Player Matchup

Mercury
Mercury
DanielboyXx
Mercury
Level 77
God Stats
1W - 7L
1,200 SR
Queue Stats
78W - 100L
1,315 Elo+
Party 2
Hel
Hel
RNG_TSM_GALAXY
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 81L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Smalls623
Kukulkan
Level 41
God Stats
2W - 2L
1,771 SR
Queue Stats
54W - 52L
1,381 Elo+
Solo
Cernunnos
Cernunnos
jeremyperdue
Cernunnos
Level 67
God Stats
0W - 4L
1,186 SR
Queue Stats
221W - 290L
1,446 Elo+
Party 2
Nike
Nike
king_cushy
Nike
Level 25
God Stats
3W - 2L
1,621 SR
Queue Stats
51W - 60L
1,348 Elo+
Party 2
Team Averages
Level 48
1,456 SR
1,363 Elo+

VS

Team Averages
Level 73
1,527 SR
1,440 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DIGDADDYHARU
Ao Kuang
Level 57
God Stats
3W - 3L
1,404 SR
Queue Stats
64W - 82L
1,332 Elo+
Solo
Jormungandr
Jormungandr
DarkWolf95969
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
Jc_579
Achilles
Level 105
God Stats
13W - 7L
1,571 SR
Queue Stats
425W - 401L
1,437 Elo+
Party 1
Izanami
Izanami
Saladin709
Izanami
Level 124
God Stats
21W - 14L
1,659 SR
Queue Stats
704W - 712L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DanielboyXx
Mercury
8
0 / 3 / 0
4,960
451
3,018
8,402
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
4,422
402
1,452
4,453
2,614
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Smalls623
Kukulkan
10
1 / 1 / 0
5,684
517
1,059
2,484
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
jeremyperdue
Cernunnos
6
1 / 2 / 0
4,533
412
1,655
4,285
1,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 0
5,187
472
2,412
6,680
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 0 / 0
6,838
622
4,421
4,303
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
DIGDADDYHARU
Ao Kuang
11
1 / 0 / 2
5,985
544
2,666
3,995
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
DarkWolf95969
Jormungandr
8
0 / 0 / 5
5,438
494
3,301
3,091
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Jc_579
Achilles
11
4 / 2 / 5
6,596
600
4,429
7,605
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Saladin709
Izanami
11
4 / 0 / 0
6,454
587
1,926
3,168
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
0
5
W
Ao Kuang
DIGDADDYHARU
Ao Kuang
1
0
2
2
L
Mercury
DanielboyXx
Mercury
0
3
0
0
W
Jormungandr
DarkWolf95969
Jormungandr
0
0
5
2.5
W
Achilles
Jc_579
Achilles
4
2
5
3.25
L
0
3
1
0.17
W
Izanami
Saladin709
Izanami
4
0
0
4
L
Kukulkan
Smalls623
Kukulkan
1
1
0
1
L
Cernunnos
jeremyperdue
Cernunnos
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,596
Damage
16,743
26,304
Taken
22,162
8,641
Mitigated
12,008
4,740
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,421
2,238
0
1,324
4,303
4,013
348
0
4,303
23,359
6,835
W
Ao Kuang
DIGDADDYHARU
Ao Kuang
2,666
801
0
2,072
3,995
1,727
134
51
3,944
20,931
6,223
L
Mercury
DanielboyXx
Mercury
3,018
1,679
0
2,272
8,402
2,097
0
2,805
5,597
0
21,181
W
Jormungandr
DarkWolf95969
Jormungandr
3,301
1,106
0
618
3,091
2,262
0
943
2,068
10,242
0
W
Achilles
Jc_579
Achilles
4,429
1,885
0
2,765
7,605
2,794
0
1,397
6,168
0
38,800
L
1,452
116
443
778
4,453
2,614
0
946
3,507
11,515
0
W
Izanami
Saladin709
Izanami
1,926
866
0
971
3,168
1,212
500
64
3,104
0
45,996
L
Kukulkan
Smalls623
Kukulkan
1,059
343
0
331
2,484
637
190
912
1,572
22,994
0
L
Cernunnos
jeremyperdue
Cernunnos
1,655
645
0
838
4,285
1,007
175
1,046
3,239
0
16,360
L
2,412
626
0
78
6,680
2,286
0
3,577
3,103
0
23,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
31,311
221
Minions Killed
303
0
Camps Cleared
0
966,151
Distance Traveled
1,052,165
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,838
622
56
5
0
179,878
1
W
Ao Kuang
5,985
544
60
5
0
227,590
0
L
Mercury
4,960
451
45
4
0
237,543
1
W
Jormungandr
5,438
494
8
1
0
210,554
0
W
Achilles
6,596
600
82
7
0
237,317
2
L
Hel
4,422
402
18
2
0
198,143
0
W
Izanami
6,454
587
97
9
0
196,826
2
L
Kukulkan
5,684
517
65
6
0
199,514
0
L
Cernunnos
4,533
412
35
3
0
136,969
1
L
Nike
5,187
472
58
5
0
193,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role