 27
God Stats
6W - 2L
1,573 SR
Queue Stats
58W - 74L
1,385 Elo+
Solo
Neith
Neith
Eltucaa
Neith
Level 28
God Stats
5W - 4L
1,162 SR
Queue Stats
98W - 128L
1,296 Elo+
Solo
Hel
Hel
HorusSemPenas
Hel
Level 4
God Stats
2W - 3L
1,374 SR
Queue Stats
8W - 6L
1,472 Elo+
Party 1
Camazotz
Camazotz
Sr Estagiario
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Viczin_-
Achilles
13
2 / 6 / 3
8,303
415
10,276
18,027
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Vitim22
Bellona
10
1 / 4 / 1
7,129
356
4,329
10,636
6,068
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 1
8,805
440
10,415
10,593
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
v1n1j4y
Mulan
13
2 / 4 / 5
8,535
427
6,151
13,137
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
zfenniixx
Hou Yi
14
3 / 3 / 2
8,882
444
7,384
10,620
3,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
13 / 1 / 2
11,411
571
15,708
20,676
13,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
15
1 / 2 / 8
8,980
449
8,260
8,422
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Eltucaa
Neith
17
3 / 1 / 0
10,661
533
5,971
5,811
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 7
9,608
480
6,653
13,925
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Sr Estagiario
Camazotz
14
2 / 3 / 6
9,181
459
5,977
13,283
6,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
22
22
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
13
1
2
14
W
Merlin
1
2
8
2.5
W
Neith
Eltucaa
Neith
3
1
0
3
W
3
5
7
1.3
W
Camazotz
Sr Estagiario
Camazotz
2
3
6
1.67
L
Achilles
Viczin_-
Achilles
2
6
3
0.58
L
Bellona
Vitim22
Bellona
1
4
1
0.38
L
3
5
1
0.7
L
Mulan
v1n1j4y
Mulan
2
4
5
1.13
L
Hou Yi
zfenniixx
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,555
Damage
42,569
63,013
Taken
62,117
33,218
Mitigated
33,315
18,158
Healing
28,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,708
3,877
0
9,228
20,676
13,965
1,105
1,985
17,845
42
63,702
W
Merlin
8,260
400
0
2,550
8,422
2,960
2,662
3,369
4,854
55,485
0
W
Neith
Eltucaa
Neith
5,971
2,533
0
481
5,811
2,201
1,699
657
5,132
0
72,031
W
6,653
1,070
3,297
6,984
13,925
7,664
578
3,166
10,229
22,457
0
W
Camazotz
Sr Estagiario
Camazotz
5,977
1,508
0
6,048
13,283
6,525
209
971
12,003
0
37,376
L
Achilles
Viczin_-
Achilles
10,276
1,494
0
5,345
18,027
10,063
0
3,511
14,516
0
31,022
L
Bellona
Vitim22
Bellona
4,329
1,547
0
3,646
10,636
6,068
0
2,199
8,437
0
30,592
L
10,415
2,055
1,047
3,806
10,593
3,841
26
5,232
5,361
53,375
0
L
Mulan
v1n1j4y
Mulan
6,151
792
0
2,272
13,137
9,359
0
3,317
9,820
556
27,835
L
Hou Yi
zfenniixx
Hou Yi
7,384
3,825
0
2,042
10,620
3,887
0
919
9,701
0
50,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
49,841
340
Minions Killed
455
0
Camps Cleared
0
1,649,809
Distance Traveled
1,776,053
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,411
571
118
6
0
398,177
0
W
Merlin
8,980
449
91
5
0
325,492
2
W
Neith
10,661
533
155
8
0
334,825
1
W
Hel
9,608
480
29
1
0
347,699
3
W
Camazotz
9,181
459
62
3
0
369,860
4
L
Achilles
8,303
415
42
2
0
366,248
1
L
Bellona
7,129
356
59
3
0
260,189
3
L
Ra
8,805
440
110
6
0
335,251
5
L
Mulan
8,535
427
32
2
0
350,964
7
L
Hou Yi
8,882
444
97
5
0
337,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role