Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Death_Wish119
Nemesis
Level 36
God Stats
3W - 3L
1,442 SR
Queue Stats
68W - 99L
1,259 Elo+
Party 2
Danzaburou
Danzaburou
KappenHook
Danzaburou
Level 103
God Stats
4W - 7L
1,357 SR
Queue Stats
185W - 211L
1,371 Elo+
Solo
Mulan
Mulan
UnrulyD
Mulan
Level 65
God Stats
27W - 19L
1,449 SR
Queue Stats
366W - 418L
1,372 Elo+
Party 2
Geb
Geb
yk_hames
Geb
Level 37
God Stats
6W - 2L
1,708 SR
Queue Stats
145W - 163L
1,295 Elo+
Solo
Team Averages
Level 61
1,491 SR
1,359 Elo+

VS

Team Averages
Level 71
1,253 SR
1,396 Elo+
Ares
Ares
IoaneTsunami45
Ares
Level 66
God Stats
2W - 5L
1,130 SR
Queue Stats
96W - 94L
1,352 Elo+
Solo
Loki
Loki
JollyBunny61420
Loki
Level 88
God Stats
46W - 49L
1,378 SR
Queue Stats
190W - 208L
1,350 Elo+
Solo
Artemis
Artemis
Shocker0323
Artemis
Level 26
God Stats
13W - 10L
1,491 SR
Queue Stats
33W - 53L
1,235 Elo+
Party 1
Achilles
Achilles
SuG Zephyr
Achilles
Level 68
God Stats
4W - 12L
1,151 SR
Queue Stats
128W - 149L
1,286 Elo+
Party 1
Ra
Ra
whatumeme
Ra
Level 106
God Stats
2W - 3L
1,114 SR
Queue Stats
51W - 30L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 2 / 6
8,883
592
10,857
11,049
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
3 / 3 / 4
7,663
511
3,929
9,932
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KappenHook
Danzaburou
14
3 / 2 / 4
8,265
551
6,033
8,769
3,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
UnrulyD
Mulan
14
9 / 2 / 4
8,774
585
12,687
10,801
7,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 3
8,032
535
5,077
9,210
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,051
470
5,115
16,664
9,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 2
8,198
547
5,945
8,742
3,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Shocker0323
Artemis
12
2 / 4 / 3
7,306
487
6,549
7,805
2,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SuG Zephyr
Achilles
11
3 / 6 / 0
6,973
465
5,048
14,565
8,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 9 / 1
7,621
508
6,534
10,516
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
28
Kills
10
10
Deaths
29
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
6
5.5
W
Nemesis
3
3
4
1.67
L
1
7
2
0.29
L
2
3
2
1
W
Danzaburou
KappenHook
Danzaburou
3
2
4
2.5
L
Artemis
Shocker0323
Artemis
2
4
3
0.88
L
Achilles
SuG Zephyr
Achilles
3
6
0
0.5
W
Mulan
UnrulyD
Mulan
9
2
4
5.5
L
2
9
1
0.28
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
29,191
49,761
Taken
58,292
25,834
Mitigated
28,027
15,054
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,857
1,608
0
4,292
11,049
4,072
588
4,777
5,858
47,537
0
W
Nemesis
3,929
1,345
0
4,230
9,932
3,181
343
755
9,081
0
40,420
L
5,115
804
933
1,525
16,664
9,261
0
3,051
13,613
24,370
0
L
5,945
1,298
219
2,270
8,742
3,593
0
1,178
7,564
0
52,590
W
Danzaburou
KappenHook
Danzaburou
6,033
2,271
0
1,284
8,769
3,004
0
1,448
7,319
0
57,068
L
Artemis
Shocker0323
Artemis
6,549
2,610
0
939
7,805
2,562
0
3,317
4,488
0
38,011
L
Achilles
SuG Zephyr
Achilles
5,048
2,035
33
1,853
14,565
8,923
344
3,141
11,424
698
32,437
W
Mulan
UnrulyD
Mulan
12,687
4,235
0
3,319
10,801
7,913
750
1,809
8,980
0
52,048
L
6,534
451
298
1,375
10,516
3,688
504
5,247
5,269
41,557
0
W
5,077
637
286
1,643
9,210
7,664
375
2,322
6,874
20,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
37,149
393
Minions Killed
338
0
Camps Cleared
0
1,361,590
Distance Traveled
1,293,680
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,883
592
97
6
0
283,044
0
W
Nemesis
7,663
511
72
5
0
281,555
3
L
Ares
7,051
470
28
2
0
242,443
3
L
Loki
8,198
547
111
7
0
287,216
0
W
Danzaburou
8,265
551
100
7
0
237,892
3
L
Artemis
7,306
487
74
5
0
251,552
0
L
Achilles
6,973
465
49
3
0
264,739
0
W
Mulan
8,774
585
88
6
0
243,940
3
L
Ra
7,621
508
76
5
0
247,730
0
W
Geb
8,032
535
36
2
0
315,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role