Player Matchup

Fenrir
Fenrir
AffectedOgre
Fenrir
Level 28
God Stats
1W - 5L
1,234 SR
Queue Stats
108W - 117L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
Blokhed
Gilgamesh
Level 55
God Stats
7W - 7L
1,556 SR
Queue Stats
11W - 9L
1,481 Elo+
Party 3
Geb
Geb
CoachDrippler
Geb
Level 40
God Stats
7W - 9L
1,344 SR
Queue Stats
112W - 123L
1,361 Elo+
Party 1
Ra
Ra
Fengrid
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,499 Elo+
Party 3
Neith
Neith
sick x rep
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,355 Elo+
Party 1
Team Averages
Level 33
1,427 SR
1,410 Elo+

VS

Team Averages
Level 74
1,519 SR
1,483 Elo+
Pele
Pele
CDB760
Pele
Level 87
God Stats
56W - 63L
1,427 SR
Queue Stats
93W - 118L
1,340 Elo+
Solo
Izanami
Izanami
GiveUsNoobs
Izanami
Level 57
God Stats
59W - 38L
1,587 SR
Queue Stats
187W - 191L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
alpha x zombie
Cliodhna
Level 116
God Stats
10W - 11L
1,484 SR
Queue Stats
232W - 241L
1,458 Elo+
Party 2
Sol
Sol
eastyboy7
Sol
Level 107
God Stats
12W - 5L
1,596 SR
Queue Stats
135W - 120L
1,457 Elo+
Party 2
Bellona
Bellona
gapecity69
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 3 / 0
7,971
613
5,447
9,195
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Blokhed
Gilgamesh
10
5 / 3 / 1
6,819
525
6,941
10,938
6,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 6 / 5
6,239
480
4,082
12,959
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 2
5,706
439
4,208
8,277
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
9
2 / 4 / 0
5,921
455
6,339
7,560
1,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CDB760
Pele
11
3 / 3 / 6
7,412
570
3,403
7,862
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
GiveUsNoobs
Izanami
13
8 / 1 / 6
8,527
656
13,451
7,724
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
13
5 / 1 / 4
7,712
593
7,153
9,526
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 3 / 5
8,078
621
8,023
8,730
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
gapecity69
Bellona
10
1 / 5 / 1
6,068
467
3,599
8,501
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
23
23
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
3
0
2
L
Gilgamesh
Blokhed
Gilgamesh
5
3
1
1.83
W
Pele
CDB760
Pele
3
3
6
2
L
0
6
5
0.42
L
0
7
2
0.14
W
Izanami
GiveUsNoobs
Izanami
8
1
6
11
W
Cliodhna
5
1
4
7
W
6
3
5
2.83
W
Bellona
gapecity69
Bellona
1
5
1
0.3
L
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
35,629
48,929
Taken
42,343
24,724
Mitigated
19,102
9,559
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,447
918
0
2,389
9,195
5,313
0
2,037
7,158
47
41,561
L
Gilgamesh
Blokhed
Gilgamesh
6,941
2,559
264
2,504
10,938
6,584
541
2,109
8,829
0
23,951
W
Pele
CDB760
Pele
3,403
690
0
2,652
7,862
2,894
0
1,497
6,357
0
26,934
L
4,082
464
0
1,276
12,959
9,129
0
2,039
10,920
17,179
0
L
4,208
895
169
1,065
8,277
1,973
245
2,024
6,253
21,060
0
W
Izanami
GiveUsNoobs
Izanami
13,451
9,849
0
2,976
7,724
2,438
3,158
1,631
6,045
0
57,001
W
Cliodhna
7,153
1,647
0
1,343
9,526
3,078
490
2,149
7,147
0
46,491
W
8,023
2,080
0
3,490
8,730
3,184
848
2,557
6,021
37,198
3,296
W
Bellona
gapecity69
Bellona
3,599
1,492
0
418
8,501
7,508
283
25
8,436
6,673
9,942
L
Neith
6,339
2,742
0
1,892
7,560
1,725
0
446
7,114
0
27,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
37,797
236
Minions Killed
342
0
Camps Cleared
0
1,238,813
Distance Traveled
1,310,766
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,971
613
78
6
0
281,634
1
L
Gilgamesh
6,819
525
43
3
0
249,899
1
W
Pele
7,412
570
46
4
0
276,712
0
L
Geb
6,239
480
14
1
0
257,344
4
L
Ra
5,706
439
46
4
0
211,079
2
W
Izanami
8,527
656
109
8
0
253,765
2
W
Cliodhna
7,712
593
77
6
0
298,278
1
W
Sol
8,078
621
78
6
0
237,673
3
W
Bellona
6,068
467
32
2
0
244,338
0
L
Neith
5,921
455
55
4
0
238,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role