Player Matchup

Ah Puch
Ah Puch
CSBMitch
Ah Puch
Level 69
God Stats
4W - 4L
1,582 SR
Queue Stats
137W - 140L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
FlubberTheHut
Danzaburou
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 321L
1,512 Elo+
Party 2
Anhur
Anhur
Josh02727
Anhur
Level 140
God Stats
1W - 1L
1,712 SR
Queue Stats
130W - 121L
1,498 Elo+
Party 1
Da Ji
Da Ji
Pauly-Nades
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,418 Elo+
Party 1
Ra
Ra
x HaZee
Ra
Level 77
God Stats
4W - 7L
1,352 SR
Queue Stats
390W - 361L
1,536 Elo+
Party 2
Team Averages
Level 118
1,529 SR
1,484 Elo+

VS

Team Averages
Level 124
1,481 SR
1,459 Elo+
Artemis
Artemis
BangPinto
Artemis
Level 145
God Stats
2W - 1L
1,634 SR
Queue Stats
124W - 131L
1,554 Elo+
Solo
King Arthur
King Arthur
Boufmiaou
King Arthur
Level 156
God Stats
13W - 15L
1,195 SR
Queue Stats
393W - 400L
1,497 Elo+
Solo
Bacchus
Bacchus
fallenwingedwolf
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 98L
1,413 Elo+
Solo
Terra
Terra
super8t8
Terra
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,306 Elo+
Solo
Chiron
Chiron
svd bvy
Chiron
Level 140
God Stats
3W - 2L
1,577 SR
Queue Stats
334W - 319L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CSBMitch
Ah Puch
14
4 / 5 / 1
8,469
847
8,962
9,013
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
FlubberTheHut
Danzaburou
12
0 / 5 / 6
6,940
694
8,418
10,558
3,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Josh02727
Anhur
11
3 / 8 / 3
7,749
775
7,097
14,518
4,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 8 / 6
7,404
740
7,647
12,896
5,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 4
7,277
728
7,273
7,320
2,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BangPinto
Artemis
14
5 / 3 / 13
8,902
890
10,678
8,534
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Boufmiaou
King Arthur
16
9 / 2 / 13
10,027
1,003
9,230
16,941
10,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 15
8,833
883
6,679
12,747
16,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
super8t8
Terra
16
2 / 1 / 20
9,443
944
7,728
15,307
11,095
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
svd bvy
Chiron
17
12 / 1 / 9
10,098
1,010
15,251
8,134
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
10
Kills
31
31
Deaths
10
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
BangPinto
Artemis
5
3
13
3.83
W
King Arthur
Boufmiaou
King Arthur
9
2
13
7.75
L
Ah Puch
CSBMitch
Ah Puch
4
5
1
0.9
L
Danzaburou
FlubberTheHut
Danzaburou
0
5
6
0.6
L
Anhur
Josh02727
Anhur
3
8
3
0.56
L
2
8
6
0.63
W
3
3
15
3.5
W
Terra
super8t8
Terra
2
1
20
12
W
Chiron
svd bvy
Chiron
12
1
9
16.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,397
Damage
49,566
54,305
Taken
61,663
18,656
Mitigated
46,180
13,776
Healing
30,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BangPinto
Artemis
10,678
4,059
1,172
1,660
8,534
3,523
2,684
1,148
7,386
0
18,692
W
King Arthur
Boufmiaou
King Arthur
9,230
1,064
980
6,261
16,941
10,933
81
3,851
13,090
3,977
17,237
L
Ah Puch
CSBMitch
Ah Puch
8,962
379
278
1,241
9,013
3,030
0
2,805
6,208
21,853
0
L
Danzaburou
FlubberTheHut
Danzaburou
8,418
3,044
903
2,217
10,558
3,500
0
3,020
7,538
0
16,504
L
Anhur
Josh02727
Anhur
7,097
2,601
726
2,563
14,518
4,114
0
4,005
10,513
0
14,118
L
7,647
1,839
476
1,444
12,896
5,310
0
3,589
9,307
0
10,333
W
6,679
816
1,254
1,791
12,747
16,456
216
5,609
7,138
12,429
0
W
Terra
super8t8
Terra
7,728
541
6,795
5,317
15,307
11,095
477
4,255
11,052
11,995
0
W
Chiron
svd bvy
Chiron
15,251
4,233
2,747
2,330
8,134
4,173
1,666
1,372
6,762
0
33,827
L
7,273
365
2,755
1,173
7,320
2,702
0
2,143
5,177
16,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
47,303
86
Minions Killed
119
0
Camps Cleared
0
753,377
Distance Traveled
962,737
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,902
890
24
2
0
177,470
2
W
King Arthur
10,027
1,003
25
3
0
179,567
3
L
Ah Puch
8,469
847
21
2
0
159,103
0
L
Danzaburou
6,940
694
19
2
0
162,421
1
L
Anhur
7,749
775
11
1
0
137,684
2
L
Da Ji
7,404
740
10
1
0
121,614
0
W
Bacchus
8,833
883
16
2
0
196,380
0
W
Terra
9,443
944
18
2
0
209,856
3
W
Chiron
10,098
1,010
36
4
0
199,464
0
L
Ra
7,277
728
25
3
0
172,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role