Player Matchup

Mulan
Mulan
ArgentumLuna
Mulan
Level 126
God Stats
25W - 17L
1,662 SR
Queue Stats
225W - 196L
1,645 Elo+
Party 3
Fenrir
Fenrir
Bane7702
Fenrir
Level 152
God Stats
5W - 1L
1,796 SR
Queue Stats
203W - 208L
1,659 Elo+
Party 3
Geb
Geb
Jasper5x
Geb
Level 119
God Stats
9W - 9L
1,686 SR
Queue Stats
111W - 103L
1,669 Elo+
Party 2
Ullr
Ullr
KingCrimson122
Ullr
Level 151
God Stats
4W - 4L
1,654 SR
Queue Stats
407W - 376L
1,616 Elo+
Solo
Agni
Agni
lukevara
Agni
Level 154
God Stats
2W - 2L
1,419 SR
Queue Stats
151W - 141L
1,677 Elo+
Party 2
Team Averages
Level 140
1,643 SR
1,653 Elo+

VS

Team Averages
Level 132
1,523 SR
1,600 Elo+
Athena
Athena
AT AT JRJ
Athena
Level 130
God Stats
13W - 11L
1,675 SR
Queue Stats
334W - 319L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CHAOS DEMON 136
Ah Muzen Cab
Level 141
God Stats
23W - 11L
1,568 SR
Queue Stats
474W - 449L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
I AM POLYNIKES
Gilgamesh
Level 131
God Stats
12W - 11L
1,538 SR
Queue Stats
839W - 797L
1,657 Elo+
Solo
Hercules
Hercules
Itzwitzgaming
Hercules
Level 101
God Stats
13W - 10L
1,420 SR
Queue Stats
285W - 265L
1,578 Elo+
Party 1
Sol
Sol
VLAD_FIRE_CROTCH
Sol
Level 158
God Stats
15W - 7L
1,416 SR
Queue Stats
784W - 726L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,280
637
6,009
7,462
4,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Bane7702
Fenrir
13
5 / 2 / 3
7,828
602
6,225
9,975
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 2 / 7
7,467
574
6,750
9,897
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 1
6,996
538
3,389
7,580
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
12
0 / 2 / 5
7,083
545
7,197
6,851
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AT AT JRJ
Athena
9
1 / 3 / 2
6,212
478
3,230
11,824
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
CHAOS DEMON 136
Ah Muzen Cab
14
3 / 1 / 0
8,028
618
6,770
7,346
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
I AM POLYNIKES
Gilgamesh
10
0 / 5 / 3
6,164
474
3,972
9,577
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Itzwitzgaming
Hercules
13
1 / 2 / 0
7,249
558
4,318
7,380
6,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 0
7,100
546
5,272
9,067
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
6
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
AT AT JRJ
Athena
1
3
2
0.67
W
5
0
1
5.5
W
Fenrir
Bane7702
Fenrir
5
2
3
3.25
L
Ah Muzen Cab
CHAOS DEMON 136
Ah Muzen Cab
3
1
0
3
L
Gilgamesh
I AM POLYNIKES
Gilgamesh
0
5
3
0.3
L
Hercules
Itzwitzgaming
Hercules
1
2
0
0.5
W
4
2
7
3.75
W
0
0
1
0.5
L
1
3
0
0.33
W
Agni
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
23,562
41,765
Taken
45,194
21,702
Mitigated
25,363
15,344
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AT AT JRJ
Athena
3,230
1,316
314
2,996
11,824
9,166
0
4,675
7,007
11,493
0
W
6,009
804
0
5,308
7,462
4,712
0
422
7,040
0
48,486
W
Fenrir
Bane7702
Fenrir
6,225
1,907
0
4,436
9,975
3,494
0
1,630
8,345
0
41,319
L
Ah Muzen Cab
CHAOS DEMON 136
Ah Muzen Cab
6,770
2,269
0
2,903
7,346
2,583
806
1,338
6,008
0
65,086
L
Gilgamesh
I AM POLYNIKES
Gilgamesh
3,972
817
0
2,227
9,577
3,691
0
2,778
6,761
0
36,120
L
Hercules
Itzwitzgaming
Hercules
4,318
1,252
0
2,902
7,380
6,364
0
306
7,074
2,255
45,741
W
6,750
985
0
1,888
9,897
8,832
0
2,210
7,687
19,174
0
W
3,389
1,749
0
2,065
7,580
2,301
0
640
6,940
0
51,456
L
5,272
1,525
0
3,505
9,067
3,559
0
4,556
4,397
52,069
4,735
W
Agni
7,197
730
47
1,600
6,851
2,363
0
3,415
3,436
47,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
34,753
448
Minions Killed
464
0
Camps Cleared
0
1,304,343
Distance Traveled
1,229,689
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,212
478
22
2
0
246,592
3
W
Mulan
8,280
637
116
9
0
259,429
1
W
Fenrir
7,828
602
80
6
0
278,476
2
L
Ah Muzen Cab
8,028
618
128
10
0
253,920
0
L
Gilgamesh
6,164
474
67
5
0
268,350
3
L
Hercules
7,249
558
122
9
0
243,883
3
W
Geb
7,467
574
18
1
0
278,530
3
W
Ullr
6,996
538
126
10
0
242,923
4
L
Sol
7,100
546
125
10
0
216,944
0
W
Agni
7,083
545
108
8
0
244,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role