Player Matchup

Ganesha
Ganesha
GodFreed1000
Ganesha
Level 6
God Stats
6W - 1L
1,704 SR
Queue Stats
6W - 2L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
OutmoddedRabbit3
Danzaburou
Level 9
God Stats
11W - 6L
1,653 SR
Queue Stats
19W - 17L
1,403 Elo+
Party 1
Merlin
Merlin
RamonElFollador
Merlin
Level 61
God Stats
34W - 30L
1,628 SR
Queue Stats
509W - 635L
1,456 Elo+
Solo
Team Averages
Level 25
1,662 SR
1,490 Elo+

VS

Team Averages
Level 39
1,495 SR
1,361 Elo+
Heimdallr
Heimdallr
Amzinoji
Heimdallr
Level 69
God Stats
14W - 17L
1,471 SR
Queue Stats
120W - 146L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
Matchsticks26
Sun Wukong
Level 33
God Stats
3W - 1L
1,608 SR
Queue Stats
13W - 31L
1,213 Elo+
Party 2
Janus
Janus
licha118
Janus
Level 15
God Stats
13W - 18L
1,407 SR
Queue Stats
33W - 33L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GodFreed1000
Ganesha
14
0 / 1 / 24
10,197
680
4,360
12,801
14,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
OutmoddedRabbit3
Danzaburou
16
18 / 1 / 7
13,253
884
21,328
14,399
7,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 13
11,505
767
16,255
13,118
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amzinoji
Heimdallr
14
3 / 10 / 1
10,192
679
17,188
17,555
6,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Matchsticks26
Sun Wukong
11
0 / 8 / 2
8,333
556
2,224
16,709
12,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
licha118
Janus
13
1 / 8 / 2
9,880
659
12,488
11,781
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
26
Kills
4
4
Deaths
26
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Amzinoji
Heimdallr
3
10
1
0.35
W
Ganesha
GodFreed1000
Ganesha
0
1
24
12
L
Sun Wukong
Matchsticks26
Sun Wukong
0
8
2
0.13
W
Danzaburou
OutmoddedRabbit3
Danzaburou
18
1
7
21.5
W
8
2
13
7.25
L
Janus
licha118
Janus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,943
Damage
31,900
40,318
Taken
46,045
27,161
Mitigated
23,922
8,271
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Amzinoji
Heimdallr
17,188
8,783
0
2,603
17,555
6,599
0
8,149
9,406
0
39,682
W
Ganesha
GodFreed1000
Ganesha
4,360
220
0
0
12,801
14,673
29
5,436
7,365
9,113
0
L
Sun Wukong
Matchsticks26
Sun Wukong
2,224
235
0
1,479
16,709
12,045
0
7,009
9,700
0
11,122
W
Danzaburou
OutmoddedRabbit3
Danzaburou
21,328
8,616
895
4,059
14,399
7,334
1,434
4,393
10,006
0
37,480
W
16,255
1,101
171
3,146
13,118
5,154
151
3,342
9,776
70,197
0
L
Janus
licha118
Janus
12,488
549
0
219
11,781
5,278
0
5,967
5,814
47,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
28,405
173
Minions Killed
161
7
Camps Cleared
7
890,438
Distance Traveled
711,933
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,192
679
51
3
2
233,591
2
W
Ganesha
10,197
680
0
0
0
273,202
5
L
Sun Wukong
8,333
556
20
1
0
225,225
3
W
Danzaburou
13,253
884
39
3
1
332,237
5
W
Merlin
11,505
767
134
9
6
284,999
1
L
Janus
9,880
659
90
6
5
253,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role