Player Matchup

Da Ji
Da Ji
LordXHadesX
Da Ji
Level 28
God Stats
0W - 1L
1,059 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Pentium1080Ti
Charybdis
Level 97
God Stats
4W - 4L
1,455 SR
Queue Stats
16W - 15L
1,229 Elo+
Solo
Chaac
Chaac
RXN_Vame
Chaac
Level 49
God Stats
0W - 3L
1,064 SR
Queue Stats
0W - 5L
1,153 Elo+
Party 1
Cliodhna
Cliodhna
SHADOW_Da_Boss20
Cliodhna
Level 36
God Stats
0W - 1L
1,043 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Ymir
Ymir
Shadow_Zcked
Ymir
Level 37
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 5L
1,153 Elo+
Party 1
Team Averages
Level 49
1,170 SR
1,238 Elo+

VS

Team Averages
Level 87
1,556 SR
1,348 Elo+
Skadi
Skadi
CHUKU_OKAMI
Skadi
Level 136
God Stats
3W - 0L
1,698 SR
Queue Stats
15W - 23L
1,353 Elo+
Solo
Ra
Ra
Danzadurou
Ra
Level 43
God Stats
1W - 1L
1,523 SR
Queue Stats
19W - 35L
1,311 Elo+
Solo
Hades
Hades
Ericeagle1324
Hades
Level 66
God Stats
10W - 4L
1,443 SR
Queue Stats
13W - 8L
1,508 Elo+
Solo
Jing Wei
Jing Wei
pLinda
Jing Wei
Level 102
God Stats
1W - 0L
1,585 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo
Jormungandr
Jormungandr
schwertfisch439
Jormungandr
Level 88
God Stats
7W - 4L
1,533 SR
Queue Stats
95W - 103L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
8,862
806
6,670
11,742
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Pentium1080Ti
Charybdis
15
1 / 0 / 5
7,882
717
5,468
8,310
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
RXN_Vame
Chaac
13
0 / 3 / 10
7,244
659
7,111
11,710
9,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 5 / 6
8,619
784
7,780
10,963
5,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 8
8,783
798
6,084
6,955
8,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
9,220
838
6,374
6,557
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 3 / 4
9,952
905
11,045
8,235
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 4
8,809
801
6,090
7,666
3,283
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
pLinda
Jing Wei
14
1 / 4 / 3
8,002
727
8,354
9,948
3,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
schwertfisch439
Jormungandr
14
1 / 2 / 7
8,379
762
4,786
9,763
11,117
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
12
Kills
15
15
Deaths
12
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
W
6
3
4
2.67
W
2
0
4
4
L
4
7
4
0.86
L
Charybdis
Pentium1080Ti
Charybdis
1
0
5
3.5
L
Chaac
RXN_Vame
Chaac
0
3
10
1.67
L
3
5
6
1.2
L
4
0
8
8
W
Jing Wei
pLinda
Jing Wei
1
4
3
0.63
W
Jormungandr
schwertfisch439
Jormungandr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
36,649
49,680
Taken
42,169
32,104
Mitigated
23,948
10,179
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,374
2,182
0
781
6,557
2,896
2,193
825
5,732
0
26,594
W
11,045
308
1,745
2,120
8,235
3,256
893
1,396
6,839
37,045
0
W
6,090
205
1,465
4,703
7,666
3,283
691
579
7,087
28,935
0
L
6,670
1,071
0
1,220
11,742
5,670
0
5,746
5,996
0
18,162
L
Charybdis
Pentium1080Ti
Charybdis
5,468
2,001
0
1,552
8,310
3,565
432
4,314
3,996
0
42,403
L
Chaac
RXN_Vame
Chaac
7,111
805
514
4,561
11,710
9,434
14
3,718
7,992
0
19,975
L
7,780
566
857
1,475
10,963
5,017
0
6,171
4,792
0
21,246
L
6,084
188
0
0
6,955
8,418
0
2,325
4,630
16,336
0
W
Jing Wei
pLinda
Jing Wei
8,354
5,122
0
958
9,948
3,396
3,054
1,876
8,072
0
28,660
W
Jormungandr
schwertfisch439
Jormungandr
4,786
949
562
1,117
9,763
11,117
228
1,577
8,186
18,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
44,362
205
Minions Killed
257
6
Camps Cleared
11
1,024,061
Distance Traveled
1,034,735
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,220
838
50
5
4
188,214
1
W
Ra
9,952
905
64
6
4
211,778
1
W
Hades
8,809
801
54
5
1
231,591
2
L
Da Ji
8,862
806
20
2
0
182,011
0
L
Charybdis
7,882
717
89
8
2
208,636
3
L
Chaac
7,244
659
27
2
2
199,626
0
L
Cliodhna
8,619
784
40
4
0
203,065
0
L
Ymir
8,783
798
29
3
2
230,723
0
W
Jing Wei
8,002
727
64
6
2
197,149
2
W
Jormungandr
8,379
762
25
2
0
206,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role