Player Matchup

Tiamat
Tiamat
CthuluTheOldOne
Tiamat
Level 26
God Stats
2W - 4L
1,270 SR
Queue Stats
60W - 74L
1,381 Elo+
Solo
Cerberus
Cerberus
Fuzedoblivion
Cerberus
Level 9
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Maghtnus
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Unt0uched
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
nate5101
Gilgamesh
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 163L
1,336 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,443 Elo+

VS

Team Averages
Level 19
1,412 SR
1,278 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JackNicke1Je3
Arachne
Level 10
God Stats
11W - 8L
1,500 SR
Queue Stats
180W - 149L
1,425 Elo+
Solo
Sol
Sol
LelouchxKallen
Sol
Level 29
God Stats
3W - 1L
1,477 SR
Queue Stats
13W - 14L
1,513 Elo+
Solo
Rama
Rama
Nickson339
Rama
Level 16
God Stats
1W - 1L
1,394 SR
Queue Stats
6W - 18L
941 Elo+
Party 1
Chernobog
Chernobog
WilliamBleckwood
Chernobog
Level 15
God Stats
6W - 10L
1,189 SR
Queue Stats
7W - 18L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,090
424
1,086
3,484
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Fuzedoblivion
Cerberus
8
0 / 5 / 1
4,986
416
5,021
10,265
6,527
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Maghtnus
Ratatoskr
8
2 / 5 / 1
5,412
451
1,741
6,196
1,810
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Unt0uched
Artemis
8
1 / 6 / 0
5,062
422
3,387
6,586
1,581
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
nate5101
Gilgamesh
10
2 / 2 / 2
5,997
500
4,087
9,175
7,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
5 / 1 / 3
6,690
558
3,787
8,827
4,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
14
11 / 0 / 2
8,426
702
10,466
7,525
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 2
7,001
583
4,537
4,025
1,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 3 / 0
5,378
448
2,226
4,657
1,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
8
0 / 2 / 1
4,971
414
1,932
2,745
680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
19
19
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
1
3
6.5
L
0
1
1
0.5
L
Cerberus
Fuzedoblivion
Cerberus
0
5
1
0.1
W
Arachne
11
0
2
12
W
2
0
2
3
L
Ratatoskr
Maghtnus
Ratatoskr
2
5
1
0.5
W
1
3
0
0.33
L
Artemis
Unt0uched
Artemis
1
6
0
0.17
W
Chernobog
0
2
1
0.25
L
Gilgamesh
nate5101
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,322
Damage
22,948
35,706
Taken
27,779
18,707
Mitigated
11,014
6,072
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,787
1,548
596
898
8,827
4,616
0
4,342
4,485
14,294
0
L
1,086
0
0
932
3,484
1,538
0
1,701
1,783
16,153
0
L
Cerberus
Fuzedoblivion
Cerberus
5,021
1,125
0
2,149
10,265
6,527
305
3,223
7,042
21,925
0
W
Arachne
10,466
8,212
0
3,843
7,525
3,506
0
1,282
6,195
0
60,234
W
4,537
970
0
1,255
4,025
1,004
1,178
361
3,562
38,022
0
L
Ratatoskr
Maghtnus
Ratatoskr
1,741
540
0
48
6,196
1,810
0
1,017
5,179
0
20,390
W
2,226
2,043
0
1,503
4,657
1,208
245
705
3,908
0
17,238
L
Artemis
Unt0uched
Artemis
3,387
1,561
0
1,334
6,586
1,581
180
1,889
4,697
0
17,349
W
Chernobog
1,932
1,363
0
0
2,745
680
354
368
2,337
5
13,980
L
Gilgamesh
nate5101
Gilgamesh
4,087
1,088
0
1,609
9,175
7,251
208
494
8,681
6,035
22,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
32,466
223
Minions Killed
324
0
Camps Cleared
0
973,803
Distance Traveled
910,408
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,690
558
24
2
0
203,795
0
L
Tiamat
5,090
424
41
3
0
199,557
5
L
Cerberus
4,986
416
51
4
0
186,192
1
W
Arachne
8,426
702
124
10
0
266,573
4
W
Sol
7,001
583
99
8
0
200,809
0
L
Ratatoskr
5,412
451
43
4
0
204,715
0
W
Rama
5,378
448
37
3
0
120,578
0
L
Artemis
5,062
422
31
3
0
202,387
3
W
Chernobog
4,971
414
40
3
0
118,653
0
L
Gilgamesh
5,997
500
57
5
0
180,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role