Player Matchup

Thoth
Thoth
ALevel5Bidoof
Thoth
Level 118
God Stats
2W - 0L
1,863 SR
Queue Stats
107W - 93L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BBBFF
Morgan Le Fay
Level 124
God Stats
1W - 2L
1,368 SR
Queue Stats
136W - 120L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
DuncanJoenuts
Baron Samedi
Level 149
God Stats
2W - 4L
1,596 SR
Queue Stats
393W - 420L
1,539 Elo+
Solo
Anhur
Anhur
Merequetenge
Anhur
Level 160
God Stats
4W - 2L
1,491 SR
Queue Stats
436W - 408L
1,532 Elo+
Solo
Mercury
Mercury
SyKo OPM
Mercury
Level 146
God Stats
9W - 12L
1,379 SR
Queue Stats
899W - 931L
1,571 Elo+
Solo
Team Averages
Level 139
1,539 SR
1,557 Elo+

VS

Team Averages
Level 125
1,502 SR
1,508 Elo+
Da Ji
Da Ji
MuppetBabies-
Da Ji
Level 148
God Stats
0W - 1L
1,266 SR
Queue Stats
37W - 27L
1,584 Elo+
Solo
Chernobog
Chernobog
Poe7
Chernobog
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePadre
Baron Samedi
Level 158
God Stats
2W - 1L
1,875 SR
Queue Stats
48W - 67L
1,482 Elo+
Party 1
Mercury
Mercury
VinsGunn
Mercury
Level 126
God Stats
5W - 6L
1,598 SR
Queue Stats
350W - 333L
1,535 Elo+
Solo
Bacchus
Bacchus
nemestrinus44
Bacchus
Level 146
God Stats
0W - 4L
1,273 SR
Queue Stats
167W - 173L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 19
15,019
790
17,210
16,069
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
BBBFF
Morgan Le Fay
20
10 / 4 / 14
13,946
734
19,446
17,012
8,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
DuncanJoenuts
Baron Samedi
20
5 / 6 / 16
13,230
696
13,045
17,326
15,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 11
13,689
720
14,887
17,873
7,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SyKo OPM
Mercury
18
3 / 11 / 17
12,677
667
13,654
20,608
15,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 15
13,284
699
16,803
20,280
14,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Poe7
Chernobog
19
5 / 9 / 16
12,795
673
16,072
20,633
7,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ThePadre
Baron Samedi
20
8 / 5 / 18
13,727
722
21,526
19,898
12,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
VinsGunn
Mercury
20
7 / 8 / 13
13,713
722
11,778
15,192
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
18
6 / 3 / 15
12,168
640
11,043
24,169
25,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
113
33
Kills
36
36
Deaths
33
77
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
7
19
2.5
W
Morgan Le Fay
BBBFF
Morgan Le Fay
10
4
14
4.25
W
Baron Samedi
DuncanJoenuts
Baron Samedi
5
6
16
2.17
W
7
8
11
1.56
L
10
8
15
2.19
L
Chernobog
Poe7
Chernobog
5
9
16
1.44
W
Mercury
SyKo OPM
Mercury
3
11
17
1.05
L
Baron Samedi
ThePadre
Baron Samedi
8
5
18
3.4
L
Mercury
VinsGunn
Mercury
7
8
13
1.69
L
Bacchus
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,242
Damage
77,222
88,888
Taken
100,172
54,324
Mitigated
66,323
22,104
Healing
35,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,210
491
848
4,042
16,069
6,317
1,008
7,366
8,703
43,142
0
W
Morgan Le Fay
BBBFF
Morgan Le Fay
19,446
1,908
0
1,694
17,012
8,740
696
5,286
11,726
37,338
0
W
Baron Samedi
DuncanJoenuts
Baron Samedi
13,045
917
4,052
6,505
17,326
15,711
624
6,988
10,338
25,735
0
W
14,887
4,540
1,740
1,973
17,873
7,579
2,592
7,495
10,378
0
36,192
L
16,803
2,940
1,671
2,500
20,280
14,864
406
9,883
10,397
0
23,556
L
Chernobog
Poe7
Chernobog
16,072
8,871
525
2,621
20,633
7,874
1,122
10,407
10,226
0
35,806
W
Mercury
SyKo OPM
Mercury
13,654
5,563
545
705
20,608
15,977
1,281
5,434
15,174
0
27,320
L
Baron Samedi
ThePadre
Baron Samedi
21,526
750
6,281
7,307
19,898
12,842
472
11,402
8,496
50,413
0
L
Mercury
VinsGunn
Mercury
11,778
3,787
1,750
2,033
15,192
5,641
159
8,048
7,144
0
32,361
L
Bacchus
11,043
866
1,402
9,223
24,169
25,102
0
9,961
14,208
20,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,561
Gold Earned
65,687
169
Minions Killed
166
0
Camps Cleared
0
1,623,220
Distance Traveled
1,450,951
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,019
790
58
3
0
340,698
0
W
Morgan Le Fay
13,946
734
28
1
0
371,606
4
W
Baron Samedi
13,230
696
19
1
0
299,632
0
W
Anhur
13,689
720
42
2
0
277,917
1
L
Da Ji
13,284
699
11
1
0
309,011
1
L
Chernobog
12,795
673
38
2
0
252,384
1
W
Mercury
12,677
667
22
1
0
333,367
3
L
Baron Samedi
13,727
722
62
3
0
318,753
1
L
Mercury
13,713
722
40
2
0
336,894
0
L
Bacchus
12,168
640
15
1
0
233,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role