Player Matchup

Nemesis
Nemesis
ConKing7
Nemesis
Level 17
God Stats
0W - 3L
1,180 SR
Queue Stats
28W - 35L
1,445 Elo+
Party 1
Ymir
Ymir
Janprinz
Ymir
Level 24
God Stats
2W - 1L
1,712 SR
Queue Stats
10W - 14L
1,428 Elo+
Party 1
Pele
Pele
gensyx
Pele
Level 29
God Stats
5W - 3L
1,702 SR
Queue Stats
56W - 61L
1,411 Elo+
Party 1
Neith
Neith
rettfighter74
Neith
Level 104
God Stats
4W - 2L
1,807 SR
Queue Stats
114W - 124L
1,422 Elo+
Party 1
Izanami
Izanami
中は空き
Izanami
Level 13
God Stats
5W - 15L
1,495 SR
Queue Stats
11W - 21L
1,436 Elo+
Party 1
Team Averages
Level 37
1,579 SR
1,429 Elo+

VS

Team Averages
Level 11
1,585 SR
1,664 Elo+
Hou Yi
Hou Yi
BlackZémos
Hou Yi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 124L
1,470 Elo+
Solo
Persephone
Persephone
FriendlyGuyHeHe
Persephone
Level 17
God Stats
3W - 1L
1,705 SR
Queue Stats
63W - 54L
1,675 Elo+
Solo
Chronos
Chronos
MadaraDidNoWrong
Chronos
Level 3
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 2
Mercury
Mercury
Vitilas
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,671 Elo+
Solo
Kumbhakarna
Kumbhakarna
minatoXBestx
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ConKing7
Nemesis
14
5 / 8 / 4
9,162
539
7,769
17,379
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
4 / 5 / 8
9,030
531
10,715
21,095
21,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
gensyx
Pele
14
6 / 8 / 5
8,814
518
10,700
16,409
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 5 / 0
6,147
362
1,857
7,339
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
中は空き
Izanami
11
5 / 8 / 4
7,435
437
11,906
13,195
5,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
7 / 8 / 7
10,019
589
10,681
13,101
4,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
FriendlyGuyHeHe
Persephone
17
3 / 5 / 4
11,408
671
12,256
10,412
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 0 / 1
12,278
722
23,100
16,309
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Vitilas
Mercury
17
10 / 3 / 5
11,584
681
13,841
11,293
4,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
minatoXBestx
Kumbhakarna
13
0 / 5 / 6
8,818
519
1,477
16,489
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
20
Kills
34
34
Deaths
21
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
8
7
1.31
L
Nemesis
ConKing7
Nemesis
5
8
4
0.88
W
Persephone
FriendlyGuyHeHe
Persephone
3
5
4
1
L
Ymir
4
5
8
1.6
W
14
0
1
14.5
W
Mercury
Vitilas
Mercury
10
3
5
4.17
L
Pele
gensyx
Pele
6
8
5
1.06
W
Kumbhakarna
minatoXBestx
Kumbhakarna
0
5
6
0.6
L
0
5
0
0
L
Izanami
中は空き
Izanami
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,947
Damage
61,355
75,417
Taken
67,604
43,522
Mitigated
34,315
11,729
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,681
4,244
0
810
13,101
4,110
2,798
2,867
10,234
0
39,121
L
Nemesis
ConKing7
Nemesis
7,769
3,601
0
2,128
17,379
7,770
0
7,308
9,729
0
39,640
W
Persephone
FriendlyGuyHeHe
Persephone
12,256
866
195
2,881
10,412
3,446
1,196
1,416
8,991
85,079
0
L
Ymir
10,715
1,633
313
3,435
21,095
21,532
413
8,500
12,535
33,283
0
W
23,100
11,894
0
10,963
16,309
8,667
9,909
1,713
14,596
81,186
8,041
W
Mercury
Vitilas
Mercury
13,841
7,629
0
250
11,293
4,028
0
146
11,147
0
71,523
L
Pele
gensyx
Pele
10,700
1,736
0
1,922
16,409
6,392
0
7,542
8,736
0
50,743
W
Kumbhakarna
minatoXBestx
Kumbhakarna
1,477
360
0
708
16,489
14,064
662
4,572
11,917
26,597
0
L
1,857
716
0
1,759
7,339
2,401
160
5,394
1,929
0
19,877
L
Izanami
中は空き
Izanami
11,906
8,221
0
2,172
13,195
5,427
751
5,210
7,958
0
45,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
54,107
301
Minions Killed
485
0
Camps Cleared
0
1,335,865
Distance Traveled
1,624,173
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,019
589
58
3
0
312,355
0
L
Nemesis
9,162
539
59
3
0
282,937
0
W
Persephone
11,408
671
157
9
0
332,026
3
L
Ymir
9,030
531
39
2
0
298,018
5
W
Chronos
12,278
722
134
8
0
328,745
1
W
Mercury
11,584
681
103
6
0
411,355
1
L
Pele
8,814
518
79
5
0
349,391
4
W
Kumbhakarna
8,818
519
33
2
0
239,692
1
L
Neith
6,147
362
44
3
0
138,622
3
L
Izanami
7,435
437
80
5
0
266,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role