Player Matchup

Chronos
Chronos
Masters
BigNutsKyle
Chronos
Masters
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 33L
2,572 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
OG Implode
Gilgamesh
Masters
Level 87
God Stats
30W - 3L
1,986 SR
Queue Stats
128W - 35L
2,537 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
P0SLE
Kuzenbo
Masters
Level 135
God Stats
6W - 0L
1,987 SR
Queue Stats
127W - 33L
2,572 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 117
1,824 SR
2,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 79
1,496 SR
1,998 MMR
Olorun
Olorun
Gold V
Ghost_PrinzBrown
Olorun
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,678 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
SwiftDiGreed
Sun Wukong
Diamond IV
Level 64
God Stats
5W - 5L
1,815 SR
Queue Stats
379W - 436L
2,120 MMR
Solo
Cerberus
Cerberus
Gold V
X_x_Dr-GoNZo_x_X
Cerberus
Gold V
Level 85
God Stats
1W - 3L
1,174 SR
Queue Stats
59W - 50L
2,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigNutsKyle
Chronos
18
7 / 1 / 10
13,963
665
37,278
23,458
22,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
OG Implode
Gilgamesh
16
5 / 2 / 9
14,153
674
18,617
25,891
26,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
P0SLE
Kuzenbo
17
5 / 1 / 12
13,420
639
19,897
27,850
45,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeMorgan Le FayPersephoneAthenaSol

VS

Bans
GebChang'eTiamatThothScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
12,122
577
18,767
29,820
24,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SwiftDiGreed
Sun Wukong
17
3 / 2 / 1
12,476
594
23,628
29,957
36,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 3
12,034
573
19,060
27,666
34,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
4
4
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigNutsKyle
Chronos
7
1
10
12
L
1
10
3
0.25
W
Gilgamesh
OG Implode
Gilgamesh
5
2
9
4.75
W
Kuzenbo
P0SLE
Kuzenbo
5
1
12
11
L
Sun Wukong
SwiftDiGreed
Sun Wukong
3
2
1
1.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,792
Damage
61,455
77,199
Taken
87,443
94,416
Mitigated
96,017
15,257
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigNutsKyle
Chronos
37,278
16,539
0
8,428
23,458
22,471
2,482
11,814
10,750
93,718
10,300
L
18,767
7,308
1,686
12,101
29,820
24,575
0
19,457
10,363
70,522
0
W
Gilgamesh
OG Implode
Gilgamesh
18,617
4,924
1,967
2,501
25,891
26,513
935
13,182
11,938
0
38,684
W
Kuzenbo
P0SLE
Kuzenbo
19,897
6,701
0
2,361
27,850
45,432
312
13,173
13,923
41,388
0
L
Sun Wukong
SwiftDiGreed
Sun Wukong
23,628
3,423
0
8,994
29,957
36,538
0
15,405
14,552
0
75,435
L
19,060
448
0
6,698
27,666
34,904
0
17,408
10,258
48,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
36,632
229
Minions Killed
293
8
Camps Cleared
9
1,305,961
Distance Traveled
1,127,574
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,963
665
162
8
4
407,432
0
L
Olorun
12,122
577
94
4
4
322,355
1
W
Gilgamesh
14,153
674
31
1
2
443,028
2
W
Kuzenbo
13,420
639
36
2
2
455,501
2
L
Sun Wukong
12,476
594
119
6
3
416,091
5
L
Cerberus
12,034
573
80
4
2
389,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role