Player Matchup

Ra
Ra
ASoulers
Ra
Level 87
God Stats
0W - 4L
1,521 SR
Queue Stats
85W - 81L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
BlineBeast
Kuzenbo
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 280L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
SarumHans
Ao Kuang
Level 138
God Stats
2W - 10L
1,102 SR
Queue Stats
232W - 238L
1,464 Elo+
Solo
Scylla
Scylla
Zanerken
Scylla
Level 117
God Stats
9W - 9L
1,553 SR
Queue Stats
230W - 224L
1,486 Elo+
Party 2
Charybdis
Charybdis
iSycrani
Charybdis
Level 108
God Stats
5W - 9L
1,418 SR
Queue Stats
297W - 287L
1,516 Elo+
Party 2
Team Averages
Level 107
1,419 SR
1,486 Elo+

VS

Team Averages
Level 98
1,541 SR
1,557 Elo+
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Azayoi Sakuya
Chang'e
Level 128
God Stats
11W - 8L
1,464 SR
Queue Stats
775W - 812L
1,488 Elo+
Solo
Hachiman
Hachiman
Beefsal
Hachiman
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 179L
1,450 Elo+
Solo
King Arthur
King Arthur
Darkstarmet
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,834 Elo+
Solo
Pele
Pele
DrnkJimLahey
Pele
Level 123
God Stats
8W - 3L
1,743 SR
Queue Stats
163W - 188L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 16
10,844
678
18,066
21,036
10,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
BlineBeast
Kuzenbo
17
1 / 6 / 23
10,614
663
10,937
25,194
40,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
SarumHans
Ao Kuang
20
14 / 8 / 9
13,558
847
15,780
18,507
10,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Zanerken
Scylla
20
11 / 6 / 11
13,479
842
20,138
18,539
9,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
iSycrani
Charybdis
18
2 / 7 / 21
11,194
700
22,249
22,209
11,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 6 / 21
10,831
677
11,711
24,968
31,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
19
3 / 5 / 22
12,099
756
20,310
21,762
14,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Beefsal
Hachiman
19
2 / 5 / 14
11,602
725
14,582
15,178
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Darkstarmet
King Arthur
20
15 / 6 / 6
15,345
959
23,688
27,527
30,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 7 / 10
14,034
877
23,987
22,163
11,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
107
29
Kills
34
34
Deaths
29
80
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
6
21
1.75
L
1
7
16
1.29
W
Chang'e
3
5
22
2.8
W
Hachiman
Beefsal
Hachiman
2
5
14
1.8
L
Kuzenbo
BlineBeast
Kuzenbo
1
6
23
2.08
W
King Arthur
Darkstarmet
King Arthur
15
6
6
3
W
14
7
10
2.71
L
Ao Kuang
SarumHans
Ao Kuang
14
8
9
2.31
L
Scylla
Zanerken
Scylla
11
6
11
2.75
L
Charybdis
iSycrani
Charybdis
2
7
21
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,170
Damage
94,278
105,485
Taken
111,598
83,886
Mitigated
96,167
32,795
Healing
46,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,711
254
2,140
2,900
24,968
31,901
109
12,232
12,736
17,258
0
L
18,066
1,258
6,289
7,302
21,036
10,720
123
8,111
12,925
38,330
0
W
Chang'e
20,310
1,116
11,047
10,341
21,762
14,133
494
14,907
6,855
41,201
0
W
Hachiman
Beefsal
Hachiman
14,582
5,071
1,923
786
15,178
8,485
2,977
10,723
4,455
0
35,130
L
Kuzenbo
BlineBeast
Kuzenbo
10,937
2,193
1,972
1,548
25,194
40,803
532
7,541
17,653
15,332
0
W
King Arthur
Darkstarmet
King Arthur
23,688
3,332
2,214
6,908
27,527
30,025
22
12,513
15,014
0
40,152
W
23,987
3,620
2,631
5,775
22,163
11,623
2,319
14,546
7,617
0
49,811
L
Ao Kuang
SarumHans
Ao Kuang
15,780
2,160
44
4,340
18,507
10,949
0
5,767
12,740
24,511
0
L
Scylla
Zanerken
Scylla
20,138
1,401
1,832
2,696
18,539
9,713
0
4,841
13,698
38,630
0
L
Charybdis
iSycrani
Charybdis
22,249
15,471
1,946
4,826
22,209
11,701
448
5,761
16,448
0
46,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,689
Gold Earned
63,911
148
Minions Killed
164
0
Camps Cleared
0
1,218,880
Distance Traveled
1,533,941
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,831
677
9
1
0
317,996
2
L
Ra
10,844
678
33
2
0
273,529
0
W
Chang'e
12,099
756
30
2
0
320,376
0
W
Hachiman
11,602
725
48
3
0
264,346
1
L
Kuzenbo
10,614
663
3
0
0
272,799
0
W
King Arthur
15,345
959
34
2
0
320,980
0
W
Pele
14,034
877
43
3
0
310,243
2
L
Ao Kuang
13,558
847
18
1
0
227,970
0
L
Scylla
13,479
842
43
3
0
236,340
0
L
Charybdis
11,194
700
51
3
0
208,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role