Player Matchup

Heimdallr
Heimdallr
Bar33
Heimdallr
Level 140
God Stats
8W - 6L
1,568 SR
Queue Stats
493W - 443L
1,652 Elo+
Party 2
King Arthur
King Arthur
EnriT
King Arthur
Level 149
God Stats
24W - 43L
1,430 SR
Queue Stats
652W - 603L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
Hils
Zhong Kui
Level 148
God Stats
1W - 6L
1,311 SR
Queue Stats
531W - 552L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
iTunes11
Sun Wukong
Level 149
God Stats
16W - 14L
1,724 SR
Queue Stats
705W - 647L
1,579 Elo+
Party 2
Tiamat
Tiamat
pedrotin61
Tiamat
Level 127
God Stats
6W - 4L
1,713 SR
Queue Stats
466W - 503L
1,564 Elo+
Solo
Team Averages
Level 143
1,549 SR
1,592 Elo+

VS

Team Averages
Level 130
1,550 SR
1,542 Elo+
Raijin
Raijin
 
Raijin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
NaCl
Vulcan
Level 108
God Stats
2W - 1L
1,677 SR
Queue Stats
65W - 67L
1,575 Elo+
Party 3
Bacchus
Bacchus
ZiMe ReFLeX
Bacchus
Level 141
God Stats
2W - 2L
1,459 SR
Queue Stats
204W - 198L
1,529 Elo+
Party 3
Chernobog
Chernobog
buttmuncha
Chernobog
Level 160
God Stats
3W - 1L
1,611 SR
Queue Stats
54W - 56L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bar33
Heimdallr
16
2 / 6 / 12
9,681
745
14,119
11,800
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
EnriT
King Arthur
16
4 / 5 / 7
9,518
732
12,758
16,349
19,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Hils
Zhong Kui
17
4 / 7 / 5
10,440
803
12,064
18,123
19,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
iTunes11
Sun Wukong
16
2 / 2 / 11
9,194
707
8,906
13,997
16,249
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
pedrotin61
Tiamat
16
5 / 5 / 8
10,283
791
14,449
14,006
10,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
5 / 4 / 17
10,532
810
16,705
13,327
6,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
16
3 / 3 / 14
9,904
762
10,675
18,515
22,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
NaCl
Vulcan
17
3 / 3 / 13
10,020
771
10,219
11,594
5,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ZiMe ReFLeX
Bacchus
17
2 / 3 / 15
9,964
766
8,016
15,820
21,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
buttmuncha
Chernobog
18
11 / 4 / 9
11,184
860
20,517
14,888
8,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
17
Kills
24
25
Deaths
17
43
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
4
17
3.38
W
Zhong Kui
 
Zhong Kui
3
3
14
3.33
L
Heimdallr
Bar33
Heimdallr
2
6
12
1.33
L
King Arthur
EnriT
King Arthur
4
5
7
1.5
L
Zhong Kui
Hils
Zhong Kui
4
7
5
0.93
W
Vulcan
NaCl
Vulcan
3
3
13
3.17
W
Bacchus
ZiMe ReFLeX
Bacchus
2
3
15
3.17
W
Chernobog
buttmuncha
Chernobog
11
4
9
3.88
L
Sun Wukong
iTunes11
Sun Wukong
2
2
11
3.75
L
Tiamat
pedrotin61
Tiamat
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,296
Damage
66,132
74,275
Taken
74,144
71,199
Mitigated
64,891
24,855
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,705
1,097
1,824
2,283
13,327
6,675
672
5,902
7,201
35,162
0
W
Zhong Kui
 
Zhong Kui
10,675
705
2,173
4,704
18,515
22,302
1,258
4,845
12,981
23,543
0
L
Heimdallr
Bar33
Heimdallr
14,119
6,309
894
1,518
11,800
5,844
1,169
8,180
3,486
0
30,927
L
King Arthur
EnriT
King Arthur
12,758
722
2,892
2,102
16,349
19,649
68
8,507
7,553
1,137
20,678
L
Zhong Kui
Hils
Zhong Kui
12,064
577
706
4,201
18,123
19,365
60
9,644
8,315
24,603
0
W
Vulcan
NaCl
Vulcan
10,219
2,802
1,747
1,419
11,594
5,968
962
6,190
5,404
25,056
0
W
Bacchus
ZiMe ReFLeX
Bacchus
8,016
730
1,673
1,899
15,820
21,327
730
3,619
11,830
16,372
0
W
Chernobog
buttmuncha
Chernobog
20,517
13,052
0
3,106
14,888
8,619
1,483
6,684
8,072
0
33,827
L
Sun Wukong
iTunes11
Sun Wukong
8,906
456
1,665
4,951
13,997
16,249
197
9,428
4,345
0
14,142
L
Tiamat
pedrotin61
Tiamat
14,449
634
2,275
3,651
14,006
10,092
366
8,858
4,961
31,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,116
Gold Earned
51,604
131
Minions Killed
135
0
Camps Cleared
0
1,198,330
Distance Traveled
1,232,669
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,532
810
47
4
0
218,430
0
W
Zhong Kui
9,904
762
25
2
0
268,082
0
L
Heimdallr
9,681
745
52
4
0
212,509
2
L
King Arthur
9,518
732
15
1
0
244,108
4
L
Zhong Kui
10,440
803
25
2
0
228,575
3
W
Vulcan
10,020
771
27
2
0
272,323
0
W
Bacchus
9,964
766
17
1
0
233,160
0
W
Chernobog
11,184
860
19
1
0
240,674
1
L
Sun Wukong
9,194
707
14
1
0
279,840
4
L
Tiamat
10,283
791
25
2
0
233,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role