Player Matchup

Eset
Eset
Gold III
S2N-GODslayer
Eset
Gold III
Level 40
God Stats
7W - 4L
1,812 SR
Queue Stats
43W - 37L
1,755 MMR
Party 2
Bacchus
Bacchus
Silver II
VaToLoCo_swe
Bacchus
Silver II
Level 159
God Stats
5W - 5L
1,361 SR
Queue Stats
478W - 623L
1,197 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
popawhitey
Gilgamesh
Platinum I
Level 141
God Stats
9W - 4L
1,737 SR
Queue Stats
216W - 169L
1,845 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,637 SR
1,599 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,438 SR
1,545 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Ghost_PrinzBrown
Morgan Le Fay
Gold V
Level 89
God Stats
0W - 3L
1,383 SR
Queue Stats
62W - 46L
1,678 MMR
Party 1
Achilles
Achilles
Gold V
X_x_Dr-GoNZo_x_X
Achilles
Gold V
Level 85
God Stats
7W - 4L
1,521 SR
Queue Stats
59W - 50L
2,196 MMR
Party 1
Cerberus
Cerberus
Silver IV
michiavelli92
Cerberus
Silver IV
Level 86
God Stats
47W - 76L
1,412 SR
Queue Stats
330W - 600L
761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
11,278
705
22,323
10,872
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
VaToLoCo_swe
Bacchus
14
4 / 3 / 11
10,940
684
9,985
17,461
22,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
popawhitey
Gilgamesh
16
7 / 1 / 9
11,934
746
15,493
20,398
21,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ArtioAthenaCabrakanGebThoth

VS

Bans
PersephoneSobekGuan YuAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ghost_PrinzBrown
Morgan Le Fay
13
2 / 9 / 3
9,707
607
11,785
16,556
6,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 1
9,515
595
13,921
19,586
20,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
michiavelli92
Cerberus
12
0 / 4 / 4
9,003
563
5,263
17,388
14,806
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ghost_PrinzBrown
Morgan Le Fay
2
9
3
0.39
W
7
1
10
12
W
Bacchus
VaToLoCo_swe
Bacchus
4
3
11
3.17
L
3
5
1
0.7
L
Cerberus
michiavelli92
Cerberus
0
4
4
0.5
W
Gilgamesh
popawhitey
Gilgamesh
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
30,969
48,731
Taken
53,530
48,671
Mitigated
41,758
10,719
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ghost_PrinzBrown
Morgan Le Fay
11,785
966
250
2,435
16,556
6,323
0
10,014
6,542
47,506
0
W
22,323
1,875
852
3,241
10,872
4,782
971
4,888
5,984
56,543
0
W
Bacchus
VaToLoCo_swe
Bacchus
9,985
1,400
400
1,025
17,461
22,040
879
7,061
10,400
21,884
0
L
13,921
3,742
0
1,504
19,586
20,629
0
11,695
7,891
5,002
26,886
L
Cerberus
michiavelli92
Cerberus
5,263
250
602
5,899
17,388
14,806
0
12,480
4,908
16,354
0
W
Gilgamesh
popawhitey
Gilgamesh
15,493
3,484
0
5,201
20,398
21,849
452
7,338
13,060
6,855
36,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
28,225
163
Minions Killed
166
6
Camps Cleared
5
988,906
Distance Traveled
812,671
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,707
607
90
6
4
247,689
0
W
Eset
11,278
705
87
5
2
337,377
2
W
Bacchus
10,940
684
34
2
2
301,628
6
L
Achilles
9,515
595
39
2
1
271,713
0
L
Cerberus
9,003
563
37
2
0
293,269
2
W
Gilgamesh
11,934
746
42
3
2
349,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role