Player Matchup

King Arthur
King Arthur
Emanuel6442
King Arthur
Level 65
God Stats
3W - 6L
1,371 SR
Queue Stats
156W - 219L
1,354 Elo+
Solo
Artemis
Artemis
NAUTYMUSSS
Artemis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 293L
1,322 Elo+
Party 1
Scylla
Scylla
Rage123xd
Scylla
Level 56
God Stats
4W - 8L
1,460 SR
Queue Stats
226W - 264L
1,409 Elo+
Solo
Yemoja
Yemoja
SeuCool
Yemoja
Level 17
God Stats
1W - 3L
1,125 SR
Queue Stats
19W - 27L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
kakashi5532
Cliodhna
Level 73
God Stats
3W - 2L
1,504 SR
Queue Stats
266W - 287L
1,430 Elo+
Solo
Team Averages
Level 62
1,392 SR
1,379 Elo+

VS

Team Averages
Level 60
1,496 SR
1,341 Elo+
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CARLITOS128
Yemoja
Level 12
God Stats
0W - 2L
1,235 SR
Queue Stats
8W - 23L
1,246 Elo+
Party 2
Sol
Sol
G2-Nicomusa
Sol
Level 63
God Stats
1W - 2L
1,227 SR
Queue Stats
41W - 64L
1,327 Elo+
Party 2
Vamana
Vamana
Juanchopecorta8
Vamana
Level 64
God Stats
0W - 2L
1,692 SR
Queue Stats
99W - 127L
1,349 Elo+
Party 2
Janus
Janus
bauti1502
Janus
Level 46
God Stats
2W - 3L
1,826 SR
Queue Stats
22W - 43L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emanuel6442
King Arthur
19
1 / 4 / 1
11,852
515
9,823
18,014
15,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
NAUTYMUSSS
Artemis
17
4 / 4 / 1
10,568
459
10,088
16,258
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Rage123xd
Scylla
20
3 / 3 / 6
12,020
523
12,318
15,330
6,166
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SeuCool
Yemoja
15
0 / 1 / 4
8,529
371
4,559
13,369
13,530
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
kakashi5532
Cliodhna
17
3 / 3 / 5
10,960
477
12,158
15,728
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
6 / 1 / 2
12,641
550
10,211
17,999
25,733
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
15
1 / 1 / 3
9,878
429
6,124
10,123
8,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 1 / 5
10,602
461
11,576
13,596
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 2
11,703
509
16,065
19,874
11,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
bauti1502
Janus
17
1 / 6 / 2
10,992
478
9,782
15,119
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
15
15
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
1
2
7
L
Yemoja
1
1
3
2.5
W
King Arthur
Emanuel6442
King Arthur
1
4
1
0.38
L
1
1
5
3.5
L
6
2
2
3.5
W
Artemis
NAUTYMUSSS
Artemis
4
4
1
1.13
W
Scylla
Rage123xd
Scylla
3
3
6
2
W
Yemoja
SeuCool
Yemoja
0
1
4
2
L
Janus
bauti1502
Janus
1
6
2
0.33
W
Cliodhna
kakashi5532
Cliodhna
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,946
Damage
53,758
78,699
Taken
76,711
49,626
Mitigated
57,929
24,101
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,211
704
0
8,595
17,999
25,733
0
2,241
15,720
0
80,963
L
Yemoja
6,124
703
4,374
2,318
10,123
8,978
431
1,552
8,565
39,860
0
W
King Arthur
Emanuel6442
King Arthur
9,823
1,386
0
6,761
18,014
15,466
0
1,115
16,598
5,767
87,308
L
11,576
1,936
0
3,962
13,596
6,476
901
2,737
10,797
79,350
10,055
L
16,065
11,009
0
7,642
19,874
11,054
282
5,429
14,271
0
81,702
W
Artemis
NAUTYMUSSS
Artemis
10,088
3,637
0
5,023
16,258
6,614
822
8,185
8,025
0
62,648
W
Scylla
Rage123xd
Scylla
12,318
660
0
3,707
15,330
6,166
0
6,697
8,150
96,139
0
W
Yemoja
SeuCool
Yemoja
4,559
363
2,482
1,774
13,369
13,530
0
6,185
7,094
33,776
0
L
Janus
bauti1502
Janus
9,782
85
0
4,314
15,119
5,688
408
5,386
9,503
84,947
0
W
Cliodhna
kakashi5532
Cliodhna
12,158
1,644
0
4,354
15,728
7,850
1,178
3,550
11,941
0
73,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,929
Gold Earned
55,816
633
Minions Killed
616
0
Camps Cleared
0
2,198,020
Distance Traveled
2,194,297
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,641
550
183
8
0
430,711
5
L
Yemoja
9,878
429
56
2
0
428,723
3
W
King Arthur
11,852
515
188
8
0
463,195
0
L
Sol
10,602
461
125
5
0
405,684
7
L
Vamana
11,703
509
113
5
0
534,269
1
W
Artemis
10,568
459
108
5
0
393,416
6
W
Scylla
12,020
523
172
7
0
412,013
2
W
Yemoja
8,529
371
58
3
0
440,875
2
L
Janus
10,992
478
139
6
0
394,910
8
W
Cliodhna
10,960
477
107
5
0
488,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role