Player Matchup

Bellona
Bellona
BatistaX1
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
MtsGamer18
Khepri
Level 13
God Stats
7W - 0L
1,723 SR
Queue Stats
10W - 14L
1,276 Elo+
Party 2
Thor
Thor
ReiVermelh0
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,484 Elo+
Solo
Raijin
Raijin
Salazarh
Raijin
Level 108
God Stats
7W - 4L
1,594 SR
Queue Stats
167W - 156L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
uwuangolano
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,436 Elo+
Party 2
Team Averages
Level 28
1,563 SR
1,440 Elo+

VS

Team Averages
Level 12
1,383 SR
1,516 Elo+
Nemesis
Nemesis
Arhdarkman
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
BixonaSuprema
Hera
Level 10
God Stats
1W - 2L
1,279 SR
Queue Stats
3W - 4L
1,561 Elo+
Solo
Discordia
Discordia
CocheG1999
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,636 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lucy Wn7078
Kumbhakarna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
damicagem
Merlin
Level 16
God Stats
0W - 5L
1,135 SR
Queue Stats
16W - 28L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BatistaX1
Bellona
3
0 / 0 / 0
5,875
346
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
MtsGamer18
Khepri
12
0 / 3 / 3
8,304
488
1,709
10,114
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
12 / 2 / 3
11,862
698
11,314
11,152
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Salazarh
Raijin
17
10 / 0 / 4
11,664
686
10,643
10,718
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
12
2 / 2 / 1
8,071
475
4,683
9,259
3,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arhdarkman
Nemesis
1
0 / 1 / 0
4,854
286
0
567
0
8
4 / 2 / 1
6,882
405
5,334
4,239
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
CocheG1999
Discordia
12
1 / 6 / 2
7,247
426
8,694
8,743
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Lucy Wn7078
Kumbhakarna
5
0 / 9 / 0
5,276
310
291
7,951
2,085
Merlin
damicagem
Merlin
14
2 / 7 / 0
9,065
533
2,739
14,029
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
24
Kills
7
7
Deaths
25
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arhdarkman
Nemesis
0
1
0
0
W
Bellona
BatistaX1
Bellona
0
0
0
0
L
4
2
1
2.25
L
Discordia
CocheG1999
Discordia
1
6
2
0.33
L
Kumbhakarna
Lucy Wn7078
Kumbhakarna
0
9
0
0
W
Khepri
MtsGamer18
Khepri
0
3
3
0.5
W
12
2
3
6.75
W
Raijin
Salazarh
Raijin
10
0
4
12
L
Merlin
damicagem
Merlin
2
7
0
0.29
W
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,349
Damage
17,058
41,243
Taken
35,529
21,196
Mitigated
9,371
10,796
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arhdarkman
Nemesis
0
0
0
0
567
0
0
0
567
0
0
W
Bellona
BatistaX1
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
5,334
1,301
0
1,300
4,239
796
697
1,225
2,996
21,274
0
L
Discordia
CocheG1999
Discordia
8,694
600
76
1,853
8,743
2,707
0
4,950
3,389
33,156
0
L
Kumbhakarna
Lucy Wn7078
Kumbhakarna
291
110
0
0
7,951
2,085
65
2,568
5,251
5,709
0
W
Khepri
MtsGamer18
Khepri
1,709
361
0
2,497
10,114
7,710
1,186
3,733
5,867
11,633
0
W
11,314
2,120
0
1,479
11,152
4,939
4,956
3,322
7,728
0
80,893
W
Raijin
Salazarh
Raijin
10,643
1,149
0
2,673
10,718
4,764
3,726
3,933
6,345
76,719
0
L
Merlin
damicagem
Merlin
2,739
58
0
896
14,029
3,783
630
2,943
10,974
42,647
0
W
Hou Yi
4,683
1,835
0
4,147
9,259
3,783
2,036
4,626
4,245
0
42,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
33,324
400
Minions Killed
185
0
Camps Cleared
0
1,235,937
Distance Traveled
978,619
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,854
286
0
0
0
0
0
W
Bellona
5,875
346
0
0
0
0
0
L
Hera
6,882
405
38
2
0
185,915
0
L
Discordia
7,247
426
49
3
0
302,630
4
L
Kumbhakarna
5,276
310
8
0
0
199,552
1
W
Khepri
8,304
488
16
1
0
316,616
1
W
Thor
11,862
698
131
8
0
336,186
3
W
Raijin
11,664
686
167
10
0
314,081
1
L
Merlin
9,065
533
90
5
0
290,522
7
W
Hou Yi
8,071
475
86
5
0
269,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role