Player Matchup

Danzaburou
Danzaburou
MrDwaynest777
Danzaburou
Level 29
God Stats
9W - 11L
1,456 SR
Queue Stats
86W - 112L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Regigigas_079
Cthulhu
Level 28
God Stats
16W - 23L
1,507 SR
Queue Stats
48W - 66L
1,290 Elo+
Party 1
Vulcan
Vulcan
eldergoddragon
Vulcan
Level 29
God Stats
10W - 8L
1,780 SR
Queue Stats
127W - 164L
1,339 Elo+
Solo
Cliodhna
Cliodhna
funnycloud09
Cliodhna
Level 16
God Stats
12W - 20L
1,274 SR
Queue Stats
69W - 75L
1,311 Elo+
Party 1
Artemis
Artemis
gruppinger
Artemis
Level 2
God Stats
13W - 13L
1,500 SR
Queue Stats
43W - 62L
1,500 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,359 Elo+

VS

Team Averages
Level 41
1,441 SR
1,295 Elo+
Mercury
Mercury
AttackCrash
Mercury
Level 11
God Stats
1W - 4L
1,235 SR
Queue Stats
2W - 7L
1,142 Elo+
Solo
Merlin
Merlin
Joshmen22
Merlin
Level 28
God Stats
24W - 12L
1,586 SR
Queue Stats
150W - 184L
1,331 Elo+
Solo
Loki
Loki
dðnâvãn
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,117 Elo+
Party 2
Athena
Athena
milkiebiddies
Athena
Level 29
God Stats
4W - 3L
1,446 SR
Queue Stats
98W - 102L
1,443 Elo+
Party 2
Izanami
Izanami
vozdon
Izanami
Level 132
God Stats
9W - 8L
1,437 SR
Queue Stats
236W - 243L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrDwaynest777
Danzaburou
8
1 / 5 / 2
6,027
402
3,297
5,861
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
3 / 4 / 2
6,918
461
6,968
10,141
6,231
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 1
6,256
417
2,593
7,278
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
funnycloud09
Cliodhna
11
4 / 7 / 1
7,171
478
6,873
10,284
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
gruppinger
Artemis
8
0 / 9 / 3
5,608
374
3,094
8,022
1,690
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AttackCrash
Mercury
13
1 / 3 / 5
8,094
540
2,785
10,334
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Joshmen22
Merlin
13
3 / 1 / 5
7,945
530
6,148
5,379
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
12 / 0 / 6
8,985
599
10,128
8,502
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
9 / 3 / 9
8,805
587
7,762
13,214
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vozdon
Izanami
14
5 / 3 / 5
8,587
572
5,479
9,080
2,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
30
30
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
AttackCrash
Mercury
1
3
5
1.17
W
Merlin
Joshmen22
Merlin
3
1
5
5.5
L
Danzaburou
MrDwaynest777
Danzaburou
1
5
2
0.4
L
Cthulhu
3
4
2
1
W
12
0
6
15
L
1
5
1
0.3
L
Cliodhna
funnycloud09
Cliodhna
4
7
1
0.64
L
Artemis
gruppinger
Artemis
0
9
3
0.17
W
9
3
9
4.5
W
Izanami
vozdon
Izanami
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
32,302
41,586
Taken
46,509
15,098
Mitigated
21,236
3,800
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AttackCrash
Mercury
2,785
1,803
0
1,655
10,334
3,434
2,576
2,563
7,721
0
43,784
W
Merlin
Joshmen22
Merlin
6,148
781
0
1,386
5,379
1,767
1,336
1,217
4,130
37,868
0
L
Danzaburou
MrDwaynest777
Danzaburou
3,297
1,713
0
239
5,861
1,499
125
2,085
3,696
0
20,051
L
Cthulhu
6,968
1,076
162
1,449
10,141
6,231
0
5,053
4,837
20,623
0
W
10,128
3,961
0
3,137
8,502
2,867
702
2,602
5,890
0
41,249
L
2,593
1,083
0
62
7,278
1,759
825
1,656
5,446
22,468
0
L
Cliodhna
funnycloud09
Cliodhna
6,873
1,405
0
1,456
10,284
3,919
543
2,530
7,680
0
37,677
L
Artemis
gruppinger
Artemis
3,094
2,315
0
432
8,022
1,690
359
1,963
6,017
0
17,183
W
7,762
2,527
0
3,714
13,214
10,763
42
2,855
10,305
35,381
0
W
Izanami
vozdon
Izanami
5,479
4,790
0
2,603
9,080
2,405
1,915
178
8,902
0
60,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
42,416
207
Minions Killed
371
0
Camps Cleared
0
1,167,053
Distance Traveled
1,425,611
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,094
540
91
6
0
341,502
3
W
Merlin
7,945
530
61
4
0
237,548
0
L
Danzaburou
6,027
402
34
2
0
150,660
0
L
Cthulhu
6,918
461
30
2
0
247,078
4
W
Loki
8,985
599
64
4
0
284,841
3
L
Vulcan
6,256
417
41
3
0
264,690
0
L
Cliodhna
7,171
478
69
5
0
290,971
1
L
Artemis
5,608
374
33
2
0
213,654
0
W
Athena
8,805
587
47
3
0
299,029
0
W
Izanami
8,587
572
108
7
0
262,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role