Player Matchup

Rama
Rama
DevinOreo
Rama
Level 109
God Stats
2W - 2L
1,798 SR
Queue Stats
160W - 123L
1,606 Elo+
Solo
Xing Tian
Xing Tian
Rombo14
Xing Tian
Level 126
God Stats
5W - 1L
1,650 SR
Queue Stats
31W - 25L
1,625 Elo+
Solo
Ra
Ra
Shadenceee
Ra
Level 125
God Stats
7W - 6L
1,755 SR
Queue Stats
147W - 143L
1,466 Elo+
Solo
Neith
Neith
ThunderChild83
Neith
Level 100
God Stats
191W - 184L
1,552 SR
Queue Stats
455W - 419L
1,525 Elo+
Solo
King Arthur
King Arthur
luque117
King Arthur
Level 105
God Stats
0W - 1L
1,810 SR
Queue Stats
11W - 5L
1,776 Elo+
Solo
Team Averages
Level 113
1,713 SR
1,600 Elo+

VS

Team Averages
Level 113
1,528 SR
1,564 Elo+
Thor
Thor
AvariceJV
Thor
Level 127
God Stats
20W - 5L
1,603 SR
Queue Stats
208W - 169L
1,587 Elo+
Party 1
Nike
Nike
ErGond19
Nike
Level 159
God Stats
4W - 5L
1,514 SR
Queue Stats
545W - 539L
1,579 Elo+
Solo
Hera
Hera
Geniusgames17
Hera
Level 65
God Stats
5W - 4L
1,524 SR
Queue Stats
95W - 78L
1,593 Elo+
Solo
Khepri
Khepri
Im Crimmey
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 150L
1,568 Elo+
Party 1
Izanami
Izanami
TheIgnitersBane
Izanami
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 32L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 5 / 4
7,517
578
3,626
10,586
2,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Rombo14
Xing Tian
15
1 / 4 / 9
9,843
757
7,572
16,582
14,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 7 / 4
8,219
632
7,166
12,392
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 2
9,627
741
6,400
12,018
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
luque117
King Arthur
17
6 / 8 / 1
11,550
888
10,745
20,975
13,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 2 / 8
9,920
763
13,624
8,965
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
18
15 / 4 / 5
13,201
1,015
17,755
13,742
12,852
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 1 / 14
10,278
791
9,488
6,979
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Im Crimmey
Khepri
14
0 / 1 / 14
9,302
716
4,544
11,550
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 2 / 12
11,686
899
15,669
12,646
5,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
10
Kills
28
28
Deaths
10
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Thor
3
2
8
3.5
L
Rama
0
5
4
0.4
W
Nike
15
4
5
4.38
W
3
1
14
10
W
Khepri
Im Crimmey
Khepri
0
1
14
7
L
Xing Tian
Rombo14
Xing Tian
1
4
9
1.38
L
0
7
4
0.29
W
7
2
12
6.5
L
3
4
2
1
L
King Arthur
luque117
King Arthur
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,509
Damage
61,080
72,553
Taken
53,882
40,385
Mitigated
39,818
11,052
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,624
3,017
0
1,363
8,965
4,881
758
2,014
6,951
0
37,477
L
Rama
3,626
2,604
0
835
10,586
2,912
1
2,589
7,997
0
14,553
W
Nike
17,755
3,355
0
10
13,742
12,852
545
3,327
10,415
2,814
37,753
W
9,488
1,671
0
663
6,979
3,243
1,635
1,321
5,658
39,525
0
W
Khepri
Im Crimmey
Khepri
4,544
435
0
1,703
11,550
13,635
307
4,484
7,066
11,179
0
L
Xing Tian
Rombo14
Xing Tian
7,572
815
1,172
1,075
16,582
14,958
1
3,707
12,875
17,656
0
L
7,166
426
1,042
1,737
12,392
4,664
44
3,347
9,045
36,093
0
W
15,669
11,313
0
3,461
12,646
5,207
1,575
3,914
8,732
0
48,383
L
6,400
2,725
0
1,791
12,018
4,416
0
1,316
10,702
0
32,585
L
King Arthur
luque117
King Arthur
10,745
1,958
0
3,400
20,975
13,435
1
5,452
15,523
0
39,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
54,387
256
Minions Killed
265
7
Camps Cleared
10
1,059,059
Distance Traveled
1,212,907
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,920
763
53
4
1
239,706
3
L
Rama
7,517
578
29
2
2
153,968
3
W
Nike
13,201
1,015
49
4
4
231,211
1
W
Hera
10,278
791
78
6
1
247,844
0
W
Khepri
9,302
716
19
1
0
238,684
1
L
Xing Tian
9,843
757
23
2
0
246,501
4
L
Ra
8,219
632
67
5
1
219,504
5
W
Izanami
11,686
899
66
5
4
255,462
2
L
Neith
9,627
741
68
5
1
218,100
3
L
King Arthur
11,550
888
69
5
3
220,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role