Player Matchup

Ravana
Ravana
DaewooV2
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
JamSet
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 39L
1,619 Elo+
Party 1
Ullr
Ullr
Szadouu
Ullr
Level 29
God Stats
1W - 5L
1,271 SR
Queue Stats
58W - 36L
1,646 Elo+
Party 1
Ganesha
Ganesha
lokaty21
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
simeadawid
Baron Samedi
Level 8
God Stats
5W - 4L
1,680 SR
Queue Stats
6W - 7L
1,573 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,596 Elo+

VS

Team Averages
Level 17
1,641 SR
1,658 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IcarusPC
Ullr
Level 28
God Stats
5W - 6L
1,349 SR
Queue Stats
100W - 80L
1,532 Elo+
Solo
Ne Zha
Ne Zha
Jacquie1
Ne Zha
Level 3
God Stats
3W - 0L
1,893 SR
Queue Stats
5W - 3L
1,810 Elo+
Party 2
Chang'e
Chang'e
Michel011
Chang'e
Level 3
God Stats
6W - 3L
1,917 SR
Queue Stats
6W - 3L
1,803 Elo+
Party 2
Thor
Thor
OversizeKLK
Thor
Level 24
God Stats
6W - 5L
1,547 SR
Queue Stats
62W - 47L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DaewooV2
Ravana
8
1 / 3 / 3
4,969
497
1,948
4,329
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
JamSet
Ne Zha
7
0 / 3 / 3
4,333
433
2,079
5,438
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Szadouu
Ullr
7
1 / 5 / 1
4,465
447
3,914
5,763
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
lokaty21
Ganesha
6
0 / 4 / 3
4,211
421
2,560
8,888
4,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
simeadawid
Baron Samedi
8
3 / 3 / 2
5,106
511
4,793
5,571
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 10
5,681
568
3,681
7,691
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
10
6 / 0 / 1
6,040
604
4,925
3,423
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Jacquie1
Ne Zha
9
0 / 3 / 1
5,563
556
549
7,182
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Michel011
Chang'e
13
10 / 0 / 1
7,628
763
8,941
6,337
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 4
6,417
642
2,517
3,152
966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
5
Kills
18
18
Deaths
5
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
10
3
L
Ravana
DaewooV2
Ravana
1
3
3
0.83
W
Ullr
6
0
1
6.5
W
Ne Zha
Jacquie1
Ne Zha
0
3
1
0.17
L
Ne Zha
JamSet
Ne Zha
0
3
3
0.5
W
Chang'e
Michel011
Chang'e
10
0
1
10.5
W
1
0
4
3
L
Ullr
Szadouu
Ullr
1
5
1
0.3
L
Ganesha
lokaty21
Ganesha
0
4
3
0.38
L
Baron Samedi
simeadawid
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,294
Damage
20,613
29,989
Taken
27,785
12,668
Mitigated
10,286
4,838
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,681
554
0
2,001
7,691
4,862
27
2,129
5,464
8,287
0
L
Ravana
DaewooV2
Ravana
1,948
810
0
1,102
4,329
1,525
0
2,001
2,210
0
22,823
W
Ullr
4,925
2,218
0
888
3,423
967
1,027
821
2,602
0
27,755
W
Ne Zha
Jacquie1
Ne Zha
549
339
0
3,295
7,182
1,813
283
1,571
5,611
0
24,489
L
Ne Zha
JamSet
Ne Zha
2,079
551
0
835
5,438
1,578
0
906
4,492
0
16,098
W
Chang'e
Michel011
Chang'e
8,941
1,031
645
3,259
6,337
1,678
64
2,475
3,862
41,962
0
W
2,517
119
0
1,425
3,152
966
128
259
2,893
0
40,538
L
Ullr
Szadouu
Ullr
3,914
1,898
200
551
5,763
2,109
0
2,392
3,277
0
16,454
L
Ganesha
lokaty21
Ganesha
2,560
467
126
535
8,888
4,976
0
3,376
5,434
5,244
0
L
Baron Samedi
simeadawid
Baron Samedi
4,793
640
133
1,356
5,571
2,480
0
3,441
1,954
23,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,084
Gold Earned
31,329
173
Minions Killed
330
0
Camps Cleared
0
921,061
Distance Traveled
915,731
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,681
568
14
1
0
185,724
1
L
Ravana
4,969
497
54
5
0
203,030
1
W
Ullr
6,040
604
59
6
0
171,802
2
W
Ne Zha
5,563
556
72
7
0
178,631
2
L
Ne Zha
4,333
433
29
3
0
196,316
2
W
Chang'e
7,628
763
95
10
0
198,568
4
W
Thor
6,417
642
90
9
0
181,006
2
L
Ullr
4,465
447
44
4
0
165,242
0
L
Ganesha
4,211
421
0
0
0
183,687
0
L
Baron Samedi
5,106
511
46
5
0
172,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role