Player Matchup

Sylvanus
Sylvanus
DetonateDemo
Sylvanus
Level 108
God Stats
3W - 1L
1,595 SR
Queue Stats
13W - 3L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Noirhunter
Kukulkan
Level 105
God Stats
1W - 1L
1,310 SR
Queue Stats
10W - 3L
1,190 Elo+
Party 1
Xbalanque
Xbalanque
zchxzm
Xbalanque
Level 14
God Stats
3W - 0L
1,641 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 76
1,515 SR
1,391 Elo+

VS

Team Averages
Level 60
1,617 SR
1,495 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Splint33r
Neith
Level 3
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Spruitje
Ymir
Level 148
God Stats
10W - 3L
1,667 SR
Queue Stats
48W - 54L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DetonateDemo
Sylvanus
14
5 / 1 / 15
10,175
848
5,106
11,421
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Noirhunter
Kukulkan
14
5 / 0 / 14
9,288
774
10,392
5,010
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
zchxzm
Xbalanque
14
10 / 0 / 9
9,709
809
10,389
5,931
2,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 4 / 0
6,569
547
4,553
8,650
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Splint33r
Neith
10
0 / 8 / 0
6,752
563
3,879
9,343
2,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
9
0 / 8 / 0
6,579
548
4,709
11,568
9,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
20
Kills
0
1
Deaths
20
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
4
0
0
W
Sylvanus
DetonateDemo
Sylvanus
5
1
15
12.5
W
Kukulkan
Noirhunter
Kukulkan
5
0
14
12
L
Neith
Splint33r
Neith
0
8
0
0
L
Ymir
0
8
0
0
W
Xbalanque
zchxzm
Xbalanque
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
13,141
22,362
Taken
29,561
18,034
Mitigated
15,513
10,589
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,553
1,397
0
1,495
8,650
3,570
0
4,142
4,342
0
15,940
W
Sylvanus
DetonateDemo
Sylvanus
5,106
1,587
3,240
4,668
11,421
13,375
434
1,969
8,567
14,847
0
W
Kukulkan
Noirhunter
Kukulkan
10,392
1,260
0
735
5,010
2,037
324
1,154
3,456
43,737
0
L
Neith
Splint33r
Neith
3,879
2,138
0
1,040
9,343
2,673
0
5,590
3,614
0
16,816
L
Ymir
4,709
387
0
0
11,568
9,270
0
5,603
5,631
14,176
0
W
Xbalanque
zchxzm
Xbalanque
10,389
8,172
0
1,946
5,931
2,622
1,844
2,144
3,787
0
30,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
19,900
133
Minions Killed
91
9
Camps Cleared
1
630,357
Distance Traveled
596,912
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,569
547
23
2
0
236,845
5
W
Sylvanus
10,175
848
15
1
0
198,659
2
W
Kukulkan
9,288
774
78
7
6
220,754
2
L
Neith
6,752
563
53
4
1
162,131
2
L
Ymir
6,579
548
15
1
0
197,936
4
W
Xbalanque
9,709
809
40
3
3
210,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role