Player Matchup

Ratatoskr
Ratatoskr
Jailer1999
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jmendes2388
Cthulhu
Level 23
God Stats
1W - 3L
1,471 SR
Queue Stats
40W - 44L
1,242 Elo+
Solo
Tiamat
Tiamat
Mors Wraith
Tiamat
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
5W - 8L
1,392 Elo+
Solo
Thanatos
Thanatos
skullking4628
Thanatos
Level 8
God Stats
0W - 3L
1,343 SR
Queue Stats
0W - 7L
956 Elo+
Solo
Rama
Rama
slot_king_wet
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,172 Elo+
Solo
Team Averages
Level 14
1,416 SR
1,252 Elo+

VS

Team Averages
Level 15
1,415 SR
1,288 Elo+
Anubis
Anubis
GummuGummuNo
Anubis
Level 4
God Stats
1W - 3L
1,129 SR
Queue Stats
1W - 6L
969 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 16
God Stats
129W - 135L
1,443 SR
Queue Stats
130W - 137L
1,336 Elo+
Solo
Agni
Agni
bob902awesome
Agni
Level 25
God Stats
36W - 28L
1,469 SR
Queue Stats
65W - 74L
1,330 Elo+
Solo
Kumbhakarna
Kumbhakarna
capitansalami332
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
tre-j2000
Neith
Level 27
God Stats
3W - 2L
1,534 SR
Queue Stats
8W - 9L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jailer1999
Ratatoskr
2
0 / 2 / 0
5,264
277
86
1,369
369
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Jmendes2388
Cthulhu
14
4 / 3 / 1
8,780
462
11,079
13,479
8,452
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
12
6 / 7 / 3
8,550
450
9,059
13,258
9,756
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
skullking4628
Thanatos
12
3 / 7 / 3
7,497
395
6,530
11,026
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 4 / 0
6,353
334
4,525
6,153
1,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 6 / 2
7,925
417
2,994
9,722
3,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 1 / 6
10,004
527
8,312
11,232
11,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
10 / 2 / 1
9,636
507
9,638
10,003
3,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
capitansalami332
Kumbhakarna
11
0 / 6 / 2
7,397
389
832
15,601
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
tre-j2000
Neith
15
6 / 1 / 2
9,477
499
9,511
10,823
3,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
15
Kills
23
23
Deaths
16
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
6
2
0.17
L
Ratatoskr
Jailer1999
Ratatoskr
0
2
0
0
L
Cthulhu
Jmendes2388
Cthulhu
4
3
1
1.5
L
Tiamat
6
7
3
1.07
W
7
1
6
10
W
10
2
1
5.25
W
Kumbhakarna
capitansalami332
Kumbhakarna
0
6
2
0.17
L
Thanatos
skullking4628
Thanatos
3
7
3
0.64
L
2
4
0
0.5
W
Neith
tre-j2000
Neith
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
31,287
45,285
Taken
57,381
24,600
Mitigated
35,984
8,181
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,994
421
0
1,517
9,722
3,990
195
2,636
7,086
45,010
0
L
Ratatoskr
Jailer1999
Ratatoskr
86
0
0
89
1,369
369
0
364
1,005
0
3,897
L
Cthulhu
Jmendes2388
Cthulhu
11,079
2,181
0
1,912
13,479
8,452
1,268
2,573
10,906
46,963
0
L
Tiamat
9,059
1,683
0
1,170
13,258
9,756
338
7,908
5,350
34,894
0
W
8,312
1,344
0
905
11,232
11,631
1,344
5,123
6,109
15,364
42,826
W
9,638
452
0
5,073
10,003
3,625
0
3,831
6,172
43,765
0
W
Kumbhakarna
capitansalami332
Kumbhakarna
832
621
0
713
15,601
13,010
554
5,474
10,127
8,955
0
L
Thanatos
skullking4628
Thanatos
6,530
1,904
0
4,828
11,026
4,447
122
4,629
6,397
0
19,516
L
4,525
2,902
139
43
6,153
1,576
51
455
5,698
0
19,257
W
Neith
tre-j2000
Neith
9,511
6,331
0
1,894
10,823
3,728
3,141
3,074
7,749
0
66,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
44,439
212
Minions Killed
387
0
Camps Cleared
0
1,216,262
Distance Traveled
1,625,927
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,925
417
85
4
0
286,679
0
L
Ratatoskr
5,264
277
16
1
0
70,001
0
L
Cthulhu
8,780
462
94
5
0
331,211
0
L
Tiamat
8,550
450
41
2
0
307,882
0
W
Bellona
10,004
527
104
5
0
357,290
0
W
Agni
9,636
507
77
4
0
360,527
4
W
Kumbhakarna
7,397
389
13
1
0
310,451
0
L
Thanatos
7,497
395
27
1
0
332,958
2
L
Rama
6,353
334
34
2
0
174,210
0
W
Neith
9,477
499
108
6
0
310,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role