Player Matchup

Jormungandr
Jormungandr
AGoose
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 315L
1,569 Elo+
Party 1
Hera
Hera
Bar33
Hera
Level 140
God Stats
8W - 2L
1,725 SR
Queue Stats
493W - 443L
1,645 Elo+
Party 2
Artemis
Artemis
CHRISpers
Artemis
Level 102
God Stats
5W - 6L
1,606 SR
Queue Stats
179W - 178L
1,568 Elo+
Party 1
Chaac
Chaac
EnriT
Chaac
Level 149
God Stats
24W - 16L
1,593 SR
Queue Stats
652W - 603L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
iTunes11
Sun Wukong
Level 149
God Stats
16W - 14L
1,705 SR
Queue Stats
705W - 647L
1,570 Elo+
Party 2
Team Averages
Level 133
1,626 SR
1,578 Elo+

VS

Team Averages
Level 139
1,597 SR
1,545 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Mozzup
Ullr
Level 160
God Stats
1W - 4L
1,488 SR
Queue Stats
339W - 301L
1,600 Elo+
Solo
Ganesha
Ganesha
NaCl
Ganesha
Level 108
God Stats
2W - 1L
1,824 SR
Queue Stats
65W - 67L
1,587 Elo+
Party 3
Da Ji
Da Ji
ZiMe ReFLeX
Da Ji
Level 141
God Stats
1W - 2L
1,676 SR
Queue Stats
204W - 198L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AGoose
Jormungandr
19
3 / 4 / 14
11,702
731
14,940
19,806
15,055
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Bar33
Hera
18
5 / 4 / 10
11,310
707
17,975
12,828
5,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
CHRISpers
Artemis
16
3 / 6 / 8
10,680
668
11,296
13,223
4,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
EnriT
Chaac
20
7 / 1 / 12
12,505
782
18,098
22,951
27,534
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
iTunes11
Sun Wukong
19
5 / 2 / 15
12,243
765
12,285
20,919
21,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 4 / 8
10,513
657
22,338
14,217
7,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
15
2 / 6 / 8
9,705
607
12,738
16,048
8,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Mozzup
Ullr
18
6 / 4 / 6
11,289
706
16,736
14,712
7,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
NaCl
Ganesha
18
0 / 4 / 14
9,882
618
7,976
21,731
26,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 5 / 8
10,818
676
11,828
16,497
18,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
61
23
Kills
17
17
Deaths
23
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
8
2
L
Nox
 
Nox
2
6
8
1
W
Jormungandr
AGoose
Jormungandr
3
4
14
2.5
W
Hera
Bar33
Hera
5
4
10
2.5
W
Artemis
CHRISpers
Artemis
3
6
8
1.17
W
Chaac
EnriT
Chaac
7
1
12
13
L
Ullr
Mozzup
Ullr
6
4
6
2.25
L
Ganesha
NaCl
Ganesha
0
4
14
1.75
L
5
5
8
1.8
W
Sun Wukong
iTunes11
Sun Wukong
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,594
Damage
71,616
89,727
Taken
83,205
74,982
Mitigated
68,471
32,506
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,338
1,196
2,831
1,635
14,217
7,480
0
4,898
8,996
52,800
0
L
Nox
 
Nox
12,738
512
2,208
2,015
16,048
8,283
0
5,894
9,620
22,779
0
W
Jormungandr
AGoose
Jormungandr
14,940
1,308
3,070
3,955
19,806
15,055
630
10,041
9,415
41,859
0
W
Hera
Bar33
Hera
17,975
3,602
1,000
793
12,828
5,666
1,500
5,674
6,821
29,828
0
W
Artemis
CHRISpers
Artemis
11,296
2,619
1,777
1,506
13,223
4,912
1,362
9,151
3,933
0
27,382
W
Chaac
EnriT
Chaac
18,098
1,534
2,849
10,485
22,951
27,534
481
7,838
14,836
225
32,862
L
Ullr
Mozzup
Ullr
16,736
6,311
613
1,929
14,712
7,858
1,164
5,027
9,075
0
34,340
L
Ganesha
NaCl
Ganesha
7,976
404
1,565
2,384
21,731
26,208
161
9,838
11,422
16,638
0
L
11,828
2,227
1,284
2,819
16,497
18,642
284
7,483
8,629
0
16,956
W
Sun Wukong
iTunes11
Sun Wukong
12,285
2,187
2,093
4,978
20,919
21,815
545
10,348
10,161
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,440
Gold Earned
52,207
169
Minions Killed
152
0
Camps Cleared
0
1,484,829
Distance Traveled
1,377,473
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,513
657
60
4
0
289,906
3
L
Nox
9,705
607
32
2
0
283,417
1
W
Jormungandr
11,702
731
41
3
0
285,036
0
W
Hera
11,310
707
36
2
0
287,956
4
W
Artemis
10,680
668
32
2
0
258,998
0
W
Chaac
12,505
782
42
3
0
327,573
3
L
Ullr
11,289
706
41
3
0
258,947
0
L
Ganesha
9,882
618
0
0
0
284,508
0
L
Da Ji
10,818
676
19
1
0
260,695
0
W
Sun Wukong
12,243
765
18
1
0
325,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role