Player Matchup

Baron Samedi
Baron Samedi
Brachytron
Baron Samedi
Level 22
God Stats
11W - 4L
1,610 SR
Queue Stats
53W - 54L
1,453 Elo+
Solo
Amaterasu
Amaterasu
DakaroEU
Amaterasu
Level 26
God Stats
1W - 0L
1,460 SR
Queue Stats
52W - 47L
1,497 Elo+
Solo
Izanami
Izanami
LeaderOnThis
Izanami
Level 29
God Stats
55W - 31L
1,594 SR
Queue Stats
128W - 112L
1,491 Elo+
Solo
Neith
Neith
pugsypj123
Neith
Level 4
God Stats
2W - 2L
1,416 SR
Queue Stats
3W - 3L
1,420 Elo+
Solo
Odin
Odin
wt200
Odin
Level 12
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 3L
1,699 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,512 Elo+

VS

Team Averages
Level 12
1,483 SR
1,385 Elo+
Kukulkan
Kukulkan
EccoICE1
Kukulkan
Level 13
God Stats
3W - 4L
1,306 SR
Queue Stats
54W - 50L
1,312 Elo+
Party 1
Neith
Neith
JasAnn
Neith
Level 17
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Thor
Thor
Kuzmanovic14
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,476 Elo+
Solo
Fenrir
Fenrir
Smirna20096944
Fenrir
Level 17
God Stats
195W - 163L
1,602 SR
Queue Stats
221W - 189L
1,546 Elo+
Solo
Bellona
Bellona
TouTuoi
Bellona
Level 7
God Stats
1W - 2L
1,736 SR
Queue Stats
54W - 53L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brachytron
Baron Samedi
20
5 / 5 / 21
13,393
1,030
12,725
14,674
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
DakaroEU
Amaterasu
20
18 / 2 / 19
17,307
1,331
38,329
26,718
34,006
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LeaderOnThis
Izanami
20
16 / 2 / 17
16,156
1,243
36,447
16,498
7,434
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
17
0 / 1 / 1
10,122
779
680
893
298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
wt200
Odin
20
4 / 7 / 22
13,614
1,047
16,459
19,706
24,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EccoICE1
Kukulkan
19
4 / 4 / 6
12,950
996
21,424
13,035
6,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JasAnn
Neith
19
0 / 9 / 7
12,065
928
11,461
21,089
8,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 13 / 10
12,180
937
8,303
23,440
8,529
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 6 / 4
14,384
1,106
20,591
25,271
21,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
TouTuoi
Bellona
19
2 / 11 / 7
12,600
969
11,274
28,661
21,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
43
Kills
17
17
Deaths
43
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brachytron
Baron Samedi
5
5
21
3.1
W
Amaterasu
DakaroEU
Amaterasu
18
2
19
13.75
L
Kukulkan
EccoICE1
Kukulkan
4
4
6
1.75
L
Neith
JasAnn
Neith
0
9
7
0.39
L
1
13
10
0.46
W
Izanami
LeaderOnThis
Izanami
16
2
17
12.25
L
10
6
4
2
L
Bellona
TouTuoi
Bellona
2
11
7
0.5
W
Neith
0
1
1
0.5
W
Odin
wt200
Odin
4
7
22
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,640
Damage
73,053
78,489
Taken
111,496
73,092
Mitigated
65,933
18,099
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brachytron
Baron Samedi
12,725
619
1,749
1,827
14,674
6,943
0
3,403
11,271
24,938
0
W
Amaterasu
DakaroEU
Amaterasu
38,329
17,686
0
9,964
26,718
34,006
0
6,722
19,996
11,023
47,338
L
Kukulkan
EccoICE1
Kukulkan
21,424
1,978
0
838
13,035
6,087
0
1,111
11,701
56,585
0
L
Neith
JasAnn
Neith
11,461
5,456
0
1,762
21,089
8,485
0
3,217
17,474
0
47,142
L
8,303
2,686
0
0
23,440
8,529
0
5,434
17,810
0
23,551
W
Izanami
LeaderOnThis
Izanami
36,447
29,185
0
3,250
16,498
7,434
0
4,167
12,331
0
79,340
L
20,591
4,790
0
1,867
25,271
21,215
0
4,355
20,470
0
30,837
L
Bellona
TouTuoi
Bellona
11,274
2,766
1,181
1,337
28,661
21,617
0
4,804
23,408
397
27,027
W
Neith
680
187
0
0
893
298
0
356
537
0
2,023
W
Odin
wt200
Odin
16,459
1,620
0
1,309
19,706
24,411
0
7,169
12,537
585
30,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,592
Gold Earned
64,179
214
Minions Killed
254
6
Camps Cleared
6
1,022,483
Distance Traveled
1,215,100
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,393
1,030
29
2
1
232,949
0
W
Amaterasu
17,307
1,331
41
3
4
292,263
0
L
Kukulkan
12,950
996
89
7
1
229,047
0
L
Neith
12,065
928
71
5
1
226,645
0
L
Thor
12,180
937
33
3
0
233,482
0
W
Izanami
16,156
1,243
106
8
1
200,784
0
L
Fenrir
14,384
1,106
20
2
3
297,947
2
L
Bellona
12,600
969
41
3
1
227,979
0
W
Neith
10,122
779
0
0
0
28,684
0
W
Odin
13,614
1,047
38
3
0
267,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role