Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
Level 27
God Stats
4W - 6L
1,704 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Thanatos
Thanatos
MS_3tb_
Thanatos
Level 15
God Stats
0W - 2L
1,328 SR
Queue Stats
13W - 11L
1,619 Elo+
Party 2
Chiron
Chiron
MenacingIsKey
Chiron
Level 7
God Stats
1W - 3L
1,691 SR
Queue Stats
8W - 15L
1,374 Elo+
Solo
Anubis
Anubis
WilliamAfton929
Anubis
Level 27
God Stats
11W - 9L
1,679 SR
Queue Stats
111W - 92L
1,478 Elo+
Solo
The Morrigan
The Morrigan
wop_2_
The Morrigan
Level 21
God Stats
5W - 6L
1,532 SR
Queue Stats
14W - 22L
1,373 Elo+
Party 2
Team Averages
Level 19
1,587 SR
1,446 Elo+

VS

Team Averages
Level 25
1,388 SR
1,429 Elo+
Thanatos
Thanatos
FTH_HARAGEQUIT
Thanatos
Level 22
God Stats
4W - 9L
1,247 SR
Queue Stats
62W - 63L
1,429 Elo+
Solo
Agni
Agni
InnateBeast1841
Agni
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 154L
1,644 Elo+
Party 1
Merlin
Merlin
Monster382
Merlin
Level 60
God Stats
2W - 1L
1,432 SR
Queue Stats
157W - 145L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
OliveSphinx373
Gilgamesh
Level 7
God Stats
2W - 1L
1,598 SR
Queue Stats
9W - 7L
1,321 Elo+
Solo
Khepri
Khepri
bigodegrosso777
Khepri
Level 27
God Stats
3W - 6L
1,162 SR
Queue Stats
84W - 86L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
12
2 / 8 / 2
7,930
441
5,438
11,900
3,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MS_3tb_
Thanatos
11
1 / 8 / 3
7,358
409
2,295
8,783
2,065
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 1
8,199
456
7,023
11,794
2,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

2
0 / 0 / 0
5,036
280
0
0
0
The Morrigan
wop_2_
The Morrigan
13
5 / 5 / 1
8,454
470
9,091
11,318
4,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
7 / 3 / 2
9,543
530
8,885
13,504
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 4 / 0
8,559
476
3,675
8,212
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Monster382
Merlin
15
9 / 1 / 3
9,625
535
9,857
7,658
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
OliveSphinx373
Gilgamesh
13
3 / 2 / 1
8,134
452
4,422
9,360
5,354
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 5
9,233
513
3,266
8,584
4,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
26
27
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
2
8
2
0.38
W
Thanatos
7
3
2
2.67
W
3
4
0
0.75
L
Thanatos
MS_3tb_
Thanatos
1
8
3
0.31
L
3
6
1
0.58
W
Merlin
Monster382
Merlin
9
1
3
10.5
W
Gilgamesh
OliveSphinx373
Gilgamesh
3
2
1
1.75
L
0
0
0
0
W
4
2
5
3.25
L
The Morrigan
wop_2_
The Morrigan
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
30,105
43,795
Taken
47,318
12,232
Mitigated
21,975
8,388
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
5,438
2,227
0
1,289
11,900
3,258
849
5,525
6,054
0
37,232
W
Thanatos
8,885
1,782
0
10,276
13,504
6,153
998
1,978
11,526
0
57,270
W
3,675
210
0
2,754
8,212
2,661
2,411
440
7,772
43,575
0
L
Thanatos
MS_3tb_
Thanatos
2,295
496
0
2,404
8,783
2,065
542
2,124
6,547
0
16,506
L
7,023
4,038
105
3,123
11,794
2,904
1,766
3,361
8,311
0
44,878
W
Merlin
Monster382
Merlin
9,857
684
167
2,967
7,658
2,872
1,554
396
7,262
60,399
0
W
Gilgamesh
OliveSphinx373
Gilgamesh
4,422
1,001
0
396
9,360
5,354
991
1,266
8,094
0
25,988
L
0
0
0
0
0
0
0
0
0
0
0
W
3,266
583
773
1,532
8,584
4,935
1,175
5,007
3,573
31,866
0
L
The Morrigan
wop_2_
The Morrigan
9,091
3,096
0
1,467
11,318
4,005
260
5,198
5,768
46,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
45,094
265
Minions Killed
409
0
Camps Cleared
0
1,215,091
Distance Traveled
1,612,486
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,930
441
71
4
0
321,076
0
W
Thanatos
9,543
530
107
6
0
368,905
0
W
Agni
8,559
476
85
5
0
269,932
3
L
Thanatos
7,358
409
40
2
0
283,807
0
L
Chiron
8,199
456
78
4
0
328,910
3
W
Merlin
9,625
535
111
6
0
284,616
0
W
Gilgamesh
8,134
452
51
3
0
344,833
1
L
Anubis
5,036
280
0
0
0
0
0
W
Khepri
9,233
513
55
3
0
344,200
0
L
The Morrigan
8,454
470
76
4
0
281,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role