Player Matchup

Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Big Manga506
Hera
Level 106
God Stats
30W - 34L
1,425 SR
Queue Stats
299W - 366L
1,442 Elo+
Solo
Achilles
Achilles
h0munculus1
Achilles
Level 156
God Stats
2W - 1L
1,680 SR
Queue Stats
530W - 600L
1,490 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,478 Elo+

VS

Team Averages
Level 35
1,478 SR
1,417 Elo+
Chaac
Chaac
Julitojapan1
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,377 Elo+
Solo
Cerberus
Cerberus
X_Perto
Cerberus
Level 56
God Stats
1W - 3L
1,585 SR
Queue Stats
22W - 23L
1,463 Elo+
Solo
Chang'e
Chang'e
tugboatpower
Chang'e
Level 30
God Stats
23W - 24L
1,348 SR
Queue Stats
212W - 221L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 0 / 8
7,573
631
6,705
8,209
6,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

12
5 / 4 / 4
8,328
694
12,752
6,459
1,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
h0munculus1
Achilles
12
7 / 0 / 5
8,839
737
14,088
12,035
10,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,622
552
5,198
12,822
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
X_Perto
Cerberus
9
0 / 5 / 2
6,627
552
5,339
17,149
9,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
tugboatpower
Chang'e
11
3 / 3 / 1
7,695
641
7,775
9,359
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
8
5
W
5
4
4
1.75
L
0
5
0
0
L
Cerberus
X_Perto
Cerberus
0
5
2
0.2
W
Achilles
h0munculus1
Achilles
7
0
5
9.5
L
Chang'e
tugboatpower
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
18,312
26,703
Taken
39,330
19,163
Mitigated
22,555
2,335
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,705
1,762
0
747
8,209
6,725
329
4,231
3,426
0
14,832
W
12,752
2,589
0
383
6,459
1,858
132
3,582
2,440
36,158
0
L
5,198
335
0
1,707
12,822
10,245
0
4,187
8,458
0
17,699
L
Cerberus
X_Perto
Cerberus
5,339
747
0
3,272
17,149
9,245
0
4,927
12,096
14,284
0
W
Achilles
h0munculus1
Achilles
14,088
4,444
0
1,205
12,035
10,580
370
5,110
6,368
0
26,107
L
Chang'e
tugboatpower
Chang'e
7,775
868
2,400
3,838
9,359
3,065
0
3,839
5,415
20,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
20,944
104
Minions Killed
109
3
Camps Cleared
4
656,622
Distance Traveled
629,265
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,573
631
18
2
1
241,837
5
W
Hera
8,328
694
57
5
1
198,025
0
L
Chaac
6,622
552
26
2
1
216,696
2
L
Cerberus
6,627
552
36
3
1
199,044
2
W
Achilles
8,839
737
29
2
1
216,760
1
L
Chang'e
7,695
641
47
4
2
213,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role