Player Matchup

Geb
Geb
CHUKU_OKAMI
Geb
Level 136
God Stats
1W - 1L
1,028 SR
Queue Stats
190W - 245L
1,403 Elo+
Solo
Fenrir
Fenrir
Crusader1175162
Fenrir
Level 5
God Stats
1W - 4L
1,321 SR
Queue Stats
3W - 9L
1,285 Elo+
Solo
Loki
Loki
ultimate-glek
Loki
Level 13
God Stats
5W - 9L
1,374 SR
Queue Stats
44W - 47L
1,359 Elo+
Solo
Team Averages
Level 51
1,241 SR
1,349 Elo+

VS

Team Averages
Level 115
1,519 SR
1,434 Elo+
Agni
Agni
Cry of Reaper
Agni
Level 160
God Stats
4W - 6L
1,254 SR
Queue Stats
264W - 296L
1,414 Elo+
Solo
Hou Yi
Hou Yi
RMARME
Hou Yi
Level 97
God Stats
16W - 9L
1,578 SR
Queue Stats
215W - 208L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
perujo70
Ne Zha
Level 89
God Stats
12W - 2L
1,725 SR
Queue Stats
277W - 245L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,373
537
1,726
5,478
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 0
5,490
549
1,316
7,850
5,348
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 3 / 0
5,351
535
3,435
5,549
2,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,274
727
4,158
3,513
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
RMARME
Hou Yi
12
6 / 0 / 3
7,658
766
8,769
3,196
1,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
perujo70
Ne Zha
10
0 / 0 / 7
7,098
710
2,764
4,002
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
6
0
0
W
3
0
6
6
W
Hou Yi
RMARME
Hou Yi
6
0
3
7.5
W
Ne Zha
perujo70
Ne Zha
0
0
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,477
Damage
15,691
18,877
Taken
10,711
10,990
Mitigated
5,016
1,904
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,726
70
350
723
5,478
3,200
0
929
4,375
17,162
0
L
1,316
223
0
448
7,850
5,348
0
1,958
5,674
0
4,745
W
4,158
334
0
497
3,513
1,102
304
408
3,105
25,514
0
W
Hou Yi
RMARME
Hou Yi
8,769
3,666
0
1,908
3,196
1,164
431
451
2,745
0
26,713
W
Ne Zha
perujo70
Ne Zha
2,764
424
357
2,400
4,002
2,750
0
1,299
2,703
0
10,988
L
3,435
238
0
383
5,549
2,442
0
1,115
4,349
0
12,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,214
Gold Earned
22,030
46
Minions Killed
123
2
Camps Cleared
8
505,449
Distance Traveled
581,368
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,373
537
24
2
1
168,466
1
L
Fenrir
5,490
549
10
1
1
158,141
2
W
Agni
7,274
727
70
7
5
183,314
3
W
Hou Yi
7,658
766
42
4
1
181,071
5
W
Ne Zha
7,098
710
11
1
2
216,983
5
L
Loki
5,351
535
12
1
0
178,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role